Player Matchup

Skadi
Skadi
LilBarneyy
Skadi
Level 107
God Stats
10W - 6L
1,651 SR
Queue Stats
150W - 127L
1,516 Elo+
Party 1
Set
Set
PabloHoneyII
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 84L
1,494 Elo+
Party 1
Sylvanus
Sylvanus
Zombie101
Sylvanus
Level 109
God Stats
6W - 4L
1,667 SR
Queue Stats
52W - 54L
1,521 Elo+
Solo
Atlas
Atlas
spaced0g1
Atlas
Level 88
God Stats
24W - 13L
1,573 SR
Queue Stats
201W - 174L
1,536 Elo+
Party 1
Hel
Hel
vintagebeef2014
Hel
Level 87
God Stats
1W - 1L
1,741 SR
Queue Stats
8W - 14L
1,404 Elo+
Solo
Team Averages
Level 91
1,626 SR
1,494 Elo+

VS

Team Averages
Level 72
1,645 SR
1,460 Elo+
Maui
Maui
BigJayStomps
Maui
Level 88
God Stats
3W - 1L
1,525 SR
Queue Stats
21W - 31L
1,429 Elo+
Solo
Anubis
Anubis
Noderstar
Anubis
Level 82
God Stats
16W - 14L
1,695 SR
Queue Stats
113W - 106L
1,463 Elo+
Solo
Cerberus
Cerberus
Obeasy174
Cerberus
Level 64
God Stats
3W - 2L
1,647 SR
Queue Stats
293W - 239L
1,504 Elo+
Party 2
Cupid
Cupid
SCOT_-WOLVESZ
Cupid
Level 101
God Stats
13W - 7L
1,609 SR
Queue Stats
285W - 269L
1,484 Elo+
Solo
Arachne
Arachne
SimbaNUR
Arachne
Level 25
God Stats
7W - 2L
1,749 SR
Queue Stats
104W - 103L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
6 / 3 / 3
8,250
550
12,365
9,817
3,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 10 / 3
6,780
452
5,032
13,763
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Zombie101
Sylvanus
14
2 / 5 / 0
8,188
546
10,827
14,560
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
spaced0g1
Atlas
10
1 / 4 / 3
7,047
470
5,248
12,335
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 5 / 0
6,277
418
2,220
9,568
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 9
7,740
516
3,530
13,815
10,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Noderstar
Anubis
17
10 / 0 / 3
11,057
737
11,804
7,100
4,050
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Obeasy174
Cerberus
14
1 / 1 / 3
8,509
567
8,004
14,750
9,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
5 / 5 / 1
8,570
571
8,970
12,499
5,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
SimbaNUR
Arachne
14
10 / 2 / 7
9,255
617
10,715
12,733
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
26
27
Deaths
11
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
L
Skadi
6
3
3
2.5
W
Anubis
Noderstar
Anubis
10
0
3
11.5
W
Cerberus
Obeasy174
Cerberus
1
1
3
2.5
L
2
10
3
0.35
W
5
5
1
1.1
W
Arachne
SimbaNUR
Arachne
10
2
7
6.75
L
Sylvanus
Zombie101
Sylvanus
2
5
0
0.4
L
Atlas
spaced0g1
Atlas
1
4
3
0.63
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,692
Damage
43,023
60,043
Taken
60,897
31,710
Mitigated
35,498
7,994
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,530
1,144
1,910
3,842
13,815
10,789
0
3,406
10,409
14,354
0
L
Skadi
12,365
4,829
0
1,440
9,817
3,860
579
1,740
8,077
0
56,911
W
Anubis
Noderstar
Anubis
11,804
831
0
6,233
7,100
4,050
1,847
1,061
6,039
112,275
0
W
Cerberus
Obeasy174
Cerberus
8,004
1,272
0
5,593
14,750
9,805
334
8,909
5,841
55,284
0
L
5,032
2,442
0
265
13,763
5,095
0
5,133
8,630
0
26,329
W
8,970
6,128
171
3,634
12,499
5,598
986
1,604
10,895
0
59,181
W
Arachne
SimbaNUR
Arachne
10,715
8,432
0
3,349
12,733
5,256
0
2,478
10,255
0
46,895
L
Sylvanus
Zombie101
Sylvanus
10,827
4,137
108
1,861
14,560
8,399
0
8,575
5,985
47,690
8,231
L
Atlas
spaced0g1
Atlas
5,248
2,583
181
1,165
12,335
11,837
68
2,700
9,635
21,399
0
L
2,220
0
0
2,974
9,568
2,519
0
5,190
4,378
31,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,542
Gold Earned
45,131
318
Minions Killed
502
0
Camps Cleared
0
1,312,746
Distance Traveled
1,527,243
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,740
516
5
0
0
304,772
3
L
Skadi
8,250
550
81
5
0
257,558
4
W
Anubis
11,057
737
185
12
0
303,976
0
W
Cerberus
8,509
567
140
9
0
292,710
0
L
Set
6,780
452
43
3
0
302,654
0
W
Cupid
8,570
571
114
8
0
264,933
0
W
Arachne
9,255
617
58
4
0
360,852
0
L
Sylvanus
8,188
546
100
7
0
245,767
0
L
Atlas
7,047
470
34
2
0
303,935
0
L
Hel
6,277
418
60
4
0
202,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role