Player Matchup

Tiamat
Tiamat
Bad_Chicken97
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 184L
1,407 Elo+
Solo
Thanatos
Thanatos
I Goly I
Thanatos
Level 86
God Stats
9W - 5L
1,501 SR
Queue Stats
178W - 175L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Il Chriz Il
Danzaburou
Level 100
God Stats
19W - 21L
1,340 SR
Queue Stats
375W - 343L
1,508 Elo+
Party 2
Nike
Nike
Kqzou
Nike
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 56L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
SHAD0WDUD
Aphrodite
Level 96
God Stats
19W - 9L
1,623 SR
Queue Stats
348W - 339L
1,513 Elo+
Party 2
Team Averages
Level 70
1,493 SR
1,470 Elo+

VS

Team Averages
Level 41
1,549 SR
1,483 Elo+
Achilles
Achilles
BurgerBaers
Achilles
Level 39
God Stats
10W - 5L
1,782 SR
Queue Stats
29W - 23L
1,605 Elo+
Party 3
Loki
Loki
Elpach3g0d
Loki
Level 44
God Stats
12W - 4L
1,795 SR
Queue Stats
133W - 127L
1,439 Elo+
Solo
Anubis
Anubis
FartSimm
Anubis
Level 49
God Stats
1W - 8L
1,307 SR
Queue Stats
260W - 274L
1,507 Elo+
Party 3
Shiva
Shiva
Mrbearce00
Shiva
Level 47
God Stats
1W - 5L
1,164 SR
Queue Stats
50W - 51L
1,438 Elo+
Party 1
Sobek
Sobek
sqwick
Sobek
Level 27
God Stats
6W - 2L
1,698 SR
Queue Stats
33W - 31L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,149
511
2,528
7,508
4,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
I Goly I
Thanatos
11
5 / 4 / 0
7,299
521
7,385
11,686
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Il Chriz Il
Danzaburou
11
5 / 5 / 4
7,806
558
15,948
17,318
9,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
Kqzou
Nike
8
0 / 6 / 0
5,812
415
3,487
9,883
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
SHAD0WDUD
Aphrodite
10
1 / 3 / 8
7,429
531
8,461
14,625
11,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BurgerBaers
Achilles
14
8 / 0 / 1
9,524
680
7,985
9,926
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 1 / 1
8,979
641
6,162
10,018
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
FartSimm
Anubis
13
1 / 2 / 2
8,307
593
7,893
8,124
2,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
12
2 / 5 / 6
7,675
548
12,823
16,687
10,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
sqwick
Sobek
10
1 / 3 / 6
7,091
507
5,727
12,263
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
18
18
Deaths
11
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Achilles
BurgerBaers
Achilles
8
0
1
8.5
W
6
1
1
6.5
W
Anubis
FartSimm
Anubis
1
2
2
1
L
Thanatos
I Goly I
Thanatos
5
4
0
1.25
L
Danzaburou
Il Chriz Il
Danzaburou
5
5
4
1.4
L
Nike
Kqzou
Nike
0
6
0
0
W
Shiva
2
5
6
1
L
Aphrodite
SHAD0WDUD
Aphrodite
1
3
8
1.67
W
Sobek
sqwick
Sobek
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
40,590
61,020
Taken
57,018
38,167
Mitigated
38,909
25,259
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,528
452
70
1,536
7,508
4,247
0
4,048
3,460
45,671
0
W
Achilles
BurgerBaers
Achilles
7,985
1,459
0
4,423
9,926
10,640
84
1,002
8,924
0
59,851
W
6,162
2,072
0
324
10,018
3,511
0
1,383
8,635
0
76,889
W
Anubis
FartSimm
Anubis
7,893
790
0
4,342
8,124
2,881
579
2,000
6,124
68,558
0
L
Thanatos
I Goly I
Thanatos
7,385
1,774
0
7,840
11,686
4,917
290
3,413
8,240
0
42,846
L
Danzaburou
Il Chriz Il
Danzaburou
15,948
7,220
279
5,544
17,318
9,350
570
3,161
14,157
0
70,032
L
Nike
Kqzou
Nike
3,487
458
0
0
9,883
7,705
0
0
8,989
1,800
23,710
W
Shiva
12,823
2,256
660
4,821
16,687
10,277
0
3,697
12,990
0
45,735
L
Aphrodite
SHAD0WDUD
Aphrodite
8,461
1,195
3,749
6,241
14,625
11,948
134
2,998
11,576
27,734
0
W
Sobek
sqwick
Sobek
5,727
449
0
3,288
12,263
11,600
0
3,701
8,562
15,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
41,576
318
Minions Killed
408
0
Camps Cleared
0
1,326,220
Distance Traveled
1,503,187
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,149
511
85
6
0
278,759
1
W
Achilles
9,524
680
93
7
0
275,382
1
W
Loki
8,979
641
113
8
0
353,502
3
W
Anubis
8,307
593
112
8
0
274,786
0
L
Thanatos
7,299
521
62
4
0
319,181
0
L
Danzaburou
7,806
558
92
7
0
269,781
0
L
Nike
5,812
415
40
3
0
192,850
0
W
Shiva
7,675
548
62
4
0
290,493
0
L
Aphrodite
7,429
531
39
3
0
265,649
0
W
Sobek
7,091
507
28
2
0
309,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role