Player Matchup

Set
Set
CLD_DEATHFANTASY
Set
Level 81
God Stats
19W - 11L
1,485 SR
Queue Stats
105W - 108L
1,450 Elo+
Party 1
Scylla
Scylla
IkariShinji__
Scylla
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 63L
1,535 Elo+
Party 1
Chaac
Chaac
SplitEmpress628
Chaac
Level 111
God Stats
21W - 16L
1,527 SR
Queue Stats
1,108W - 1,147L
1,457 Elo+
Solo
Team Averages
Level 92
1,504 SR
1,481 Elo+

VS

Team Averages
Level 124
1,667 SR
1,448 Elo+
Surtr
Surtr
 
Surtr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AzazelXP
Fafnir
Level 85
God Stats
1W - 0L
1,698 SR
Queue Stats
148W - 138L
1,435 Elo+
Party 2
Aphrodite
Aphrodite
NSR Cloud
Aphrodite
Level 128
God Stats
4W - 1L
1,803 SR
Queue Stats
39W - 39L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,532
653
5,474
9,380
4,640
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 0
6,394
639
3,893
5,502
1,272
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 4 / 1
6,315
632
5,152
12,890
10,270
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
9 / 0 / 2
8,798
880
16,086
12,722
8,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
AzazelXP
Fafnir
11
1 / 1 / 8
7,927
793
3,469
7,748
10,356
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
NSR Cloud
Aphrodite
12
1 / 0 / 9
7,286
729
3,597
5,162
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
9
0
2
10
W
Fafnir
AzazelXP
Fafnir
1
1
8
5
L
0
4
1
0.13
L
1
3
0
0.33
W
Aphrodite
NSR Cloud
Aphrodite
1
0
9
5.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,519
Damage
23,152
27,772
Taken
25,632
16,182
Mitigated
21,588
5,513
Healing
15,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
16,086
6,813
0
1,376
12,722
8,176
1,583
1,760
10,962
595
41,565
W
Fafnir
AzazelXP
Fafnir
3,469
1,506
1,462
2,582
7,748
10,356
313
1,309
6,439
6,752
0
L
5,474
2,144
141
1,737
9,380
4,640
0
2,899
6,481
0
26,399
L
3,893
441
96
347
5,502
1,272
0
774
4,728
14,726
0
W
Aphrodite
NSR Cloud
Aphrodite
3,597
390
5,781
4,066
5,162
3,056
766
842
4,320
20,751
0
L
5,152
400
0
3,192
12,890
10,270
0
3,890
9,000
0
27,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,241
Gold Earned
24,011
121
Minions Killed
93
0
Camps Cleared
0
478,415
Distance Traveled
600,196
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,798
880
58
6
0
198,745
0
W
Fafnir
7,927
793
8
1
0
198,078
2
L
Set
6,532
653
54
5
0
171,291
1
L
Scylla
6,394
639
32
3
0
161,810
0
W
Aphrodite
7,286
729
27
3
0
203,373
0
L
Chaac
6,315
632
35
4
0
145,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role