Player Matchup

Scylla
Scylla
Aquaticaaa
Scylla
Level 28
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
BareButtBerserk
Hun Batz
Level 89
God Stats
0W - 1L
1,288 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 2
Skadi
Skadi
GraphGear500
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
PlatinumHugo
Cerberus
Level 66
God Stats
0W - 1L
1,148 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Surtr
Surtr
UncomfortableDog
Surtr
Level 15
God Stats
0W - 2L
1,031 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 41
1,281 SR
1,457 Elo+

VS

Team Averages
Level 106
1,431 SR
1,472 Elo+
Thanatos
Thanatos
JohnBattman99
Thanatos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
PM_ORDONEZ-1998
Xbalanque
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 202L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Qwestin
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Agni
Agni
temp-440801
Agni
Level 68
God Stats
1W - 2L
1,277 SR
Queue Stats
5W - 8L
1,383 Elo+
Solo
Yemoja
Yemoja
xalcotanXXIII
Yemoja
Level 137
God Stats
6W - 7L
1,378 SR
Queue Stats
124W - 105L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aquaticaaa
Scylla
11
0 / 7 / 1
6,308
371
1,970
12,121
3,936
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
14
5 / 5 / 3
8,608
506
11,015
18,053
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
4 / 5 / 3
7,406
436
8,330
13,488
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
PlatinumHugo
Cerberus
12
2 / 4 / 7
8,310
489
6,152
19,142
13,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 5 / 0
6,911
407
3,668
15,446
11,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JohnBattman99
Thanatos
15
9 / 4 / 1
9,744
573
13,190
16,486
6,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
PM_ORDONEZ-1998
Xbalanque
14
4 / 3 / 6
8,765
516
13,807
14,219
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Qwestin
Danzaburou
18
6 / 1 / 1
11,383
670
14,401
10,489
4,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 3 / 1
9,954
586
9,113
10,205
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 8
7,725
454
8,546
12,783
12,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
12
Kills
26
26
Deaths
14
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aquaticaaa
Scylla
0
7
1
0.07
L
Hun Batz
5
5
3
1.3
L
4
5
3
1.1
W
Thanatos
JohnBattman99
Thanatos
9
4
1
2.38
W
Xbalanque
PM_ORDONEZ-1998
Xbalanque
4
3
6
2.33
L
Cerberus
PlatinumHugo
Cerberus
2
4
7
1.38
W
Danzaburou
Qwestin
Danzaburou
6
1
1
6.5
L
1
5
0
0.2
W
6
3
1
2.17
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
59,057
78,250
Taken
64,182
41,156
Mitigated
33,047
15,162
Healing
25,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aquaticaaa
Scylla
1,970
107
0
0
12,121
3,936
507
5,933
6,188
26,801
0
L
Hun Batz
11,015
3,636
0
2,174
18,053
7,664
0
4,164
13,889
0
54,325
L
8,330
4,897
0
2,141
13,488
4,194
0
2,740
10,748
0
44,480
W
Thanatos
JohnBattman99
Thanatos
13,190
3,508
0
9,355
16,486
6,268
0
581
15,905
0
70,084
W
Xbalanque
PM_ORDONEZ-1998
Xbalanque
13,807
5,660
0
4,408
14,219
5,618
617
4,011
10,208
0
67,781
L
Cerberus
PlatinumHugo
Cerberus
6,152
447
1,358
5,531
19,142
13,425
0
4,822
14,320
27,326
0
W
Danzaburou
Qwestin
Danzaburou
14,401
9,104
0
5,310
10,489
4,949
3,020
758
9,731
0
96,388
L
3,668
1,430
0
3,958
15,446
11,937
74
0
15,446
151
34,578
W
9,113
628
0
2,686
10,205
3,420
1,270
1,253
8,952
66,285
0
W
8,546
1,248
1,319
2,314
12,783
12,792
283
2,790
9,993
34,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,543
Gold Earned
47,571
284
Minions Killed
436
0
Camps Cleared
0
1,507,347
Distance Traveled
1,487,441
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,308
371
50
3
0
285,158
0
L
Hun Batz
8,608
506
71
4
0
338,952
0
L
Skadi
7,406
436
61
4
0
289,712
0
W
Thanatos
9,744
573
86
5
0
353,464
0
W
Xbalanque
8,765
516
69
4
0
275,793
1
L
Cerberus
8,310
489
53
3
0
310,741
0
W
Danzaburou
11,383
670
148
9
0
281,340
1
L
Surtr
6,911
407
49
3
0
282,784
0
W
Agni
9,954
586
106
6
0
288,727
0
W
Yemoja
7,725
454
27
2
0
288,117
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role