Player Matchup

Ra
Ra
BirchTrees
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,589 Elo+
Party 1
Nike
Nike
Toadster8
Nike
Level 103
God Stats
0W - 4L
1,432 SR
Queue Stats
17W - 16L
1,639 Elo+
Party 1
Hercules
Hercules
TurkishTundra
Hercules
Level 129
God Stats
0W - 3L
1,598 SR
Queue Stats
25W - 23L
1,588 Elo+
Party 1
Team Averages
Level 92
1,510 SR
1,605 Elo+

VS

Team Averages
Level 93
1,753 SR
1,618 Elo+
Bacchus
Bacchus
HellNinja
Bacchus
Level 107
God Stats
16W - 5L
1,895 SR
Queue Stats
27W - 11L
1,784 Elo+
Solo
Merlin
Merlin
PrimeSpace
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,584 Elo+
Party 2
Medusa
Medusa
madmasterman
Medusa
Level 126
God Stats
3W - 0L
1,863 SR
Queue Stats
56W - 49L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,251
604
4,242
9,137
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nike
11
0 / 3 / 0
7,251
604
8,149
12,623
11,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hercules
TurkishTundra
Hercules
11
1 / 4 / 0
7,785
649
9,570
14,140
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HellNinja
Bacchus
14
5 / 0 / 7
9,865
822
10,015
13,587
21,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
PrimeSpace
Merlin
14
3 / 1 / 8
8,916
743
9,352
9,128
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
15
4 / 0 / 6
9,604
800
11,613
9,728
4,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Bacchus
HellNinja
Bacchus
5
0
7
8.5
W
Merlin
PrimeSpace
Merlin
3
1
8
7
L
Nike
0
3
0
0
L
Hercules
TurkishTundra
Hercules
1
4
0
0.25
W
Medusa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
30,980
35,900
Taken
32,443
33,135
Mitigated
30,200
10,457
Healing
12,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,242
265
2,570
2,685
9,137
4,663
37
5,479
3,620
23,619
0
W
Bacchus
HellNinja
Bacchus
10,015
1,563
0
5,329
13,587
21,751
313
2,365
11,136
22,370
0
W
Merlin
PrimeSpace
Merlin
9,352
798
0
1,650
9,128
3,834
262
974
8,051
36,275
0
L
Nike
8,149
550
0
1,029
12,623
11,995
0
6,433
5,975
0
24,158
L
Hercules
TurkishTundra
Hercules
9,570
2,451
0
4,173
14,140
16,477
0
6,960
6,908
0
18,666
W
Medusa
11,613
7,035
0
5,380
9,728
4,615
2,300
773
8,955
0
53,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,287
Gold Earned
28,385
97
Minions Killed
157
0
Camps Cleared
0
675,680
Distance Traveled
686,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,251
604
47
4
0
215,582
0
W
Bacchus
9,865
822
28
2
0
246,242
0
W
Merlin
8,916
743
56
5
0
212,703
0
L
Nike
7,251
604
34
3
0
226,954
0
L
Hercules
7,785
649
16
1
0
233,144
0
W
Medusa
9,604
800
73
6
0
227,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role