Player Matchup

Sobek
Sobek
Gingerhamlincoln
Sobek
Level 64
God Stats
17W - 15L
1,813 SR
Queue Stats
74W - 70L
1,476 Elo+
Party 1
Scylla
Scylla
Kesprr
Scylla
Level 29
God Stats
4W - 6L
1,681 SR
Queue Stats
25W - 24L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
R7FORCE
Cernunnos
Level 109
God Stats
5W - 1L
1,582 SR
Queue Stats
132W - 126L
1,578 Elo+
Party 1
Vamana
Vamana
SwimlittleCells
Vamana
Level 65
God Stats
1W - 0L
1,463 SR
Queue Stats
238W - 241L
1,511 Elo+
Solo
Bakasura
Bakasura
jonnygoham
Bakasura
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 189L
1,442 Elo+
Solo
Team Averages
Level 63
1,608 SR
1,486 Elo+

VS

Team Averages
Level 71
1,481 SR
1,504 Elo+
Mercury
Mercury
 
Mercury
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Conankillstreak
Nike
Level 85
God Stats
13W - 23L
1,285 SR
Queue Stats
363W - 388L
1,428 Elo+
Solo
Janus
Janus
Jgibs7
Janus
Level 47
God Stats
0W - 1L
1,259 SR
Queue Stats
7W - 6L
1,608 Elo+
Solo
Artemis
Artemis
VpS Raiden
Artemis
Level 95
God Stats
8W - 7L
1,757 SR
Queue Stats
126W - 104L
1,497 Elo+
Solo
Sylvanus
Sylvanus
crunchbreak
Sylvanus
Level 67
God Stats
1W - 1L
1,603 SR
Queue Stats
57W - 50L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,949
535
2,044
9,993
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Kesprr
Scylla
14
8 / 1 / 1
8,883
683
7,714
5,031
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
R7FORCE
Cernunnos
13
2 / 0 / 4
7,501
577
9,584
6,822
2,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
7,319
563
5,221
10,841
7,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
jonnygoham
Bakasura
15
2 / 0 / 7
8,824
679
7,116
11,378
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 5 / 1
6,543
503
2,491
11,002
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 1
7,635
587
8,314
9,938
7,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Jgibs7
Janus
11
1 / 5 / 0
6,641
511
3,189
8,501
2,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
VpS Raiden
Artemis
11
0 / 2 / 0
6,158
474
5,827
8,449
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
crunchbreak
Sylvanus
9
0 / 2 / 0
6,172
475
4,125
9,475
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
3
3
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
5
1
0.3
L
1
0
1
1.5
W
1
0
4
3
L
Janus
Jgibs7
Janus
1
5
0
0.2
W
Scylla
Kesprr
Scylla
8
1
1
8.5
W
Cernunnos
R7FORCE
Cernunnos
2
0
4
4
W
1
2
0
0.5
L
Artemis
VpS Raiden
Artemis
0
2
0
0
L
Sylvanus
crunchbreak
Sylvanus
0
2
0
0
W
Bakasura
jonnygoham
Bakasura
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
23,946
44,065
Taken
47,365
25,325
Mitigated
23,633
14,336
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,491
875
0
498
11,002
3,671
0
2,188
8,704
0
41,736
L
8,314
1,559
0
2,078
9,938
7,141
146
0
9,861
0
63,180
W
2,044
176
0
3,719
9,993
8,029
87
3,017
6,976
15,100
0
L
Janus
Jgibs7
Janus
3,189
171
0
862
8,501
2,686
758
5,247
2,892
46,260
0
W
Scylla
Kesprr
Scylla
7,714
1,371
0
1,000
5,031
1,970
2,162
2,229
2,802
66,567
0
W
Cernunnos
R7FORCE
Cernunnos
9,584
4,949
0
4,063
6,822
2,973
0
1,740
5,082
0
63,203
W
5,221
1,615
0
1,677
10,841
7,388
0
0
9,836
0
51,682
L
Artemis
VpS Raiden
Artemis
5,827
2,190
0
3,639
8,449
3,211
0
1,081
7,189
0
43,287
L
Sylvanus
crunchbreak
Sylvanus
4,125
1,021
914
3,676
9,475
6,924
0
1,242
8,213
22,527
0
W
Bakasura
jonnygoham
Bakasura
7,116
4,878
0
3,877
11,378
4,965
0
991
10,310
0
82,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,476
Gold Earned
33,149
457
Minions Killed
356
0
Camps Cleared
0
1,329,577
Distance Traveled
1,127,435
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,543
503
63
5
0
290,565
0
L
Nike
7,635
587
109
8
0
208,955
0
W
Sobek
6,949
535
15
1
0
261,094
1
L
Janus
6,641
511
80
6
0
216,180
0
W
Scylla
8,883
683
105
8
0
243,064
0
W
Cernunnos
7,501
577
104
8
0
245,794
3
W
Vamana
7,319
563
97
7
0
282,227
0
L
Artemis
6,158
474
74
6
0
222,410
2
L
Sylvanus
6,172
475
30
2
0
189,325
2
W
Bakasura
8,824
679
136
10
0
297,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role