Player Matchup

Artio
Artio
Coffeeez4closers
Artio
Level 73
God Stats
3W - 2L
1,699 SR
Queue Stats
124W - 153L
1,397 Elo+
Party 1
Chaac
Chaac
DeviousLee
Chaac
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,343 Elo+
Solo
Merlin
Merlin
Jbeezzyy
Merlin
Level 83
God Stats
6W - 8L
1,552 SR
Queue Stats
418W - 413L
1,477 Elo+
Solo
Arachne
Arachne
Whiteflame3091
Arachne
Level 73
God Stats
7W - 2L
1,724 SR
Queue Stats
124W - 151L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
fxZumar
Danzaburou
Level 68
God Stats
5W - 3L
1,986 SR
Queue Stats
168W - 144L
1,506 Elo+
Solo
Team Averages
Level 69
1,692 SR
1,428 Elo+

VS

Team Averages
Level 83
1,577 SR
1,456 Elo+
Artemis
Artemis
Ev1lPap4Gal1
Artemis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 191L
1,454 Elo+
Party 2
Anubis
Anubis
KuroDarkFire
Anubis
Level 109
God Stats
3W - 0L
1,706 SR
Queue Stats
5W - 4L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Shplay101
Guan Yu
Level 48
God Stats
18W - 12L
1,529 SR
Queue Stats
102W - 102L
1,417 Elo+
Solo
Hera
Hera
bialmd
Hera
Level 89
God Stats
91W - 45L
1,650 SR
Queue Stats
209W - 191L
1,454 Elo+
Party 2
Ratatoskr
Ratatoskr
jackyclappers
Ratatoskr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 129L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,009
462
2,753
16,806
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
13
4 / 3 / 0
7,718
594
8,388
14,569
10,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Jbeezzyy
Merlin
14
1 / 0 / 1
7,655
589
3,956
4,629
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 1
6,435
495
3,982
9,020
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
fxZumar
Danzaburou
9
0 / 3 / 0
5,457
420
5,870
10,133
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ev1lPap4Gal1
Artemis
12
4 / 0 / 3
6,789
522
15,729
8,875
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
12
2 / 4 / 0
7,439
572
9,616
10,523
5,333
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Shplay101
Guan Yu
12
3 / 0 / 4
7,244
557
5,732
9,371
5,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hera
bialmd
Hera
13
0 / 1 / 0
7,142
549
3,411
7,559
2,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
jackyclappers
Ratatoskr
12
1 / 2 / 4
7,001
539
4,470
8,847
3,138
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
7
Kills
10
10
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Chaac
4
3
0
1.33
W
Artemis
Ev1lPap4Gal1
Artemis
4
0
3
5.5
L
Merlin
Jbeezzyy
Merlin
1
0
1
1.5
W
Anubis
2
4
0
0.5
W
Guan Yu
Shplay101
Guan Yu
3
0
4
5
L
2
1
1
2.5
W
Hera
bialmd
Hera
0
1
0
0
L
Danzaburou
fxZumar
Danzaburou
0
3
0
0
W
Ratatoskr
jackyclappers
Ratatoskr
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,949
Damage
38,958
55,157
Taken
45,175
28,476
Mitigated
19,945
15,896
Healing
25,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,753
868
155
5,669
16,806
8,969
0
0
16,806
14,206
0
L
Chaac
8,388
1,011
0
4,774
14,569
10,725
0
9,414
5,155
708
59,142
W
Artemis
Ev1lPap4Gal1
Artemis
15,729
7,316
0
4,230
8,875
3,495
159
1,161
7,714
0
57,933
L
Merlin
Jbeezzyy
Merlin
3,956
229
0
1,000
4,629
1,988
387
2,897
1,732
72,608
0
W
Anubis
9,616
328
0
4,420
10,523
5,333
0
273
10,250
52,603
0
W
Guan Yu
Shplay101
Guan Yu
5,732
598
3,287
6,117
9,371
5,455
0
1,273
8,098
0
25,214
L
3,982
2,553
0
540
9,020
3,238
0
716
8,304
0
36,041
W
Hera
bialmd
Hera
3,411
791
0
4,415
7,559
2,524
0
2,905
4,654
65,724
0
L
Danzaburou
fxZumar
Danzaburou
5,870
2,491
0
3,758
10,133
3,556
0
0
10,133
0
51,859
W
Ratatoskr
jackyclappers
Ratatoskr
4,470
900
0
2,606
8,847
3,138
893
1,370
7,477
0
48,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,274
Gold Earned
35,615
362
Minions Killed
410
0
Camps Cleared
0
1,268,188
Distance Traveled
1,250,856
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,009
462
22
2
0
226,637
7
L
Chaac
7,718
594
84
6
0
264,070
5
W
Artemis
6,789
522
71
5
0
231,965
4
L
Merlin
7,655
589
121
9
0
237,502
1
W
Anubis
7,439
572
92
7
0
236,063
0
W
Guan Yu
7,244
557
56
4
0
242,429
0
L
Arachne
6,435
495
56
4
0
304,889
0
W
Hera
7,142
549
116
9
0
253,012
6
L
Danzaburou
5,457
420
79
6
0
235,090
0
W
Ratatoskr
7,001
539
75
6
0
287,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role