Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ItsWhat
Janus
Level 28
God Stats
0W - 8L
1,219 SR
Queue Stats
64W - 51L
1,658 Elo+
Party 1
Martichoras
Martichoras
Mortem Necro
Martichoras
Level 34
God Stats
4W - 5L
1,395 SR
Queue Stats
13W - 8L
1,452 Elo+
Party 2
Surtr
Surtr
Number1FxmBoy
Surtr
Level 81
God Stats
2W - 1L
1,834 SR
Queue Stats
43W - 31L
1,561 Elo+
Party 2
Arachne
Arachne
xYunqTryhard
Arachne
Level 126
God Stats
1W - 4L
1,500 SR
Queue Stats
286W - 249L
1,479 Elo+
Party 1
Team Averages
Level 77
1,490 SR
1,530 Elo+

VS

Team Averages
Level 49
1,478 SR
1,429 Elo+
Martichoras
Martichoras
Babatunde11
Martichoras
Level 40
God Stats
6W - 3L
1,581 SR
Queue Stats
176W - 163L
1,452 Elo+
Party 4
Nemesis
Nemesis
Levoski
Nemesis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 70L
1,573 Elo+
Party 3
Ao Kuang
Ao Kuang
SuperSaiyanMan
Ao Kuang
Level 8
God Stats
1W - 1L
1,326 SR
Queue Stats
16W - 9L
1,587 Elo+
Party 3
Atlas
Atlas
VillN21
Atlas
Level 8
God Stats
2W - 2L
1,483 SR
Queue Stats
161W - 128L
1,185 Elo+
Party 4
Discordia
Discordia
dcrosby
Discordia
Level 31
God Stats
6W - 3L
1,500 SR
Queue Stats
64W - 58L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
5
0 / 0 / 1
3,693
528
462
3,156
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
ItsWhat
Janus
7
1 / 3 / 2
4,460
637
3,884
5,463
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Mortem Necro
Martichoras
6
1 / 2 / 0
3,634
519
1,767
3,950
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 4 / 0
3,567
510
3,422
5,620
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
xYunqTryhard
Arachne
7
2 / 0 / 0
4,400
629
2,298
3,807
1,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Babatunde11
Martichoras
7
1 / 0 / 1
4,105
586
3,051
4,527
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Levoski
Nemesis
8
5 / 1 / 1
5,073
725
2,967
4,738
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
9
3 / 0 / 1
5,339
763
3,942
6,349
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
VillN21
Atlas
6
0 / 1 / 2
4,114
588
547
2,507
1,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
dcrosby
Discordia
8
0 / 2 / 2
4,133
590
1,349
4,686
1,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
1
0.5
W
Martichoras
Babatunde11
Martichoras
1
0
1
1.5
L
Janus
ItsWhat
Janus
1
3
2
0.67
W
Nemesis
Levoski
Nemesis
5
1
1
5.5
L
Martichoras
Mortem Necro
Martichoras
1
2
0
0.5
L
0
4
0
0
W
Ao Kuang
3
0
1
3.5
W
Atlas
VillN21
Atlas
0
1
2
1
W
Discordia
dcrosby
Discordia
0
2
2
0.5
L
Arachne
xYunqTryhard
Arachne
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,833
Damage
11,856
21,996
Taken
22,807
8,228
Mitigated
9,513
5,253
Healing
8,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
462
148
0
1,166
3,156
2,004
0
661
2,495
10,549
0
W
Martichoras
Babatunde11
Martichoras
3,051
1,637
0
1,537
4,527
1,766
0
323
4,204
0
32,294
L
Janus
ItsWhat
Janus
3,884
433
0
860
5,463
1,560
0
1,327
4,136
25,057
0
W
Nemesis
Levoski
Nemesis
2,967
1,592
0
911
4,738
1,519
0
758
3,952
0
24,465
L
Martichoras
Mortem Necro
Martichoras
1,767
948
0
566
3,950
1,292
0
349
3,601
0
16,247
L
3,422
1,747
0
1,077
5,620
2,196
0
3,479
2,141
157
16,364
W
Ao Kuang
3,942
863
0
3,455
6,349
3,309
0
157
6,192
35,394
0
W
Atlas
VillN21
Atlas
547
74
0
536
2,507
1,510
0
139
2,368
7,052
0
W
Discordia
dcrosby
Discordia
1,349
272
0
1,774
4,686
1,409
0
2,934
1,588
20,618
0
L
Arachne
xYunqTryhard
Arachne
2,298
1,259
0
1,584
3,807
1,176
7
22
3,785
0
20,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,754
Gold Earned
22,764
143
Minions Killed
213
0
Camps Cleared
0
640,688
Distance Traveled
698,721
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,693
528
18
3
0
128,379
4
W
Martichoras
4,105
586
55
8
0
134,674
0
L
Janus
4,460
637
50
7
0
136,677
0
W
Nemesis
5,073
725
52
7
0
158,185
1
L
Martichoras
3,634
519
18
3
0
117,420
0
L
Surtr
3,567
510
18
3
0
95,305
0
W
Ao Kuang
5,339
763
62
9
0
143,569
3
W
Atlas
4,114
588
15
2
0
138,678
0
W
Discordia
4,133
590
29
4
0
123,615
1
L
Arachne
4,400
629
39
6
0
162,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role