Player Matchup

Martichoras
Martichoras
Darien009
Martichoras
Level 97
God Stats
55W - 94L
1,357 SR
Queue Stats
71W - 115L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
Exiledhero009
Baron Samedi
Level 50
God Stats
136W - 163L
1,471 SR
Queue Stats
214W - 282L
1,386 Elo+
Party 1
Anubis
Anubis
SirGoldenStone
Anubis
Level 78
God Stats
47W - 51L
1,521 SR
Queue Stats
79W - 120L
1,390 Elo+
Party 1
Horus
Horus
Thugachu
Horus
Level 86
God Stats
2W - 4L
1,868 SR
Queue Stats
49W - 70L
1,422 Elo+
Party 1
Hel
Hel
Zinjib
Hel
Level 33
God Stats
18W - 18L
1,303 SR
Queue Stats
212W - 282L
1,392 Elo+
Party 1
Team Averages
Level 69
1,504 SR
1,386 Elo+

VS

Team Averages
Level 18
1,571 SR
1,486 Elo+
Kukulkan
Kukulkan
BigPapiJoshua
Kukulkan
Level 5
God Stats
0W - 2L
1,294 SR
Queue Stats
3W - 2L
1,521 Elo+
Party 2
Thanatos
Thanatos
Eeyoo
Thanatos
Level 4
God Stats
2W - 1L
1,828 SR
Queue Stats
8W - 6L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
ILuvSmiteYay
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 2
Surtr
Surtr
hazenavy
Surtr
Level 44
God Stats
1W - 1L
1,733 SR
Queue Stats
8W - 8L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
wavy6savage2
Aphrodite
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Darien009
Martichoras
19
16 / 1 / 22
12,253
1,225
30,436
14,328
11,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Exiledhero009
Baron Samedi
19
6 / 0 / 30
12,387
1,239
19,793
15,736
11,683
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
12 / 1 / 26
12,658
1,266
29,233
12,411
11,693
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Thugachu
Horus
18
7 / 0 / 35
13,415
1,342
15,301
22,910
37,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
Zinjib
Hel
18
1 / 1 / 38
10,830
1,083
6,912
9,255
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

289

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigPapiJoshua
Kukulkan
15
0 / 8 / 3
9,307
931
15,616
15,184
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Eeyoo
Thanatos
15
1 / 10 / 2
10,359
1,036
11,949
17,835
7,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ILuvSmiteYay
Cthulhu
15
0 / 9 / 3
9,543
954
19,242
28,715
34,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
hazenavy
Surtr
15
2 / 9 / 1
10,320
1,032
12,207
29,726
30,545
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Aphrodite
wavy6savage2
Aphrodite
15
0 / 6 / 2
9,184
918
7,937
15,788
9,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
14
42
Kills
3
3
Deaths
42
151
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigPapiJoshua
Kukulkan
0
8
3
0.19
W
Martichoras
Darien009
Martichoras
16
1
22
27
L
Thanatos
Eeyoo
Thanatos
1
10
2
0.2
W
Baron Samedi
Exiledhero009
Baron Samedi
6
0
30
21
L
Cthulhu
ILuvSmiteYay
Cthulhu
0
9
3
0.17
W
12
1
26
25
W
Horus
Thugachu
Horus
7
0
35
24.5
W
Hel
Zinjib
Hel
1
1
38
20
L
Surtr
hazenavy
Surtr
2
9
1
0.28
L
Aphrodite
wavy6savage2
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,675
Damage
66,951
74,640
Taken
107,248
79,359
Mitigated
88,926
53,030
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigPapiJoshua
Kukulkan
15,616
529
0
238
15,184
7,301
0
6,475
8,709
37,291
0
W
Martichoras
Darien009
Martichoras
30,436
20,133
0
2,567
14,328
11,327
0
7,068
6,837
0
42,916
L
Thanatos
Eeyoo
Thanatos
11,949
2,047
0
5,628
17,835
7,290
0
9,198
8,637
0
29,509
W
Baron Samedi
Exiledhero009
Baron Samedi
19,793
4,333
3,374
4,184
15,736
11,683
0
7,541
7,920
47,823
0
L
Cthulhu
ILuvSmiteYay
Cthulhu
19,242
1,255
753
612
28,715
34,211
0
16,608
12,107
34,355
0
W
29,233
3,039
0
4,026
12,411
11,693
0
9,339
2,976
55,610
0
W
Horus
Thugachu
Horus
15,301
6,352
11,446
10,995
22,910
37,350
0
11,182
10,939
0
24,788
W
Hel
Zinjib
Hel
6,912
439
12,277
4,161
9,255
7,306
0
6,245
2,966
20,059
0
L
Surtr
hazenavy
Surtr
12,207
4,428
0
1,462
29,726
30,545
0
16,367
13,359
260
25,264
L
Aphrodite
wavy6savage2
Aphrodite
7,937
1,316
1,405
1,639
15,788
9,579
0
7,290
8,498
11,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,543
Gold Earned
48,713
218
Minions Killed
180
9
Camps Cleared
5
977,197
Distance Traveled
807,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,307
931
50
5
0
131,530
0
W
Martichoras
12,253
1,225
32
3
2
168,116
0
L
Thanatos
10,359
1,036
41
4
4
179,171
0
W
Baron Samedi
12,387
1,239
58
6
3
180,541
0
L
Cthulhu
9,543
954
53
5
1
187,907
0
W
Anubis
12,658
1,266
75
8
4
185,661
0
W
Horus
13,415
1,342
17
2
0
217,042
0
W
Hel
10,830
1,083
36
4
0
225,837
0
L
Surtr
10,320
1,032
31
3
0
159,839
0
L
Aphrodite
9,184
918
5
1
0
148,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role