Player Matchup

Arachne
Arachne
Balanc3 Break3r
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,564 Elo+
Party 1
Mercury
Mercury
GillTheMan
Mercury
Level 163
God Stats
1W - 2L
1,243 SR
Queue Stats
65W - 75L
1,514 Elo+
Party 1
Hel
Hel
ZKGUNNZ23
Hel
Level 201
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 268L
1,563 Elo+
Party 1
Team Averages
Level 173
1,414 SR
1,547 Elo+

VS

Team Averages
Level 133
1,647 SR
1,669 Elo+
Nemesis
Nemesis
DonTBerry
Nemesis
Level 103
God Stats
1W - 1L
1,774 SR
Queue Stats
483W - 294L
1,637 Elo+
Party 2
Hera
Hera
SoninXx
Hera
Level 66
God Stats
8W - 1L
1,667 SR
Queue Stats
33W - 26L
1,647 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sammie money145
Kumbhakarna
Level 230
God Stats
6W - 2L
1,500 SR
Queue Stats
421W - 183L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,833
653
5,294
13,989
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GillTheMan
Mercury
11
1 / 5 / 1
7,494
625
4,885
10,671
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 2
8,117
676
5,942
8,634
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DonTBerry
Nemesis
14
3 / 0 / 6
9,154
763
7,469
8,155
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
SoninXx
Hera
15
6 / 1 / 5
9,918
827
16,260
5,171
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
sammie money145
Kumbhakarna
15
2 / 1 / 9
9,934
828
5,051
13,784
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Nemesis
DonTBerry
Nemesis
3
0
6
6
L
Mercury
GillTheMan
Mercury
1
5
1
0.3
W
Hera
SoninXx
Hera
6
1
5
8.5
L
0
4
2
0.25
W
Kumbhakarna
sammie money145
Kumbhakarna
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,121
Damage
28,780
33,294
Taken
27,110
14,243
Mitigated
25,868
10,320
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,294
3,628
0
2,967
13,989
7,017
0
9,212
4,473
0
24,577
W
Nemesis
DonTBerry
Nemesis
7,469
2,453
0
841
8,155
6,232
1,905
1,659
6,496
0
44,286
L
Mercury
GillTheMan
Mercury
4,885
2,193
0
1,413
10,671
3,977
0
5,977
4,388
0
25,259
W
Hera
SoninXx
Hera
16,260
3,654
0
500
5,171
2,152
1,026
929
4,242
58,288
0
L
5,942
474
3,103
2,837
8,634
3,249
0
6,215
2,347
34,493
0
W
Kumbhakarna
sammie money145
Kumbhakarna
5,051
833
0
3,057
13,784
17,484
204
3,401
10,383
16,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,444
Gold Earned
29,006
140
Minions Killed
207
0
Camps Cleared
0
718,377
Distance Traveled
721,267
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,833
653
43
4
0
258,444
0
W
Nemesis
9,154
763
74
6
0
256,372
0
L
Mercury
7,494
625
36
3
0
239,939
1
W
Hera
9,918
827
111
9
0
233,008
0
L
Hel
8,117
676
61
5
0
219,994
3
W
Kumbhakarna
9,934
828
22
2
0
231,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role