Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DONALDDAWG
Geb
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 144L
1,494 Elo+
Solo
Camazotz
Camazotz
Feuer Nz
Camazotz
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 251L
1,508 Elo+
Party 1
Skadi
Skadi
KONG leonx
Skadi
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 52L
1,504 Elo+
Party 1
Cliodhna
Cliodhna
iDreamAblsmo
Cliodhna
Level 91
God Stats
2W - 2L
1,309 SR
Queue Stats
177W - 163L
1,512 Elo+
Party 1
Team Averages
Level 111
1,462 SR
1,504 Elo+

VS

Team Averages
Level 90
1,507 SR
1,447 Elo+
Fafnir
Fafnir
BustinDemCheeks
Fafnir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
350W - 351L
1,441 Elo+
Party 2
Freya
Freya
EinarArda
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,404 Elo+
Party 2
Rama
Rama
HunchoLune
Rama
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 132L
1,420 Elo+
Solo
He Bo
He Bo
Projectwanted
He Bo
Level 64
God Stats
0W - 4L
1,292 SR
Queue Stats
144W - 128L
1,468 Elo+
Solo
Artemis
Artemis
ToMa713
Artemis
Level 149
God Stats
6W - 4L
1,742 SR
Queue Stats
151W - 139L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
22 / 3 / 8
14,094
1,007
31,013
16,935
10,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 26
10,922
780
7,259
17,750
22,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
Feuer Nz
Camazotz
17
5 / 5 / 16
10,418
744
10,863
18,720
10,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Skadi
19
5 / 4 / 19
11,657
833
14,732
14,278
9,419
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
iDreamAblsmo
Cliodhna
15
1 / 6 / 16
9,559
683
11,971
14,980
8,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 13
9,581
684
13,205
18,906
34,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
EinarArda
Freya
15
4 / 8 / 7
9,051
647
9,512
16,008
8,243
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
5 / 5 / 8
11,003
786
13,184
13,992
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 8 / 9
9,814
701
13,374
16,546
6,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ToMa713
Artemis
16
4 / 7 / 13
9,551
682
16,527
17,120
8,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
72
33
Kills
22
22
Deaths
33
85
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
22
3
8
8.67
L
4
5
13
2.1
W
0
4
26
3.25
L
Freya
EinarArda
Freya
4
8
7
0.94
W
Camazotz
Feuer Nz
Camazotz
5
5
16
2.6
L
5
5
8
1.8
W
Skadi
5
4
19
3.63
L
5
8
9
1.19
L
Artemis
ToMa713
Artemis
4
7
13
1.5
W
Cliodhna
iDreamAblsmo
Cliodhna
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,838
Damage
65,802
82,663
Taken
82,572
61,043
Mitigated
65,348
29,625
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
31,013
19,356
586
6,692
16,935
10,533
4,455
8,689
8,072
0
52,856
L
13,205
3,569
592
3,104
18,906
34,642
0
1,980
16,926
15,369
1,820
W
7,259
220
1,853
4,559
17,750
22,630
450
6,321
11,202
17,005
0
L
Freya
EinarArda
Freya
9,512
2,912
542
2,810
16,008
8,243
292
1,075
14,933
14,409
0
W
Camazotz
Feuer Nz
Camazotz
10,863
1,323
853
7,698
18,720
10,295
863
7,612
10,675
0
23,582
L
13,184
9,876
819
2,435
13,992
7,366
895
968
13,024
0
26,074
W
Skadi
14,732
5,627
296
3,907
14,278
9,419
1,353
5,375
8,814
0
34,830
L
13,374
1,264
1,303
3,068
16,546
6,866
47
802
15,744
24,325
0
L
Artemis
ToMa713
Artemis
16,527
5,293
1,429
4,826
17,120
8,231
754
2,434
14,686
0
28,320
W
Cliodhna
iDreamAblsmo
Cliodhna
11,971
1,033
994
2,187
14,980
8,166
733
5,101
9,629
0
21,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,650
Gold Earned
49,000
141
Minions Killed
103
0
Camps Cleared
0
1,247,568
Distance Traveled
1,021,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,094
1,007
45
3
0
233,565
0
L
Fafnir
9,581
684
6
0
0
233,801
0
W
Geb
10,922
780
6
0
0
285,881
0
L
Freya
9,051
647
14
1
0
201,930
0
W
Camazotz
10,418
744
25
2
0
267,732
0
L
Rama
11,003
786
31
2
0
197,749
0
W
Skadi
11,657
833
53
4
0
210,938
0
L
He Bo
9,814
701
29
2
0
200,226
0
L
Artemis
9,551
682
23
2
0
187,487
0
W
Cliodhna
9,559
683
12
1
0
249,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role