Player Matchup

Danzaburou
Danzaburou
Arterialization
Danzaburou
Level 29
God Stats
11W - 10L
1,516 SR
Queue Stats
120W - 152L
1,189 Elo+
Party 1
Ymir
Ymir
Cam is high
Ymir
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 134L
1,231 Elo+
Party 1
Eset
Eset
PPGetter
Eset
Level 38
God Stats
4W - 4L
1,303 SR
Queue Stats
184W - 190L
1,303 Elo+
Party 1
Mercury
Mercury
klavv
Mercury
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 21L
1,279 Elo+
Party 1
Vamana
Vamana
logan is rr
Vamana
Level 35
God Stats
2W - 2L
1,324 SR
Queue Stats
137W - 136L
1,395 Elo+
Solo
Team Averages
Level 30
1,429 SR
1,279 Elo+

VS

Team Averages
Level 42
1,516 SR
1,467 Elo+
Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Megumin uwu1761
Ymir
Level 33
God Stats
0W - 4L
1,500 SR
Queue Stats
64W - 75L
1,442 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SILENT-DEATH960
Morgan Le Fay
Level 68
God Stats
2W - 2L
1,581 SR
Queue Stats
136W - 110L
1,450 Elo+
Party 2
King Arthur
King Arthur
WaysidePeach48
King Arthur
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
48W - 58L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arterialization
Danzaburou
10
2 / 4 / 8
7,122
509
9,209
9,968
4,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
2 / 3 / 9
7,147
511
4,663
10,895
7,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Eset
15
10 / 2 / 9
9,854
704
16,113
10,206
4,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
klavv
Mercury
15
10 / 1 / 8
9,920
709
7,617
13,735
5,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
14
7 / 0 / 1
9,214
658
9,270
9,167
7,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 6 / 1
7,228
516
7,807
13,771
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
 
Discordia
10
0 / 7 / 3
6,207
443
4,496
9,498
3,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 4 / 4
6,160
440
3,167
11,941
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Morgan Le Fay
SILENT-DEATH960
Morgan Le Fay
10
4 / 7 / 2
6,657
476
10,218
12,198
5,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
WaysidePeach48
King Arthur
9
1 / 7 / 1
6,188
442
4,962
15,590
10,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
31
Kills
10
10
Deaths
31
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
6
1
0.75
L
Discordia
 
Discordia
0
7
3
0.21
W
Danzaburou
Arterialization
Danzaburou
2
4
8
1.5
W
2
3
9
2.17
L
1
4
4
0.75
W
Eset
10
2
9
7.25
L
Morgan Le Fay
SILENT-DEATH960
Morgan Le Fay
4
7
2
0.71
L
King Arthur
WaysidePeach48
King Arthur
1
7
1
0.21
W
Mercury
klavv
Mercury
10
1
8
14
W
Vamana
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
30,650
53,971
Taken
62,998
29,242
Mitigated
37,599
11,004
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,807
1,587
0
459
13,771
5,836
0
3,420
10,351
0
49,014
L
Discordia
 
Discordia
4,496
242
0
0
9,498
3,528
0
3,898
5,600
31,803
0
W
Danzaburou
Arterialization
Danzaburou
9,209
3,897
0
2,663
9,968
4,170
335
4,251
5,284
0
35,469
W
4,663
884
322
1,469
10,895
7,861
0
6,951
3,294
17,765
0
L
3,167
761
98
2,231
11,941
12,475
0
4,310
7,631
11,814
0
W
Eset
16,113
1,379
927
1,731
10,206
4,422
553
3,779
6,264
69,392
0
L
Morgan Le Fay
SILENT-DEATH960
Morgan Le Fay
10,218
1,055
98
1,199
12,198
5,672
0
4,800
7,398
41,737
0
L
King Arthur
WaysidePeach48
King Arthur
4,962
800
0
1,132
15,590
10,088
0
4,348
11,242
0
32,446
W
Mercury
klavv
Mercury
7,617
4,243
0
2,460
13,735
5,186
0
2,368
11,357
0
81,126
W
Vamana
9,270
3,952
0
1,432
9,167
7,603
1,347
200
8,967
0
73,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,257
Gold Earned
32,440
393
Minions Killed
260
0
Camps Cleared
0
1,413,881
Distance Traveled
1,263,260
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,228
516
66
5
0
280,234
2
L
Discordia
6,207
443
49
4
0
244,937
0
W
Danzaburou
7,122
509
53
4
0
261,499
0
W
Ymir
7,147
511
19
1
0
223,936
0
L
Ymir
6,160
440
18
1
0
233,433
0
W
Eset
9,854
704
87
6
0
279,205
0
L
Morgan Le Fay
6,657
476
71
5
0
248,909
2
L
King Arthur
6,188
442
56
4
0
255,747
0
W
Mercury
9,920
709
109
8
0
360,356
0
W
Vamana
9,214
658
125
9
0
288,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role