Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Shuuwu
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
SpaAtlMamba
Aphrodite
Level 28
God Stats
10W - 3L
1,539 SR
Queue Stats
33W - 36L
1,500 Elo+
Party 3
Apollo
Apollo
Symphonyjpn
Apollo
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Mulan
Mulan
Zerophyxia
Mulan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,709 Elo+
Party 3
Team Averages
Level 29
1,508 SR
1,542 Elo+

VS

Team Averages
Level 76
1,407 SR
1,526 Elo+
Aphrodite
Aphrodite
HeAvYxDx3
Aphrodite
Level 129
God Stats
1W - 1L
1,326 SR
Queue Stats
109W - 93L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
ImActuallyGarbo
Danzaburou
Level 5
God Stats
2W - 2L
1,736 SR
Queue Stats
4W - 4L
1,765 Elo+
Party 1
Pele
Pele
MudK1d
Pele
Level 109
God Stats
7W - 3L
1,198 SR
Queue Stats
118W - 96L
1,547 Elo+
Party 1
Arachne
Arachne
PurpleProphet
Arachne
Level 122
God Stats
32W - 21L
1,502 SR
Queue Stats
320W - 280L
1,533 Elo+
Party 2
Agni
Agni
StoneColdMilk
Agni
Level 16
God Stats
6W - 2L
1,272 SR
Queue Stats
46W - 28L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 2 / 1
6,449
586
4,265
6,894
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Shuuwu
Ao Kuang
10
2 / 6 / 0
6,119
556
3,185
9,804
3,092
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
SpaAtlMamba
Aphrodite
8
0 / 2 / 1
5,171
470
3,415
5,943
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
7
0 / 4 / 0
4,934
449
4,708
8,494
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
9
0 / 5 / 0
5,135
467
2,537
10,629
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HeAvYxDx3
Aphrodite
11
3 / 1 / 2
6,857
623
5,046
9,182
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Danzaburou
ImActuallyGarbo
Danzaburou
10
3 / 0 / 2
6,300
573
5,115
3,843
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
MudK1d
Pele
13
5 / 0 / 1
8,296
754
7,771
5,713
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
12
5 / 0 / 3
7,192
654
6,640
9,388
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 5
7,252
659
3,345
4,584
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
19
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
1
0.25
W
Aphrodite
HeAvYxDx3
Aphrodite
3
1
2
4
W
Danzaburou
ImActuallyGarbo
Danzaburou
3
0
2
4
W
Pele
MudK1d
Pele
5
0
1
5.5
W
Arachne
5
0
3
6.5
L
Ao Kuang
Shuuwu
Ao Kuang
2
6
0
0.33
L
Aphrodite
SpaAtlMamba
Aphrodite
0
2
1
0.25
W
2
1
5
4.5
L
Apollo
0
4
0
0
L
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,110
Damage
27,917
41,764
Taken
32,710
19,828
Mitigated
15,276
10,993
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,265
349
0
1,820
6,894
3,821
0
1,989
4,905
48,975
0
W
Aphrodite
HeAvYxDx3
Aphrodite
5,046
811
1,756
6,205
9,182
6,232
0
2,802
6,309
28,778
0
W
Danzaburou
ImActuallyGarbo
Danzaburou
5,115
1,640
0
1,297
3,843
1,678
913
1,484
2,359
0
35,435
W
Pele
MudK1d
Pele
7,771
1,586
0
1,627
5,713
1,988
140
600
4,818
0
68,297
W
Arachne
6,640
4,562
0
3,621
9,388
3,737
213
3,758
5,313
0
38,551
L
Ao Kuang
Shuuwu
Ao Kuang
3,185
1,041
0
1,479
9,804
3,092
0
1,559
8,245
25,191
0
L
Aphrodite
SpaAtlMamba
Aphrodite
3,415
234
1,804
3,016
5,943
2,451
0
2,298
3,645
24,114
0
W
3,345
271
0
1,250
4,584
1,641
790
1,653
2,745
45,174
0
L
Apollo
4,708
2,928
0
1,166
8,494
3,106
0
2,545
5,949
0
23,966
L
Mulan
2,537
388
0
1,708
10,629
7,358
0
0
10,629
0
27,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
35,897
291
Minions Killed
371
0
Camps Cleared
0
1,023,290
Distance Traveled
1,089,769
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,449
586
112
10
0
207,926
3
W
Aphrodite
6,857
623
46
4
0
197,317
3
W
Danzaburou
6,300
573
60
5
0
196,831
0
W
Pele
8,296
754
114
10
0
234,668
0
W
Arachne
7,192
654
64
6
0
250,938
0
L
Ao Kuang
6,119
556
44
4
0
201,920
0
L
Aphrodite
5,171
470
54
5
0
200,793
0
W
Agni
7,252
659
87
8
0
210,015
0
L
Apollo
4,934
449
36
3
0
206,119
0
L
Mulan
5,135
467
45
4
0
206,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role