Player Matchup

Nike
Nike
ACEGMINI
Nike
Level 28
God Stats
0W - 1L
1,829 SR
Queue Stats
0W - 2L
1,313 Elo+
Party 1
Nox
Nox
Hutch261
Nox
Level 66
God Stats
1W - 3L
1,644 SR
Queue Stats
3W - 5L
1,512 Elo+
Party 1
Cliodhna
Cliodhna
Narmi343
Cliodhna
Level 126
God Stats
0W - 1L
1,637 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
isangz
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Mercury
Mercury
zain805
Mercury
Level 127
God Stats
0W - 1L
1,587 SR
Queue Stats
7W - 13L
1,460 Elo+
Party 1
Team Averages
Level 70
1,639 SR
1,457 Elo+

VS

Team Averages
Level 97
1,606 SR
1,569 Elo+
Rama
Rama
TDSmhg
Rama
Level 157
God Stats
2W - 0L
1,705 SR
Queue Stats
122W - 47L
1,678 Elo+
Party 3
Shiva
Shiva
TerrorLordDeath
Shiva
Level 156
God Stats
2W - 0L
1,768 SR
Queue Stats
70W - 24L
1,704 Elo+
Party 3
Lancelot
Lancelot
bloodybarron
Lancelot
Level 42
God Stats
7W - 4L
1,568 SR
Queue Stats
29W - 26L
1,433 Elo+
Party 2
Baba Yaga
Baba Yaga
pants911
Baba Yaga
Level 72
God Stats
9W - 7L
1,636 SR
Queue Stats
79W - 65L
1,529 Elo+
Party 2
Sol
Sol
uwubunnyowo
Sol
Level 59
God Stats
10W - 13L
1,354 SR
Queue Stats
108W - 89L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
3 / 4 / 0
8,349
1,193
8,378
9,316
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 0
5,225
746
0
0
0
Cliodhna
Narmi343
Cliodhna
13
0 / 5 / 3
7,934
1,133
6,916
12,397
4,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
isangz
Bakasura
12
0 / 9 / 2
7,311
1,044
936
13,062
7,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
zain805
Mercury
13
0 / 3 / 3
7,809
1,116
6,389
8,416
3,407
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

214

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
TDSmhg
Rama
15
6 / 0 / 10
9,206
1,315
5,649
3,571
1,606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 0 / 13
8,974
1,282
4,062
7,462
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
bloodybarron
Lancelot
14
6 / 1 / 11
8,790
1,256
11,893
8,455
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
pants911
Baba Yaga
14
1 / 2 / 15
8,622
1,232
8,637
5,277
2,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 9
9,319
1,331
7,534
2,379
1,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
79
3
Kills
21
21
Deaths
3
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nike
3
4
0
0.75
L
0
0
0
0
L
Cliodhna
Narmi343
Cliodhna
0
5
3
0.3
W
Rama
TDSmhg
Rama
6
0
10
11
W
3
0
13
9.5
W
Lancelot
bloodybarron
Lancelot
6
1
11
11.5
L
Bakasura
isangz
Bakasura
0
9
2
0.11
W
Baba Yaga
pants911
Baba Yaga
1
2
15
4.25
W
5
0
9
9.5
L
Mercury
zain805
Mercury
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,619
Damage
37,775
43,191
Taken
27,144
22,895
Mitigated
18,526
2,879
Healing
2,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
8,378
160
213
108
9,316
7,285
0
4,032
5,260
0
17,509
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
Narmi343
Cliodhna
6,916
824
0
1,659
12,397
4,651
0
3,230
9,162
0
26,358
W
Rama
TDSmhg
Rama
5,649
5,202
0
0
3,571
1,606
0
0
3,571
0
21,454
W
4,062
463
330
1,017
7,462
9,225
0
0
7,462
0
10,768
W
Lancelot
bloodybarron
Lancelot
11,893
2,140
0
634
8,455
4,125
0
0
8,455
0
18,173
L
Bakasura
isangz
Bakasura
936
743
0
320
13,062
7,552
0
5,705
7,333
0
5,983
W
Baba Yaga
pants911
Baba Yaga
8,637
720
0
338
5,277
2,419
0
0
5,277
23,990
0
W
7,534
2,113
0
576
2,379
1,151
0
0
2,379
21,881
1,647
L
Mercury
zain805
Mercury
6,389
2,304
222
357
8,416
3,407
0
2,889
5,524
0
25,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,628
Gold Earned
44,911
112
Minions Killed
142
4
Camps Cleared
6
585,864
Distance Traveled
745,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,349
1,193
17
2
0
145,978
0
L
Nox
5,225
746
0
0
0
0
0
L
Cliodhna
7,934
1,133
50
7
3
156,390
0
W
Rama
9,206
1,315
28
4
1
135,096
0
W
Shiva
8,974
1,282
24
3
1
158,340
0
W
Lancelot
8,790
1,256
11
2
2
164,186
0
L
Bakasura
7,311
1,044
14
2
1
117,802
0
W
Baba Yaga
8,622
1,232
40
6
1
145,257
0
W
Sol
9,319
1,331
39
6
1
142,738
0
L
Mercury
7,809
1,116
31
4
0
165,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role