Player Matchup

Ares
Ares
Gold I
Champ v4
Ares
Gold I
Level 150
God Stats
3W - 3L
1,446 SR
Queue Stats
45W - 39L
1,692 MMR
Party 1
Discordia
Discordia
Gold I
ZCarrr
Discordia
Gold I
Level 159
God Stats
5W - 5L
1,597 SR
Queue Stats
45W - 39L
1,763 MMR
Party 1
Danzaburou
Danzaburou
Silver III
richu123
Danzaburou
Silver III
Level 113
God Stats
1W - 1L
1,709 SR
Queue Stats
21W - 16L
1,438 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,584 SR
1,631 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,622 SR
1,631 MMR
Sol
Sol
Gold II
CBTsteel
Sol
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,671 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
CodyyAk
Kuzenbo
Gold III
Level 121
God Stats
17W - 11L
1,677 SR
Queue Stats
254W - 285L
1,612 MMR
Solo
Da Ji
Da Ji
Gold II
IATrooperr
Da Ji
Gold II
Level 84
God Stats
0W - 1L
1,690 SR
Queue Stats
129W - 135L
1,611 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
1 / 2 / 8
12,338
726
11,074
18,784
26,382
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Discordia
ZCarrr
Discordia
18
2 / 1 / 7
11,350
668
11,473
10,436
5,814
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
richu123
Danzaburou
18
9 / 1 / 1
12,996
764
20,683
12,696
9,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneAphroditeSobekAtlasNe Zha

VS

Bans
AchillesAh Muzen CabArtemisHou YiMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
10,950
644
11,880
14,617
5,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Kuzenbo
CodyyAk
Kuzenbo
18
2 / 4 / 2
12,651
744
11,677
26,357
42,744
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Da Ji
15
2 / 5 / 1
10,606
624
10,052
16,468
7,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
4
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ares
1
2
8
2.5
L
Kuzenbo
CodyyAk
Kuzenbo
2
4
2
0.75
L
Da Ji
2
5
1
0.5
W
Discordia
ZCarrr
Discordia
2
1
7
5.5
W
Danzaburou
richu123
Danzaburou
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,230
Damage
33,609
41,916
Taken
57,442
41,489
Mitigated
56,462
4,722
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,880
3,149
0
2,398
14,617
5,819
607
5,081
9,333
68,223
0
W
Ares
11,074
961
0
2,148
18,784
26,382
212
11,356
7,428
22,622
0
L
Kuzenbo
CodyyAk
Kuzenbo
11,677
4,836
2,232
7,193
26,357
42,744
306
10,900
14,734
37,281
0
L
Da Ji
10,052
2,339
0
336
16,468
7,899
117
5,604
10,714
0
42,435
W
Discordia
ZCarrr
Discordia
11,473
594
0
394
10,436
5,814
805
4,962
5,474
55,516
0
W
Danzaburou
richu123
Danzaburou
20,683
5,812
0
2,180
12,696
9,293
1,815
7,563
5,133
0
67,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
34,207
200
Minions Killed
198
0
Camps Cleared
0
946,262
Distance Traveled
899,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,950
644
91
5
0
296,904
0
W
Ares
12,338
726
18
1
0
297,914
0
L
Kuzenbo
12,651
744
50
3
0
303,965
0
L
Da Ji
10,606
624
57
3
0
299,042
0
W
Discordia
11,350
668
90
5
0
324,451
0
W
Danzaburou
12,996
764
92
5
0
323,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role