Player Matchup

Ullr
Ullr
Forgivey
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 89L
1,531 Elo+
Party 2
Loki
Loki
Maundu4962
Loki
Level 87
God Stats
28W - 22L
1,478 SR
Queue Stats
168W - 149L
1,442 Elo+
Solo
Bakasura
Bakasura
NotASmurf420Boi
Bakasura
Level 18
God Stats
2W - 0L
1,721 SR
Queue Stats
8W - 12L
1,284 Elo+
Party 2
Chang'e
Chang'e
Piggyinvader_Too
Chang'e
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
292W - 279L
1,362 Elo+
Party 2
Anubis
Anubis
nightstep12
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 36L
1,330 Elo+
Solo
Team Averages
Level 52
1,540 SR
1,390 Elo+

VS

Team Averages
Level 82
1,435 SR
1,397 Elo+
Sol
Sol
Env13
Sol
Level 48
God Stats
5W - 10L
1,425 SR
Queue Stats
47W - 39L
1,416 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Flux Equionx IV
Cu Chulainn
Level 116
God Stats
0W - 1L
1,491 SR
Queue Stats
39W - 41L
1,236 Elo+
Solo
Anubis
Anubis
OhYuhNik
Anubis
Level 93
God Stats
4W - 4L
1,471 SR
Queue Stats
25W - 17L
1,487 Elo+
Solo
Awilix
Awilix
Paran01a
Awilix
Level 66
God Stats
10W - 5L
1,509 SR
Queue Stats
86W - 69L
1,434 Elo+
Party 1
Aphrodite
Aphrodite
UmmuHubur
Aphrodite
Level 86
God Stats
1W - 3L
1,281 SR
Queue Stats
123W - 114L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
0 / 2 / 3
8,666
481
4,295
15,871
9,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 3 / 4
10,907
606
13,581
14,109
6,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
16
3 / 7 / 4
10,531
585
13,545
17,760
10,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 3 / 5
8,669
482
10,146
17,591
5,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
5 / 4 / 6
10,369
576
16,557
14,799
7,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Env13
Sol
15
2 / 3 / 2
9,104
506
13,859
12,044
4,640
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Flux Equionx IV
Cu Chulainn
15
4 / 5 / 2
9,801
545
9,109
20,838
15,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
OhYuhNik
Anubis
13
2 / 9 / 4
8,102
450
11,481
16,412
7,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Paran01a
Awilix
17
11 / 1 / 3
10,746
597
15,925
15,747
7,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
UmmuHubur
Aphrodite
13
0 / 2 / 7
8,288
460
6,422
14,058
14,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
20
Kills
19
19
Deaths
20
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
Env13
Sol
2
3
2
1
L
Cu Chulainn
Flux Equionx IV
Cu Chulainn
4
5
2
1
W
Ullr
0
2
3
0.75
W
8
3
4
3.33
W
Bakasura
3
7
4
0.71
L
Anubis
OhYuhNik
Anubis
2
9
4
0.44
L
Awilix
Paran01a
Awilix
11
1
3
12.5
W
4
3
5
2.17
L
Aphrodite
UmmuHubur
Aphrodite
0
2
7
1.75
W
Anubis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,124
Damage
56,796
80,130
Taken
79,099
39,410
Mitigated
49,768
31,842
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Env13
Sol
13,859
5,313
0
1,890
12,044
4,640
2,523
1,406
10,197
81,900
0
L
Cu Chulainn
Flux Equionx IV
Cu Chulainn
9,109
1,960
0
2,855
20,838
15,647
0
2,012
16,722
0
75,611
W
Ullr
4,295
2,331
0
5,970
15,871
9,646
567
9,342
6,529
0
56,209
W
13,581
4,566
0
1,546
14,109
6,041
28
2,948
11,161
0
83,477
W
Bakasura
13,545
7,515
0
5,594
17,760
10,769
828
1,637
16,123
0
68,625
L
Anubis
OhYuhNik
Anubis
11,481
860
0
3,132
16,412
7,427
0
10,854
5,488
54,465
0
L
Awilix
Paran01a
Awilix
15,925
6,084
0
3,909
15,747
7,253
0
4,451
11,252
0
80,276
W
10,146
1,855
3,928
7,903
17,591
5,755
411
8,978
8,613
46,850
0
L
Aphrodite
UmmuHubur
Aphrodite
6,422
1,134
3,698
5,319
14,058
14,801
0
7,980
6,078
27,924
0
W
Anubis
16,557
1,479
0
6,901
14,799
7,199
926
8,857
5,942
79,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
46,041
512
Minions Killed
453
0
Camps Cleared
0
1,803,188
Distance Traveled
1,715,167
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,104
506
112
6
0
323,462
0
L
Cu Chulainn
9,801
545
119
7
0
328,648
2
W
Ullr
8,666
481
82
5
0
334,686
0
W
Loki
10,907
606
111
6
0
430,798
0
W
Bakasura
10,531
585
144
8
0
369,565
2
L
Anubis
8,102
450
76
4
0
263,507
0
L
Awilix
10,746
597
112
6
0
436,174
1
W
Chang'e
8,669
482
59
3
0
332,089
0
L
Aphrodite
8,288
460
34
2
0
363,376
1
W
Anubis
10,369
576
116
6
0
336,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role