Player Matchup

Hou Yi
Hou Yi
Havocs Numb
Hou Yi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,080 Elo+
Party 1
Cerberus
Cerberus
Sir Nigelson
Cerberus
Level 32
God Stats
3W - 2L
1,320 SR
Queue Stats
28W - 18L
1,063 Elo+
Party 1
Ares
Ares
U4ic4989
Ares
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,063 Elo+
Party 1
Team Averages
Level 26
1,440 SR
1,068 Elo+

VS

Team Averages
Level 64
1,427 SR
1,334 Elo+
Ishtar
Ishtar
ChildishKambinoo
Ishtar
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,360 Elo+
Party 2
Hades
Hades
MemeLord0420769
Hades
Level 48
God Stats
24W - 27L
1,407 SR
Queue Stats
553W - 586L
1,344 Elo+
Party 2
Bellona
Bellona
Thomas22227750
Bellona
Level 64
God Stats
21W - 15L
1,375 SR
Queue Stats
266W - 289L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
3 / 2 / 5
7,552
755
6,872
7,038
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Sir Nigelson
Cerberus
13
5 / 1 / 3
8,280
828
11,088
13,511
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
11
1 / 0 / 5
7,425
743
2,496
6,907
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,333
733
6,551
6,719
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 1
6,576
658
7,058
11,263
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 3 / 2
6,066
607
4,110
7,527
5,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Hou Yi
3
2
5
2.75
L
1
5
1
0.3
W
Cerberus
Sir Nigelson
Cerberus
5
1
3
6.5
L
0
3
2
0.33
W
Ares
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,456
Damage
17,719
27,456
Taken
25,509
25,693
Mitigated
12,892
4,554
Healing
4,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,551
4,095
0
1,854
6,719
2,507
141
4,342
2,377
0
20,951
W
Hou Yi
6,872
3,224
0
451
7,038
3,043
46
2,033
4,926
0
20,279
L
7,058
1,117
77
1,685
11,263
5,134
0
5,449
5,814
20,273
0
W
Cerberus
Sir Nigelson
Cerberus
11,088
539
294
3,192
13,511
15,690
380
3,492
9,670
25,755
1,415
L
4,110
2,189
55
409
7,527
5,251
0
2,479
5,048
0
17,209
W
Ares
2,496
436
0
617
6,907
6,960
404
1,590
5,243
23,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,257
Gold Earned
19,975
149
Minions Killed
79
0
Camps Cleared
0
499,711
Distance Traveled
440,102
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,333
733
35
4
0
157,253
0
W
Hou Yi
7,552
755
40
4
0
149,448
0
L
Hades
6,576
658
20
2
0
147,069
0
W
Cerberus
8,280
828
74
7
0
180,687
0
L
Bellona
6,066
607
24
2
0
135,780
1
W
Ares
7,425
743
35
4
0
169,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role