Player Matchup

Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Szkéda
Baba Yaga
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,519 Elo+
Party 1
Hercules
Hercules
rightousjustice
Hercules
Level 127
God Stats
8W - 0L
1,806 SR
Queue Stats
252W - 199L
1,555 Elo+
Party 1
Awilix
Awilix
theghost133
Awilix
Level 88
God Stats
4W - 14L
1,230 SR
Queue Stats
160W - 149L
1,484 Elo+
Party 1
Ishtar
Ishtar
xXLeprechaunXx0
Ishtar
Level 76
God Stats
3W - 2L
1,732 SR
Queue Stats
17W - 19L
1,440 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,499 Elo+

VS

Team Averages
Level 113
1,443 SR
1,517 Elo+
Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DAVEhuty
Chaac
Level 89
God Stats
3W - 4L
1,188 SR
Queue Stats
318W - 232L
1,633 Elo+
Solo
Janus
Janus
ElBerni70
Janus
Level 124
God Stats
2W - 5L
1,528 SR
Queue Stats
38W - 41L
1,495 Elo+
Solo
Hachiman
Hachiman
Imignoringyou
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
2 / 2 / 4
5,431
603
1,492
6,933
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Szkéda
Baba Yaga
10
0 / 0 / 1
5,796
644
1,616
3,524
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
10
2 / 1 / 2
6,641
738
3,239
9,054
5,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Awilix
8
2 / 2 / 4
5,545
616
2,010
8,346
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 3
4,949
550
5,620
5,954
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
6 / 0 / 0
6,417
713
6,317
7,857
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kumbhakarna
 
Kumbhakarna
6
0 / 3 / 4
4,557
506
2,470
7,518
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
DAVEhuty
Chaac
6
0 / 2 / 0
4,154
462
2,133
3,695
1,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
ElBerni70
Janus
10
0 / 2 / 1
5,274
586
3,638
4,133
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Imignoringyou
Hachiman
8
0 / 2 / 2
4,546
505
4,526
4,677
1,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
7
Kills
6
6
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
4
2
L
Bakasura
 
Bakasura
6
0
0
6
L
Kumbhakarna
 
Kumbhakarna
0
3
4
0.67
L
Chaac
DAVEhuty
Chaac
0
2
0
0
L
Janus
ElBerni70
Janus
0
2
1
0.25
L
Hachiman
Imignoringyou
Hachiman
0
2
2
0.5
W
Baba Yaga
Szkéda
Baba Yaga
0
0
1
0.5
W
Hercules
2
1
2
3
W
Awilix
2
2
4
2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,977
Damage
19,084
33,811
Taken
27,880
16,103
Mitigated
13,387
7,900
Healing
7,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,492
226
0
1,081
6,933
4,688
0
1,723
5,010
13,619
0
L
Bakasura
 
Bakasura
6,317
4,350
0
3,095
7,857
3,174
0
759
7,066
0
38,802
L
Kumbhakarna
 
Kumbhakarna
2,470
361
0
1,717
7,518
5,611
0
594
6,924
9,003
0
L
Chaac
DAVEhuty
Chaac
2,133
472
0
596
3,695
1,736
0
0
3,695
0
16,182
L
Janus
ElBerni70
Janus
3,638
0
0
566
4,133
1,197
0
969
2,986
36,384
0
L
Hachiman
Imignoringyou
Hachiman
4,526
2,143
0
1,417
4,677
1,669
0
576
4,101
0
27,133
W
Baba Yaga
Szkéda
Baba Yaga
1,616
176
0
1,649
3,524
1,050
420
1,314
1,859
41,772
0
W
Hercules
3,239
1,440
0
2,431
9,054
5,371
334
83
8,155
0
44,746
W
Awilix
2,010
665
0
700
8,346
2,856
0
2,203
5,996
0
25,163
W
5,620
3,706
0
2,039
5,954
2,138
0
441
5,371
0
28,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
24,948
266
Minions Killed
237
0
Camps Cleared
0
898,799
Distance Traveled
885,254
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,431
603
18
2
0
187,773
1
L
Bakasura
6,417
713
85
9
0
228,887
2
L
Kumbhakarna
4,557
506
11
1
0
195,729
3
L
Chaac
4,154
462
31
3
0
89,440
2
L
Janus
5,274
586
75
8
0
200,761
4
L
Hachiman
4,546
505
35
4
0
170,437
0
W
Baba Yaga
5,796
644
82
9
0
179,406
0
W
Hercules
6,641
738
84
9
0
165,100
0
W
Awilix
5,545
616
41
5
0
201,009
0
W
Ishtar
4,949
550
41
5
0
165,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role