Player Matchup

Tsukuyomi
Tsukuyomi
F1oW QGTM
Tsukuyomi
Level 155
God Stats
24W - 27L
1,421 SR
Queue Stats
541W - 541L
1,483 Elo+
Party 3
Maui
Maui
HoneyBagderXP
Maui
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 186L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Meachem6
Ah Muzen Cab
Level 149
God Stats
6W - 2L
1,827 SR
Queue Stats
566W - 588L
1,575 Elo+
Party 3
Neith
Neith
SpiderblinkX
Neith
Level 128
God Stats
3W - 2L
1,764 SR
Queue Stats
41W - 40L
1,578 Elo+
Party 2
Agni
Agni
efunkmedallion
Agni
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,567 Elo+
Party 2
Team Averages
Level 143
1,602 SR
1,532 Elo+

VS

Team Averages
Level 142
1,623 SR
1,517 Elo+
Skadi
Skadi
Alexnav94
Skadi
Level 132
God Stats
2W - 2L
1,338 SR
Queue Stats
59W - 76L
1,410 Elo+
Solo
Izanami
Izanami
HXC DeStRoYeR
Izanami
Level 125
God Stats
2W - 2L
1,692 SR
Queue Stats
56W - 57L
1,563 Elo+
Party 1
Nike
Nike
Mountx67
Nike
Level 159
God Stats
1W - 1L
1,933 SR
Queue Stats
58W - 58L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
SweetBunsBrah
Xing Tian
Level 167
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,509 Elo+
Party 1
Cabrakan
Cabrakan
huber690
Cabrakan
Level 128
God Stats
3W - 2L
1,653 SR
Queue Stats
75W - 98L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F1oW QGTM
Tsukuyomi
17
2 / 5 / 14
9,981
713
10,950
17,138
14,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 0 / 2
6,888
492
0
352
177
Ah Muzen Cab
Meachem6
Ah Muzen Cab
17
3 / 4 / 11
10,177
727
13,443
17,662
8,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 3 / 10
12,116
865
19,015
17,444
9,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 6 / 10
10,416
744
24,569
14,930
7,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alexnav94
Skadi
20
6 / 4 / 6
12,291
878
16,085
12,741
5,737
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
17
3 / 3 / 5
10,695
764
6,704
11,976
5,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
19
8 / 2 / 9
12,054
861
20,724
32,603
33,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
SweetBunsBrah
Xing Tian
17
1 / 8 / 12
10,938
781
10,002
22,570
32,941
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
huber690
Cabrakan
15
0 / 7 / 9
10,066
719
5,070
20,851
39,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
59
24
Kills
18
18
Deaths
24
47
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
Alexnav94
Skadi
6
4
6
2.25
L
Tsukuyomi
F1oW QGTM
Tsukuyomi
2
5
14
1.8
W
Izanami
3
3
5
1.83
L
0
0
2
1
L
Ah Muzen Cab
Meachem6
Ah Muzen Cab
3
4
11
2.13
W
Nike
8
2
9
6.25
L
11
3
10
5.33
W
Xing Tian
SweetBunsBrah
Xing Tian
1
8
12
0.88
L
8
6
10
2.17
W
Cabrakan
huber690
Cabrakan
0
7
9
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,977
Damage
58,585
67,526
Taken
100,741
39,843
Mitigated
118,236
24,634
Healing
29,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Alexnav94
Skadi
16,085
5,003
0
230
12,741
5,737
4,387
3,609
9,132
0
45,851
L
Tsukuyomi
F1oW QGTM
Tsukuyomi
10,950
1,387
475
4,010
17,138
14,059
52
2,964
14,174
0
25,056
W
Izanami
6,704
1,866
27
2,330
11,976
5,782
4,384
3,065
8,911
0
29,594
L
0
0
0
0
352
177
0
17
335
0
0
L
Ah Muzen Cab
Meachem6
Ah Muzen Cab
13,443
2,425
25
5,640
17,662
8,826
1,316
4,357
13,305
0
33,670
W
Nike
20,724
1,798
4,066
16,821
32,603
33,951
49
7,807
23,647
185
36,012
L
19,015
6,476
1,867
7,536
17,444
9,689
176
4,530
12,914
0
41,185
W
Xing Tian
SweetBunsBrah
Xing Tian
10,002
302
447
2,644
22,570
32,941
92
4,898
17,672
18,327
0
L
24,569
1,964
1,917
3,164
14,930
7,092
66
3,355
11,575
35,673
0
W
Cabrakan
huber690
Cabrakan
5,070
494
738
1,794
20,851
39,825
275
5,190
15,661
9,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
56,044
149
Minions Killed
185
0
Camps Cleared
0
919,042
Distance Traveled
1,239,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,291
878
62
4
0
244,487
0
L
Tsukuyomi
9,981
713
35
3
0
196,225
0
W
Izanami
10,695
764
67
5
0
256,970
0
L
Maui
6,888
492
0
0
0
0
0
L
Ah Muzen Cab
10,177
727
37
3
0
252,809
0
W
Nike
12,054
861
34
2
0
293,784
0
L
Neith
12,116
865
57
4
0
251,373
0
W
Xing Tian
10,938
781
19
1
0
226,372
0
L
Agni
10,416
744
20
1
0
218,635
0
W
Cabrakan
10,066
719
3
0
0
218,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role