Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CerealBanjo2571
Ymir
Level 106
God Stats
2W - 4L
1,317 SR
Queue Stats
111W - 115L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
GlizzyKing1766
Danzaburou
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 117L
1,503 Elo+
Party 1
Chernobog
Chernobog
shadowelite2
Chernobog
Level 126
God Stats
1W - 1L
1,312 SR
Queue Stats
147W - 154L
1,464 Elo+
Party 1
Team Averages
Level 113
1,426 SR
1,486 Elo+

VS

Team Averages
Level 86
1,563 SR
1,418 Elo+
Yu Huang
Yu Huang
Mr__Hypnotic
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,355 Elo+
Party 2
Hera
Hera
Prince Juel
Hera
Level 128
God Stats
5W - 1L
1,778 SR
Queue Stats
184W - 161L
1,505 Elo+
Party 3
Poseidon
Poseidon
R0achCl1p
Poseidon
Level 148
God Stats
4W - 4L
1,534 SR
Queue Stats
306W - 282L
1,560 Elo+
Party 3
Rama
Rama
RememberTony
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,350 Elo+
Party 2
Charybdis
Charybdis
Unlimited910
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 3 / 6
5,954
851
4,244
7,071
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
 
Serqet
12
1 / 1 / 4
5,759
823
1,920
5,037
5,301
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 4 / 4
6,348
907
4,548
8,355
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
GlizzyKing1766
Danzaburou
15
7 / 2 / 5
8,106
1,158
7,287
6,624
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
shadowelite2
Chernobog
1
0 / 0 / 0
1,728
247
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Mr__Hypnotic
Yu Huang
11
2 / 2 / 2
6,673
953
3,893
3,840
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 5
6,817
974
5,543
4,065
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
R0achCl1p
Poseidon
12
1 / 4 / 5
6,721
960
4,892
6,663
1,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 6
6,380
911
1,454
5,196
1,774
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
Unlimited910
Charybdis
14
5 / 2 / 2
7,800
1,114
5,486
4,008
1,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
13
Kills
10
10
Deaths
13
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
6
1.33
L
Serqet
 
Serqet
1
1
4
3
L
4
4
4
1.5
L
Danzaburou
GlizzyKing1766
Danzaburou
7
2
5
4.75
W
Yu Huang
Mr__Hypnotic
Yu Huang
2
2
2
1.5
W
2
2
5
2.25
W
Poseidon
R0achCl1p
Poseidon
1
4
5
0.88
W
0
3
6
1
W
Charybdis
Unlimited910
Charybdis
5
2
2
3
L
Chernobog
shadowelite2
Chernobog
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,999
Damage
21,268
27,087
Taken
23,772
22,245
Mitigated
8,436
6,223
Healing
5,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,244
756
1,301
1,210
7,071
7,528
0
3,293
3,778
0
5,716
L
Serqet
 
Serqet
1,920
216
625
640
5,037
5,301
0
2,058
2,979
0
3,364
L
4,548
460
511
576
8,355
6,050
0
5,552
2,803
8,456
0
L
Danzaburou
GlizzyKing1766
Danzaburou
7,287
2,719
0
1,360
6,624
3,366
0
3,425
3,199
0
21,635
W
Yu Huang
Mr__Hypnotic
Yu Huang
3,893
676
456
504
3,840
1,464
168
519
3,222
8,972
0
W
5,543
1,299
386
622
4,065
1,605
319
899
3,073
12,429
0
W
Poseidon
R0achCl1p
Poseidon
4,892
536
139
1,023
6,663
1,967
448
586
5,690
13,775
0
W
1,454
934
568
531
5,196
1,774
961
1,872
2,946
0
2,142
W
Charybdis
Unlimited910
Charybdis
5,486
2,087
449
530
4,008
1,626
1,026
274
3,615
0
12,939
L
Chernobog
shadowelite2
Chernobog
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
34,391
42
Minions Killed
78
0
Camps Cleared
0
494,440
Distance Traveled
613,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,954
851
7
1
0
148,831
0
L
Serqet
5,759
823
3
0
0
133,606
0
L
Ymir
6,348
907
5
1
0
103,211
0
L
Danzaburou
8,106
1,158
27
4
0
108,792
0
W
Yu Huang
6,673
953
18
3
0
121,326
0
W
Hera
6,817
974
25
4
0
121,565
0
W
Poseidon
6,721
960
17
2
0
125,911
0
W
Rama
6,380
911
2
0
0
117,318
0
W
Charybdis
7,800
1,114
16
2
0
127,042
0
L
Chernobog
1,728
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role