Player Matchup

Kuzenbo
Kuzenbo
GLOOsñipher24
Kuzenbo
Level 82
God Stats
1W - 1L
1,603 SR
Queue Stats
1W - 6L
1,189 Elo+
Solo
Arachne
Arachne
KiridoDochimori
Arachne
Level 42
God Stats
0W - 1L
1,583 SR
Queue Stats
4W - 7L
1,231 Elo+
Solo
Ra
Ra
OhNot Alien
Ra
Level 126
God Stats
6W - 6L
1,844 SR
Queue Stats
77W - 80L
1,432 Elo+
Solo
Team Averages
Level 83
1,677 SR
1,284 Elo+

VS

Team Averages
Level 72
1,554 SR
1,360 Elo+
Fafnir
Fafnir
lemaunt702
Fafnir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,328 Elo+
Solo
Neith
Neith
playboybob101
Neith
Level 108
God Stats
8W - 9L
1,662 SR
Queue Stats
145W - 138L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
rougenation58
Zhong Kui
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
7,369
737
4,758
12,190
15,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
6,157
616
4,232
10,776
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 1
7,544
754
8,161
9,508
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
lemaunt702
Fafnir
12
1 / 0 / 6
8,279
828
3,819
11,034
14,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 2 / 3
8,737
874
15,594
9,797
4,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
rougenation58
Zhong Kui
13
2 / 0 / 5
7,565
757
10,249
7,584
6,162
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
0
5
0
0
L
1
3
1
0.5
W
Fafnir
lemaunt702
Fafnir
1
0
6
4
W
6
2
3
3.75
W
Zhong Kui
rougenation58
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,151
Damage
29,662
32,474
Taken
28,415
26,654
Mitigated
25,386
7,974
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,758
2,054
1,128
864
12,190
15,373
0
4,877
7,313
11,562
0
L
4,232
3,004
0
935
10,776
6,784
0
5,160
5,616
0
14,243
L
8,161
684
1,402
3,645
9,508
4,497
0
4,077
5,431
36,989
0
W
Fafnir
lemaunt702
Fafnir
3,819
1,344
1,880
2,320
11,034
14,724
286
5,010
6,024
13,649
0
W
15,594
8,259
0
3,820
9,797
4,500
1,081
3,375
6,422
0
49,369
W
Zhong Kui
rougenation58
Zhong Kui
10,249
1,185
0
3,980
7,584
6,162
546
4,547
3,037
31,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,070
Gold Earned
24,581
93
Minions Killed
157
0
Camps Cleared
0
570,131
Distance Traveled
539,716
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,369
737
16
2
0
193,351
0
L
Arachne
6,157
616
18
2
0
194,767
0
L
Ra
7,544
754
59
6
0
182,013
0
W
Fafnir
8,279
828
17
2
0
176,931
0
W
Neith
8,737
874
85
9
0
184,998
1
W
Zhong Kui
7,565
757
55
6
0
177,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role