Player Matchup

Raijin
Raijin
Kyogre382
Raijin
Level 199
God Stats
9W - 10L
1,673 SR
Queue Stats
379W - 402L
1,456 Elo+
Party 1
Hou Yi
Hou Yi
Rophe
Hou Yi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 16L
1,693 Elo+
Party 1
Nox
Nox
Schlasch
Nox
Level 159
God Stats
2W - 8L
1,418 SR
Queue Stats
135W - 136L
1,480 Elo+
Party 1
Chronos
Chronos
Shadow KiTTEYYY
Chronos
Level 143
God Stats
17W - 18L
1,578 SR
Queue Stats
530W - 536L
1,448 Elo+
Party 1
Poseidon
Poseidon
xSISTERxMMAxjRm
Poseidon
Level 142
God Stats
2W - 2L
1,606 SR
Queue Stats
113W - 149L
1,416 Elo+
Party 1
Team Averages
Level 134
1,555 SR
1,499 Elo+

VS

Team Averages
Level 145
1,302 SR
1,478 Elo+
Izanami
Izanami
BadDuck557
Izanami
Level 158
God Stats
6W - 2L
1,161 SR
Queue Stats
297W - 301L
1,484 Elo+
Party 2
Hades
Hades
DirectedEagle
Hades
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 157L
1,482 Elo+
Party 2
Geb
Geb
F-Gangsta187
Geb
Level 135
God Stats
8W - 13L
1,171 SR
Queue Stats
1,128W - 1,117L
1,484 Elo+
Solo
Janus
Janus
Goliath331
Janus
Level 153
God Stats
5W - 4L
1,500 SR
Queue Stats
253W - 259L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
ORPHANBREAKR
Sun Wukong
Level 156
God Stats
7W - 4L
1,178 SR
Queue Stats
270W - 260L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Kyogre382
Raijin
17
7 / 5 / 7
10,114
843
11,976
10,958
6,462
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Rophe
Hou Yi
13
1 / 8 / 5
7,520
627
4,732
13,363
5,944
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 5
7,955
663
6,427
13,168
6,883
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 6 / 3
7,180
598
4,825
12,321
5,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
17
5 / 6 / 4
9,616
801
12,683
12,409
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadDuck557
Izanami
18
6 / 5 / 14
11,053
921
14,829
10,535
5,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
1 / 4 / 12
8,847
737
4,988
13,181
13,562
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 17
10,040
837
10,810
14,217
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
18
11 / 4 / 8
11,334
945
17,062
9,043
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ORPHANBREAKR
Sun Wukong
19
10 / 1 / 13
12,256
1,021
10,421
12,626
18,145
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
14
Kills
30
30
Deaths
16
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Izanami
BadDuck557
Izanami
6
5
14
2.6
W
1
4
12
1.75
W
2
2
17
5.25
W
Janus
11
4
8
3.75
L
Raijin
Kyogre382
Raijin
7
5
7
2.1
W
Sun Wukong
ORPHANBREAKR
Sun Wukong
10
1
13
16.5
L
Hou Yi
Rophe
Hou Yi
1
8
5
0.44
L
1
5
5
0.7
L
0
6
3
0.25
L
Poseidon
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,643
Damage
58,110
62,219
Taken
59,602
30,707
Mitigated
58,695
11,264
Healing
20,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BadDuck557
Izanami
14,829
7,590
1,966
1,102
10,535
5,071
5,012
7,852
2,679
0
35,896
W
4,988
77
225
3,785
13,181
13,562
391
7,531
5,582
11,772
0
W
10,810
472
2,642
4,562
14,217
17,403
287
7,295
6,746
20,352
0
W
Janus
17,062
188
1,604
761
9,043
4,514
1,256
6,621
2,305
35,952
0
L
Raijin
Kyogre382
Raijin
11,976
466
0
524
10,958
6,462
0
4,834
6,124
27,777
0
W
Sun Wukong
ORPHANBREAKR
Sun Wukong
10,421
918
0
3,417
12,626
18,145
575
6,059
6,379
0
23,570
L
Hou Yi
Rophe
Hou Yi
4,732
1,751
0
0
13,363
5,944
0
6,527
6,836
0
7,292
L
6,427
788
562
2,278
13,168
6,883
0
7,885
5,283
10,752
0
L
4,825
2,134
636
1,293
12,321
5,898
0
7,337
4,984
14,626
0
L
Poseidon
12,683
2,168
3,300
2,671
12,409
5,520
0
6,277
6,132
27,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,385
Gold Earned
53,530
99
Minions Killed
145
0
Camps Cleared
0
901,524
Distance Traveled
1,158,165
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,053
921
56
5
0
208,749
1
W
Hades
8,847
737
9
1
0
225,643
0
W
Geb
10,040
837
12
1
0
239,409
0
W
Janus
11,334
945
47
4
0
220,017
0
L
Raijin
10,114
843
35
3
0
173,958
1
W
Sun Wukong
12,256
1,021
21
2
0
264,347
0
L
Hou Yi
7,520
627
3
0
0
189,214
0
L
Nox
7,955
663
10
1
0
200,987
0
L
Chronos
7,180
598
14
1
0
147,768
0
L
Poseidon
9,616
801
37
3
0
189,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role