Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NXS_Silver10
Artemis
Level 45
God Stats
39W - 31L
1,492 SR
Queue Stats
474W - 579L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
TotiMateo_
Guan Yu
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
576W - 684L
1,307 Elo+
Party 1
Nu Wa
Nu Wa
iTzSwiftyAu
Nu Wa
Level 49
God Stats
4W - 3L
1,429 SR
Queue Stats
98W - 122L
1,445 Elo+
Party 3
Mercury
Mercury
xxA-Boogie
Mercury
Level 69
God Stats
24W - 26L
1,616 SR
Queue Stats
116W - 135L
1,472 Elo+
Party 3
Team Averages
Level 52
1,507 SR
1,405 Elo+

VS

Team Averages
Level 45
1,488 SR
1,286 Elo+
Anubis
Anubis
 
Anubis
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GLYON_
Hun Batz
Level 28
God Stats
0W - 1L
1,746 SR
Queue Stats
14W - 22L
1,139 Elo+
Party 2
Achilles
Achilles
GrayRoseJay
Achilles
Level 53
God Stats
13W - 12L
1,347 SR
Queue Stats
125W - 120L
1,330 Elo+
Solo
Poseidon
Poseidon
SashIara014
Poseidon
Level 51
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 24L
1,403 Elo+
Party 2
Apollo
Apollo
iceymanglaze
Apollo
Level 35
God Stats
0W - 3L
1,344 SR
Queue Stats
1W - 8L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 1 / 2
7,215
481
6,564
7,353
2,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
NXS_Silver10
Artemis
12
1 / 0 / 2
7,468
498
6,140
5,718
2,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
TotiMateo_
Guan Yu
12
1 / 1 / 1
7,481
499
2,927
7,841
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
7 / 1 / 4
8,696
580
11,751
6,990
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xxA-Boogie
Mercury
15
3 / 1 / 5
8,760
584
4,679
10,493
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 0
5,787
386
375
6,269
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
GLYON_
Hun Batz
8
0 / 5 / 0
5,545
370
1,537
10,502
3,443
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
GrayRoseJay
Achilles
13
2 / 3 / 2
7,440
496
6,273
11,370
13,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
SashIara014
Poseidon
12
1 / 4 / 1
7,120
475
6,680
8,711
2,300
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
10
1 / 2 / 1
6,544
436
2,944
12,115
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
1
2
4
L
Anubis
 
Anubis
0
2
0
0
L
Hun Batz
GLYON_
Hun Batz
0
5
0
0
L
Achilles
GrayRoseJay
Achilles
2
3
2
1
W
Artemis
NXS_Silver10
Artemis
1
0
2
2
L
Poseidon
SashIara014
Poseidon
1
4
1
0.38
W
Guan Yu
TotiMateo_
Guan Yu
1
1
1
1.5
W
7
1
4
9
L
Apollo
1
2
1
0.75
W
Mercury
xxA-Boogie
Mercury
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,061
Damage
17,809
38,395
Taken
48,967
18,968
Mitigated
25,428
13,046
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,564
2,014
106
3,316
7,353
2,983
1,415
2,208
5,145
0
42,159
L
Anubis
 
Anubis
375
39
0
554
6,269
2,269
0
1,101
5,168
18,534
0
L
Hun Batz
GLYON_
Hun Batz
1,537
598
0
0
10,502
3,443
0
4,142
6,360
0
10,324
L
Achilles
GrayRoseJay
Achilles
6,273
914
0
3,407
11,370
13,282
0
761
9,813
1,832
34,597
W
Artemis
NXS_Silver10
Artemis
6,140
2,499
0
3,436
5,718
2,378
1,320
259
5,410
0
50,753
L
Poseidon
SashIara014
Poseidon
6,680
814
0
1,983
8,711
2,300
0
4,314
4,397
47,578
0
W
Guan Yu
TotiMateo_
Guan Yu
2,927
191
0
3,212
7,841
6,749
0
468
6,283
0
33,578
W
11,751
3,435
0
1,250
6,990
2,512
915
2,507
4,483
60,207
0
L
Apollo
2,944
552
158
1,222
12,115
4,134
0
1,433
10,678
0
35,799
W
Mercury
xxA-Boogie
Mercury
4,679
1,470
0
1,726
10,493
4,346
0
2,428
7,977
0
79,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,620
Gold Earned
32,436
387
Minions Killed
202
0
Camps Cleared
0
1,443,553
Distance Traveled
1,415,526
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,215
481
59
4
0
257,956
0
L
Anubis
5,787
386
28
2
0
227,097
1
L
Hun Batz
5,545
370
18
1
0
270,186
0
L
Achilles
7,440
496
42
3
0
301,168
3
W
Artemis
7,468
498
70
5
0
261,423
0
L
Poseidon
7,120
475
62
4
0
292,753
0
W
Guan Yu
7,481
499
52
3
0
312,599
0
W
Nu Wa
8,696
580
82
5
0
226,953
1
L
Apollo
6,544
436
52
3
0
324,322
3
W
Mercury
8,760
584
124
8
0
384,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role