Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum II
Mideriino
Cernunnos
Platinum II
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 144L
1,668 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
alain9996
Zhong Kui
Silver II
Level 141
God Stats
10W - 4L
1,749 SR
Queue Stats
37W - 36L
1,426 MMR
Solo
Awilix
Awilix
Gold II
cex12
Awilix
Gold II
Level 123
God Stats
5W - 3L
1,534 SR
Queue Stats
154W - 137L
1,693 MMR
Solo
Chang'e
Chang'e
Gold II
sexyblight
Chang'e
Gold II
Level 121
God Stats
199W - 133L
1,677 SR
Queue Stats
301W - 302L
1,737 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,592 SR
1,605 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,402 SR
1,543 MMR
Fenrir
Fenrir
Diamond V
 
Fenrir
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
KinObi5176
Athena
Bronze III
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,400 MMR
Solo
Tyr
Tyr
Bronze III
Sam Dragonborn1
Tyr
Bronze III
Level 105
God Stats
0W - 1L
1,306 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Rama
Rama
Gold II
SemihRaKi
Rama
Gold II
Level 108
God Stats
5W - 13L
1,182 SR
Queue Stats
925W - 920L
1,548 MMR
Solo
He Bo
He Bo
Platinum IV
atkin1212
He Bo
Platinum IV
Level 158
God Stats
8W - 6L
1,524 SR
Queue Stats
278W - 277L
1,768 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 0 / 6
5,844
649
4,551
5,611
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Mideriino
Cernunnos
11
2 / 0 / 2
6,666
741
3,890
3,084
1,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
alain9996
Zhong Kui
11
2 / 1 / 0
6,415
713
4,687
6,680
4,430
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
cex12
Awilix
10
5 / 0 / 1
5,985
665
4,860
4,641
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
sexyblight
Chang'e
10
1 / 1 / 4
5,730
637
3,963
5,640
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AnubisBakasuraSurtr

VS

Bans
AphroditeAo KuangKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 0
5,034
559
2,290
8,737
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
KinObi5176
Athena
6
0 / 4 / 1
4,504
500
1,961
9,173
5,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 3 / 0
4,633
515
1,280
6,836
5,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
9
0 / 2 / 0
4,788
532
1,205
5,752
1,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
atkin1212
He Bo
8
0 / 2 / 2
4,783
531
2,347
3,411
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
2
2
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
6
6
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Athena
KinObi5176
Athena
0
4
1
0.13
W
Cernunnos
Mideriino
Cernunnos
2
0
2
3
L
1
3
0
0.33
L
Rama
0
2
0
0
W
Zhong Kui
alain9996
Zhong Kui
2
1
0
2
L
He Bo
atkin1212
He Bo
0
2
2
0.5
W
Awilix
cex12
Awilix
5
0
1
5.5
W
Chang'e
sexyblight
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,951
Damage
9,083
25,656
Taken
33,909
12,541
Mitigated
17,122
12,683
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,551
1,606
0
1,831
5,611
3,725
0
1,761
3,850
0
25,929
L
Fenrir
 
Fenrir
2,290
800
0
1,279
8,737
3,853
0
1,058
7,619
0
31,953
L
Athena
KinObi5176
Athena
1,961
516
55
1,488
9,173
5,217
0
2,462
6,615
8,403
0
W
Cernunnos
Mideriino
Cernunnos
3,890
2,373
0
2,153
3,084
1,162
466
274
2,810
0
54,991
L
1,280
98
0
1,580
6,836
5,171
0
3,088
3,664
0
15,990
L
Rama
1,205
1,120
0
1,454
5,752
1,927
0
593
5,159
0
32,242
W
Zhong Kui
alain9996
Zhong Kui
4,687
978
0
4,237
6,680
4,430
0
511
6,169
44,567
0
L
He Bo
atkin1212
He Bo
2,347
364
0
500
3,411
954
0
1,125
2,202
31,104
0
W
Awilix
cex12
Awilix
4,860
1,898
0
1,169
4,641
1,458
0
841
3,800
0
39,649
W
Chang'e
sexyblight
Chang'e
3,963
150
753
2,540
5,640
1,766
0
1,434
4,206
36,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,640
Gold Earned
23,742
344
Minions Killed
233
0
Camps Cleared
0
965,364
Distance Traveled
887,220
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,844
649
23
3
0
192,691
1
L
Fenrir
5,034
559
53
6
0
213,203
0
L
Athena
4,504
500
11
1
0
199,123
4
W
Cernunnos
6,666
741
97
11
0
174,213
2
L
Tyr
4,633
515
32
4
0
139,166
0
L
Rama
4,788
532
72
8
0
171,165
0
W
Zhong Kui
6,415
713
80
9
0
164,622
0
L
He Bo
4,783
531
65
7
0
164,563
4
W
Awilix
5,985
665
63
7
0
226,909
0
W
Chang'e
5,730
637
81
9
0
206,929
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role