Player Matchup

Ah Puch
Ah Puch
DarkArchaos
Ah Puch
Level 105
God Stats
1W - 2L
1,496 SR
Queue Stats
115W - 124L
1,436 Elo+
Party 1
Ymir
Ymir
GETFLaNKeD_NeRd
Ymir
Level 48
God Stats
1W - 3L
1,316 SR
Queue Stats
125W - 110L
1,470 Elo+
Party 3
Hercules
Hercules
KratosDJoestar
Hercules
Level 98
God Stats
15W - 19L
1,243 SR
Queue Stats
221W - 225L
1,467 Elo+
Party 3
Mercury
Mercury
Shonenspark
Mercury
Level 36
God Stats
9W - 9L
1,921 SR
Queue Stats
29W - 30L
1,409 Elo+
Party 1
Jing Wei
Jing Wei
xCrimsonWidowx
Jing Wei
Level 109
God Stats
3W - 6L
1,406 SR
Queue Stats
113W - 121L
1,438 Elo+
Party 1
Team Averages
Level 79
1,476 SR
1,444 Elo+

VS

Team Averages
Level 138
1,476 SR
1,525 Elo+
Bellona
Bellona
 
Bellona
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
A_R_N_A_W
Aphrodite
Level 155
God Stats
193W - 174L
1,534 SR
Queue Stats
311W - 299L
1,480 Elo+
Party 2
Hel
Hel
Sebas1825
Hel
Level 107
God Stats
3W - 1L
1,249 SR
Queue Stats
361W - 337L
1,425 Elo+
Solo
Rama
Rama
WEED_MaRlHuAnErO
Rama
Level 170
God Stats
7W - 4L
1,399 SR
Queue Stats
95W - 63L
1,701 Elo+
Party 2
Tiamat
Tiamat
franxo89
Tiamat
Level 159
God Stats
10W - 3L
1,697 SR
Queue Stats
312W - 312L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkArchaos
Ah Puch
13
0 / 1 / 1
7,779
556
7,468
7,219
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

9
0 / 2 / 1
6,358
454
1,933
13,400
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
13
7 / 0 / 4
8,510
608
8,990
13,448
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Shonenspark
Mercury
10
3 / 2 / 0
6,824
487
3,302
11,328
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
11
2 / 4 / 0
6,734
481
3,205
10,221
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 6 / 0
6,500
464
3,902
10,194
7,438
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
A_R_N_A_W
Aphrodite
12
2 / 0 / 3
7,780
556
7,031
6,868
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 6 / 1
6,681
477
5,169
11,286
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 0 / 2
8,865
633
10,915
7,964
3,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
franxo89
Tiamat
13
1 / 0 / 1
7,496
535
6,538
6,723
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
9
9
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
6
0
0
W
Aphrodite
A_R_N_A_W
Aphrodite
2
0
3
3.5
L
Ah Puch
DarkArchaos
Ah Puch
0
1
1
0.5
L
0
2
1
0.25
L
Hercules
7
0
4
9
W
2
6
1
0.42
L
Mercury
Shonenspark
Mercury
3
2
0
1.5
W
4
0
2
5
W
Tiamat
franxo89
Tiamat
1
0
1
1.5
L
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
33,555
55,616
Taken
43,035
31,691
Mitigated
25,566
16,883
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,902
1,234
0
475
10,194
7,438
637
664
9,040
0
35,738
W
Aphrodite
A_R_N_A_W
Aphrodite
7,031
1,081
4,889
5,512
6,868
5,366
69
3,366
3,366
29,301
0
L
Ah Puch
DarkArchaos
Ah Puch
7,468
60
0
1,538
7,219
2,932
0
4,678
2,258
71,849
0
L
1,933
706
0
3,290
13,400
8,896
0
5,757
7,428
18,834
0
L
Hercules
8,990
3,175
0
7,277
13,448
11,775
507
2,861
10,555
0
54,565
W
5,169
788
966
3,028
11,286
4,410
230
2,064
8,866
37,673
0
L
Mercury
Shonenspark
Mercury
3,302
1,308
0
2,066
11,328
3,949
44
2,870
8,392
0
38,534
W
10,915
9,833
0
3,835
7,964
3,677
2,086
750
7,214
0
85,044
W
Tiamat
franxo89
Tiamat
6,538
341
0
2,211
6,723
4,675
0
2,271
4,380
52,651
0
L
Jing Wei
3,205
2,335
0
2,712
10,221
4,139
0
1,976
8,245
0
45,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,205
Gold Earned
37,322
382
Minions Killed
385
0
Camps Cleared
0
1,477,891
Distance Traveled
1,395,154
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,500
464
57
4
0
275,655
0
W
Aphrodite
7,780
556
31
2
0
280,669
3
L
Ah Puch
7,779
556
143
10
0
292,271
2
L
Ymir
6,358
454
28
2
0
272,131
0
L
Hercules
8,510
608
82
6
0
285,931
8
W
Hel
6,681
477
49
4
0
271,395
0
L
Mercury
6,824
487
51
4
0
354,203
0
W
Rama
8,865
633
137
10
0
284,339
3
W
Tiamat
7,496
535
111
8
0
283,096
3
L
Jing Wei
6,734
481
78
6
0
273,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role