Player Matchup

Hou Yi
Hou Yi
DeathLou13
Hou Yi
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 110L
1,541 Elo+
Party 1
Vulcan
Vulcan
InTensity HyPer
Vulcan
Level 77
God Stats
4W - 2L
1,427 SR
Queue Stats
211W - 229L
1,452 Elo+
Solo
Achilles
Achilles
QUEMAX
Achilles
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 27L
1,582 Elo+
Party 1
Anhur
Anhur
Ramsham44
Anhur
Level 29
God Stats
9W - 4L
1,579 SR
Queue Stats
430W - 420L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
VITCHIE RALENS
Kumbhakarna
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
200W - 208L
1,480 Elo+
Solo
Team Averages
Level 77
1,501 SR
1,502 Elo+

VS

Team Averages
Level 83
1,536 SR
1,414 Elo+
Ishtar
Ishtar
BigTy SoHigh
Ishtar
Level 87
God Stats
2W - 1L
1,808 SR
Queue Stats
119W - 144L
1,476 Elo+
Solo
Arachne
Arachne
QueenMynx
Arachne
Level 100
God Stats
3W - 3L
1,517 SR
Queue Stats
117W - 143L
1,421 Elo+
Solo
Fafnir
Fafnir
hakuxs1
Fafnir
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
291W - 315L
1,453 Elo+
Solo
Ymir
Ymir
miike13
Ymir
Level 111
God Stats
2W - 5L
1,355 SR
Queue Stats
325W - 292L
1,494 Elo+
Solo
Raijin
Raijin
rentedsandwich
Raijin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DeathLou13
Hou Yi
16
6 / 1 / 9
9,779
815
11,471
8,543
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 2 / 9
9,651
804
16,785
7,439
4,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
QUEMAX
Achilles
16
2 / 2 / 11
9,508
792
11,180
13,202
19,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Ramsham44
Anhur
17
4 / 1 / 12
9,774
815
6,670
8,186
4,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
VITCHIE RALENS
Kumbhakarna
14
4 / 3 / 12
10,349
862
6,347
16,189
19,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
2 / 6 / 5
7,907
659
10,039
11,663
5,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
QueenMynx
Arachne
15
5 / 3 / 3
8,675
723
8,265
9,755
4,961
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
hakuxs1
Fafnir
15
0 / 0 / 9
8,462
705
4,551
12,661
11,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
miike13
Ymir
12
1 / 8 / 7
7,544
629
5,893
16,699
12,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 4
8,033
669
8,707
9,112
6,396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
21
Kills
9
9
Deaths
21
53
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ishtar
2
6
5
0.75
W
Hou Yi
DeathLou13
Hou Yi
6
1
9
10.5
W
5
2
9
4.75
W
Achilles
QUEMAX
Achilles
2
2
11
3.75
L
Arachne
QueenMynx
Arachne
5
3
3
2.17
W
Anhur
Ramsham44
Anhur
4
1
12
10
W
Kumbhakarna
VITCHIE RALENS
Kumbhakarna
4
3
12
3.33
L
Fafnir
hakuxs1
Fafnir
0
0
9
4.5
L
Ymir
miike13
Ymir
1
8
7
0.56
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,453
Damage
37,455
53,559
Taken
59,890
53,395
Mitigated
40,351
20,021
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
10,039
4,026
591
1,363
11,663
5,078
0
5,491
6,037
0
20,446
W
Hou Yi
DeathLou13
Hou Yi
11,471
4,018
1,649
1,790
8,543
5,154
3,000
3,012
5,531
0
31,994
W
16,785
2,548
1,055
724
7,439
4,457
1,282
2,955
4,484
29,103
0
W
Achilles
QUEMAX
Achilles
11,180
423
852
1,852
13,202
19,436
1,297
4,388
8,814
0
23,260
L
Arachne
QueenMynx
Arachne
8,265
6,513
1,168
2,443
9,755
4,961
1,094
3,178
6,487
0
13,738
W
Anhur
Ramsham44
Anhur
6,670
4,447
1,261
2,449
8,186
4,790
1,953
3,127
5,059
0
30,521
W
Kumbhakarna
VITCHIE RALENS
Kumbhakarna
6,347
866
3,559
4,830
16,189
19,558
84
5,669
10,520
11,422
0
L
Fafnir
hakuxs1
Fafnir
4,551
1,408
629
7,944
12,661
11,883
14
4,096
8,057
7,991
0
L
Ymir
miike13
Ymir
5,893
0
652
2,172
16,699
12,033
72
6,164
10,366
12,508
0
L
8,707
641
351
491
9,112
6,396
0
4,203
4,596
19,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,061
Gold Earned
40,621
177
Minions Killed
75
0
Camps Cleared
0
1,115,249
Distance Traveled
978,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,907
659
24
2
0
151,194
0
W
Hou Yi
9,779
815
41
3
0
220,797
0
W
Vulcan
9,651
804
36
3
0
228,406
0
W
Achilles
9,508
792
29
2
0
242,006
0
L
Arachne
8,675
723
11
1
0
247,625
0
W
Anhur
9,774
815
63
5
0
221,052
0
W
Kumbhakarna
10,349
862
8
1
0
202,988
0
L
Fafnir
8,462
705
6
1
0
209,981
0
L
Ymir
7,544
629
7
1
0
170,768
0
L
Raijin
8,033
669
27
2
0
198,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role