Player Matchup

He Bo
He Bo
 
He Bo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HonkinBadonkers
Poseidon
Level 107
God Stats
1W - 2L
1,313 SR
Queue Stats
115W - 105L
1,600 Elo+
Party 2
Cupid
Cupid
Warmapplpie
Cupid
Level 116
God Stats
1W - 4L
1,622 SR
Queue Stats
76W - 97L
1,602 Elo+
Solo
Xing Tian
Xing Tian
borfleo
Xing Tian
Level 58
God Stats
1W - 3L
1,494 SR
Queue Stats
88W - 68L
1,550 Elo+
Party 2
Hercules
Hercules
cheesye
Hercules
Level 121
God Stats
17W - 17L
1,616 SR
Queue Stats
313W - 267L
1,594 Elo+
Party 2
Team Averages
Level 101
1,509 SR
1,570 Elo+

VS

Team Averages
Level 89
1,530 SR
1,530 Elo+
Nike
Nike
 
Nike
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
CadeMFBrown
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,589 Elo+
Party 1
Anubis
Anubis
JAMuth
Anubis
Level 138
God Stats
2W - 0L
1,871 SR
Queue Stats
72W - 63L
1,578 Elo+
Party 3
Danzaburou
Danzaburou
NosoyOne
Danzaburou
Level 32
God Stats
22W - 18L
1,276 SR
Queue Stats
644W - 606L
1,477 Elo+
Solo
Ares
Ares
iRepThe401
Ares
Level 127
God Stats
1W - 3L
1,504 SR
Queue Stats
175W - 157L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
3 / 5 / 4
7,718
551
8,375
13,895
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
12
1 / 5 / 2
7,343
525
7,909
12,713
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 7 / 1
6,251
447
1,213
8,699
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
borfleo
Xing Tian
9
2 / 5 / 0
6,455
461
2,403
15,494
12,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
cheesye
Hercules
13
4 / 4 / 1
7,881
563
7,430
12,355
8,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 4 / 6
7,925
566
7,190
12,381
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 3 / 5
7,578
541
6,646
7,199
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
JAMuth
Anubis
16
10 / 0 / 8
9,699
693
12,505
7,861
4,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
NosoyOne
Danzaburou
15
6 / 1 / 9
9,642
689
10,720
9,300
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 2 / 11
8,642
617
9,749
11,801
9,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
26
26
Deaths
10
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
4
1
W
Nike
 
Nike
3
4
6
1.5
W
1
3
5
1.17
L
Poseidon
1
5
2
0.4
W
Anubis
JAMuth
Anubis
10
0
8
14
W
Danzaburou
NosoyOne
Danzaburou
6
1
9
10.5
L
0
7
1
0.07
L
Xing Tian
borfleo
Xing Tian
2
5
0
0.4
L
Hercules
cheesye
Hercules
4
4
1
1.13
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,330
Damage
46,810
63,156
Taken
48,542
33,869
Mitigated
28,658
11,553
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,375
1,131
0
3,431
13,895
4,850
0
5,866
8,029
54,267
0
W
Nike
 
Nike
7,190
1,432
0
2,613
12,381
7,925
0
3,971
7,726
0
54,125
W
6,646
807
0
500
7,199
2,669
1,169
5,166
1,998
60,875
0
L
Poseidon
7,909
835
0
1,044
12,713
4,969
0
8,539
4,174
60,263
0
W
Anubis
JAMuth
Anubis
12,505
564
0
5,132
7,861
4,313
0
1,710
6,016
84,512
0
W
Danzaburou
NosoyOne
Danzaburou
10,720
4,563
0
3,774
9,300
4,207
1,634
4,121
5,133
0
77,235
L
1,213
701
0
471
8,699
3,147
19
2,079
6,620
0
33,577
L
Xing Tian
borfleo
Xing Tian
2,403
320
0
2,758
15,494
12,378
0
8,687
6,807
13,488
0
L
Hercules
cheesye
Hercules
7,430
2,149
0
3,849
12,355
8,525
0
3,729
8,626
0
53,248
W
9,749
1,093
0
2,196
11,801
9,544
34
3,512
8,148
27,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,648
Gold Earned
43,486
372
Minions Killed
470
0
Camps Cleared
0
1,287,942
Distance Traveled
1,428,522
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,718
551
98
7
0
273,849
0
W
Nike
7,925
566
85
6
0
259,975
1
W
Zeus
7,578
541
103
7
0
276,414
0
L
Poseidon
7,343
525
124
9
0
268,717
0
W
Anubis
9,699
693
136
10
0
326,340
0
W
Danzaburou
9,642
689
115
8
0
279,153
2
L
Cupid
6,251
447
44
3
0
195,013
0
L
Xing Tian
6,455
461
17
1
0
269,506
0
L
Hercules
7,881
563
89
6
0
280,857
0
W
Ares
8,642
617
31
2
0
286,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role