Player Matchup

Atlas
Atlas
Bulkxxxboxxx
Atlas
Level 64
God Stats
1W - 1L
1,325 SR
Queue Stats
12W - 16L
1,336 Elo+
Party 2
Surtr
Surtr
Faze_Remlok_XD
Surtr
Level 106
God Stats
2W - 1L
1,515 SR
Queue Stats
20W - 25L
1,352 Elo+
Party 2
Hades
Hades
OutboardSoap
Hades
Level 65
God Stats
3W - 1L
1,518 SR
Queue Stats
14W - 17L
1,359 Elo+
Party 2
Susano
Susano
RayoAmericano72
Susano
Level 109
God Stats
2W - 1L
1,351 SR
Queue Stats
44W - 48L
1,390 Elo+
Party 2
Izanami
Izanami
xxcrudexxttv
Izanami
Level 47
God Stats
13W - 4L
1,275 SR
Queue Stats
289W - 279L
1,365 Elo+
Solo
Team Averages
Level 78
1,397 SR
1,361 Elo+

VS

Team Averages
Level 70
1,560 SR
1,341 Elo+
Merlin
Merlin
BoudinBandit
Merlin
Level 129
God Stats
8W - 5L
1,478 SR
Queue Stats
110W - 116L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
MaroStiCK
Jing Wei
Level 63
God Stats
10W - 15L
1,668 SR
Queue Stats
206W - 221L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Martar81
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 25L
1,154 Elo+
Party 1
Maui
Maui
moist_sweater3
Maui
Level 55
God Stats
1W - 1L
1,709 SR
Queue Stats
127W - 149L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
undying-sea0
Baron Samedi
Level 76
God Stats
24W - 36L
1,445 SR
Queue Stats
219W - 223L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,243
524
1,910
5,608
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
6 / 1 / 1
6,799
680
6,252
8,332
4,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 1 / 2
6,060
606
2,702
6,146
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 1
6,043
604
3,066
4,992
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
xxcrudexxttv
Izanami
9
1 / 0 / 0
5,332
533
4,129
4,280
1,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 1 / 1
4,969
497
4,562
4,575
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
MaroStiCK
Jing Wei
9
0 / 0 / 0
4,697
470
2,656
5,662
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Martar81
Ne Zha
8
1 / 3 / 1
5,011
501
2,311
8,227
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
4,861
486
3,223
8,200
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
undying-sea0
Baron Samedi
8
0 / 1 / 0
4,763
476
3,123
5,347
3,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
10
Kills
2
2
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
1
1
0.5
W
0
0
1
0.5
W
6
1
1
6.5
L
Jing Wei
MaroStiCK
Jing Wei
0
0
0
0
L
Ne Zha
Martar81
Ne Zha
1
3
1
0.5
W
0
1
2
1
W
3
0
1
3.5
L
1
5
0
0.2
L
Baron Samedi
undying-sea0
Baron Samedi
0
1
0
0
W
Izanami
xxcrudexxttv
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,059
Damage
15,875
29,358
Taken
32,011
14,066
Mitigated
12,933
10,288
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,562
0
0
1,092
4,575
1,482
0
1,746
2,829
34,275
0
W
1,910
746
0
1,352
5,608
3,328
160
1,026
4,582
11,765
0
W
6,252
2,606
0
2,572
8,332
4,479
401
3,640
4,692
701
41,121
L
Jing Wei
MaroStiCK
Jing Wei
2,656
1,980
0
2,589
5,662
1,703
0
1,370
4,292
0
27,931
L
Ne Zha
Martar81
Ne Zha
2,311
989
0
789
8,227
2,735
0
1,006
7,221
0
24,575
W
2,702
334
110
2,676
6,146
3,023
0
4,131
2,015
38,082
0
W
3,066
855
0
1,603
4,992
1,779
0
868
4,124
0
30,089
L
3,223
654
0
959
8,200
3,899
0
74
8,126
29,549
0
L
Baron Samedi
undying-sea0
Baron Samedi
3,123
244
1,236
1,731
5,347
3,114
0
538
4,809
18,999
0
W
Izanami
xxcrudexxttv
Izanami
4,129
2,294
0
1,975
4,280
1,457
574
1,243
3,037
0
43,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
24,301
290
Minions Killed
225
0
Camps Cleared
0
941,890
Distance Traveled
901,835
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,969
497
58
6
0
178,673
3
W
Atlas
5,243
524
16
2
0
173,996
0
W
Surtr
6,799
680
68
7
0
195,106
0
L
Jing Wei
4,697
470
54
5
0
178,347
4
L
Ne Zha
5,011
501
41
4
0
183,420
0
W
Hades
6,060
606
71
7
0
170,067
0
W
Susano
6,043
604
56
6
0
226,947
0
L
Maui
4,861
486
46
5
0
179,893
0
L
Baron Samedi
4,763
476
26
3
0
181,502
2
W
Izanami
5,332
533
79
8
0
175,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role