Player Matchup

Chang'e
Chang'e
Greeneyedrico
Chang'e
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 24L
1,282 Elo+
Party 2
Kukulkan
Kukulkan
Guts2880
Kukulkan
Level 79
God Stats
29W - 30L
1,514 SR
Queue Stats
108W - 97L
1,439 Elo+
Solo
Atlas
Atlas
juyagangbeishou
Atlas
Level 94
God Stats
11W - 7L
1,579 SR
Queue Stats
63W - 24L
1,584 Elo+
Party 1
Nemesis
Nemesis
kicks23142
Nemesis
Level 26
God Stats
5W - 2L
1,283 SR
Queue Stats
20W - 17L
1,264 Elo+
Party 2
Loki
Loki
桥洞找铺位
Loki
Level 120
God Stats
55W - 5L
1,767 SR
Queue Stats
1,021W - 237L
1,620 Elo+
Party 1
Team Averages
Level 95
1,529 SR
1,438 Elo+

VS

Team Averages
Level 104
1,502 SR
1,494 Elo+
Susano
Susano
IanMarco
Susano
Level 121
God Stats
1W - 7L
1,286 SR
Queue Stats
228W - 232L
1,484 Elo+
Solo
Maui
Maui
Ruggrattt
Maui
Level 42
God Stats
9W - 15L
1,401 SR
Queue Stats
128W - 108L
1,351 Elo+
Solo
Amaterasu
Amaterasu
TokuSavantsu
Amaterasu
Level 105
God Stats
0W - 2L
1,659 SR
Queue Stats
93W - 82L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
golike
Ah Muzen Cab
Level 125
God Stats
117W - 103L
1,629 SR
Queue Stats
558W - 644L
1,494 Elo+
Solo
Vulcan
Vulcan
moi7611
Vulcan
Level 128
God Stats
2W - 1L
1,536 SR
Queue Stats
12W - 7L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 0 / 5
6,451
1,075
6,554
4,101
1,467
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Guts2880
Kukulkan
12
1 / 0 / 3
7,248
1,208
5,480
2,960
936
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 0 / 3
7,392
1,232
3,393
4,290
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
kicks23142
Nemesis
11
0 / 0 / 0
6,188
1,031
1,655
2,736
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 2
6,872
1,145
6,557
2,561
864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

375

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
IanMarco
Susano
10
0 / 0 / 0
4,191
699
0
0
0
Maui
10
0 / 2 / 0
6,037
1,006
2,573
8,784
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TokuSavantsu
Amaterasu
11
0 / 1 / 0
6,247
1,041
3,862
7,958
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
golike
Ah Muzen Cab
12
0 / 0 / 0
6,414
1,069
1,013
3,823
1,504
Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
moi7611
Vulcan
11
0 / 2 / 0
6,454
1,076
7,342
5,505
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
5
Kills
0
0
Deaths
5
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
0
0
5
2.5
W
Kukulkan
Guts2880
Kukulkan
1
0
3
2.5
L
Susano
IanMarco
Susano
0
0
0
0
L
Maui
0
2
0
0
L
Amaterasu
TokuSavantsu
Amaterasu
0
1
0
0
L
Ah Muzen Cab
golike
Ah Muzen Cab
0
0
0
0
W
1
0
3
2.5
W
Nemesis
kicks23142
Nemesis
0
0
0
0
L
Vulcan
moi7611
Vulcan
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,639
Damage
14,790
16,648
Taken
26,070
7,523
Mitigated
12,441
4,231
Healing
2,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,554
385
1,523
1,889
4,101
1,467
0
3,042
1,010
13,472
0
W
Kukulkan
Guts2880
Kukulkan
5,480
395
0
0
2,960
936
0
2,628
332
33,285
0
L
Susano
IanMarco
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Maui
2,573
594
0
431
8,784
4,301
0
5,126
3,658
10,048
0
L
Amaterasu
TokuSavantsu
Amaterasu
3,862
2,126
0
1,685
7,958
4,518
0
4,903
3,055
0
9,257
L
Ah Muzen Cab
golike
Ah Muzen Cab
1,013
744
0
0
3,823
1,504
0
2,222
1,601
0
11,681
W
3,393
686
0
466
4,290
3,185
0
2,507
1,645
14,429
0
W
Nemesis
kicks23142
Nemesis
1,655
800
0
302
2,736
1,071
0
750
1,826
0
5,756
L
Vulcan
moi7611
Vulcan
7,342
3,959
0
104
5,505
2,118
0
3,176
2,329
27,490
0
W
6,557
1,704
0
51
2,561
864
0
988
1,492
0
13,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
29,343
151
Minions Killed
110
6
Camps Cleared
4
650,508
Distance Traveled
467,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,451
1,075
30
5
0
122,607
0
W
Kukulkan
7,248
1,208
84
14
4
114,778
0
L
Susano
4,191
699
0
0
0
0
0
L
Maui
6,037
1,006
16
3
1
104,100
0
L
Amaterasu
6,247
1,041
16
3
1
130,367
0
L
Ah Muzen Cab
6,414
1,069
19
3
1
105,915
0
W
Atlas
7,392
1,232
18
3
0
132,638
0
W
Nemesis
6,188
1,031
6
1
1
122,817
0
L
Vulcan
6,454
1,076
59
10
1
126,983
0
W
Loki
6,872
1,145
13
2
1
157,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role