Player Matchup

Morgan Le Fay
Morgan Le Fay
MT Hotchey
Morgan Le Fay
Level 85
God Stats
10W - 7L
1,421 SR
Queue Stats
536W - 529L
1,524 Elo+
Solo
Artio
Artio
NINJA KID RULEZ
Artio
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
211W - 192L
1,511 Elo+
Solo
Bellona
Bellona
OnKingHenry
Bellona
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 177L
1,493 Elo+
Solo
Tiamat
Tiamat
Papercut9009
Tiamat
Level 141
God Stats
2W - 1L
1,678 SR
Queue Stats
60W - 60L
1,451 Elo+
Solo
Raijin
Raijin
Squadala123
Raijin
Level 96
God Stats
2W - 0L
1,300 SR
Queue Stats
41W - 34L
1,591 Elo+
Solo
Team Averages
Level 121
1,480 SR
1,514 Elo+

VS

Team Averages
Level 139
1,450 SR
1,498 Elo+
Cthulhu
Cthulhu
AFK4never
Cthulhu
Level 126
God Stats
2W - 1L
1,847 SR
Queue Stats
88W - 99L
1,494 Elo+
Party 1
Kali
Kali
K6a6yface
Kali
Level 129
God Stats
0W - 4L
1,156 SR
Queue Stats
260W - 242L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
XSnipXXSnipX
Baba Yaga
Level 138
God Stats
3W - 3L
1,592 SR
Queue Stats
102W - 110L
1,523 Elo+
Party 1
Hercules
Hercules
kbw57
Hercules
Level 155
God Stats
3W - 2L
1,556 SR
Queue Stats
208W - 221L
1,489 Elo+
Party 1
Martichoras
Martichoras
thiccmelk69
Martichoras
Level 149
God Stats
0W - 4L
1,098 SR
Queue Stats
109W - 127L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MT Hotchey
Morgan Le Fay
15
3 / 2 / 10
8,636
785
12,675
9,321
5,203
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 13
9,076
825
4,704
15,418
18,695
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
OnKingHenry
Bellona
15
3 / 1 / 12
8,890
808
7,809
8,692
11,010
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
15
1 / 2 / 16
8,760
796
12,558
9,359
8,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
16
13 / 3 / 6
10,159
924
16,541
8,578
4,484
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AFK4never
Cthulhu
15
3 / 5 / 5
8,858
805
9,528
13,200
17,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
12
2 / 1 / 5
7,670
697
3,089
8,066
8,049
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
XSnipXXSnipX
Baba Yaga
15
3 / 3 / 4
8,480
771
12,060
10,826
5,047
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
kbw57
Hercules
12
1 / 6 / 2
7,286
662
4,805
13,861
15,335
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Martichoras
thiccmelk69
Martichoras
14
1 / 7 / 3
8,043
731
4,791
13,137
5,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
22
Kills
10
10
Deaths
22
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AFK4never
Cthulhu
3
5
5
1.1
L
Kali
2
1
5
4.5
W
Morgan Le Fay
MT Hotchey
Morgan Le Fay
3
2
10
4
W
2
2
13
4.25
W
Bellona
OnKingHenry
Bellona
3
1
12
9
W
Tiamat
1
2
16
4.5
W
Raijin
13
3
6
5.33
L
Baba Yaga
XSnipXXSnipX
Baba Yaga
3
3
4
1.67
L
Hercules
kbw57
Hercules
1
6
2
0.33
L
Martichoras
thiccmelk69
Martichoras
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,287
Damage
34,273
51,368
Taken
59,090
47,718
Mitigated
50,975
21,262
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AFK4never
Cthulhu
9,528
332
1,493
1,804
13,200
17,026
0
10,813
2,387
19,919
613
L
Kali
3,089
795
960
2,124
8,066
8,049
0
6,705
1,361
0
4,230
W
Morgan Le Fay
MT Hotchey
Morgan Le Fay
12,675
1,594
1,846
1,309
9,321
5,203
1,178
3,118
6,203
22,789
0
W
4,704
531
3,419
5,072
15,418
18,695
56
5,962
9,456
12,878
0
W
Bellona
OnKingHenry
Bellona
7,809
690
341
719
8,692
11,010
183
3,613
5,079
2,791
9,518
W
Tiamat
12,558
743
3,120
3,426
9,359
8,326
494
4,628
4,731
29,637
0
W
Raijin
16,541
1,528
785
1,225
8,578
4,484
391
3,654
4,924
23,638
0
L
Baba Yaga
XSnipXXSnipX
Baba Yaga
12,060
295
456
2,523
10,826
5,047
0
8,924
1,902
28,135
0
L
Hercules
kbw57
Hercules
4,805
752
237
1,606
13,861
15,335
0
10,525
3,336
0
7,829
L
Martichoras
thiccmelk69
Martichoras
4,791
1,128
143
903
13,137
5,518
0
11,273
1,864
0
16,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
40,337
108
Minions Killed
110
0
Camps Cleared
0
1,136,080
Distance Traveled
1,054,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,858
805
35
3
0
211,431
0
L
Kali
7,670
697
2
0
0
233,189
0
W
Morgan Le Fay
8,636
785
22
2
0
229,376
0
W
Artio
9,076
825
13
1
0
228,688
0
W
Bellona
8,890
808
14
1
0
217,461
0
W
Tiamat
8,760
796
39
4
0
238,034
0
W
Raijin
10,159
924
20
2
0
222,521
0
L
Baba Yaga
8,480
771
36
3
0
236,871
0
L
Hercules
7,286
662
8
1
0
204,598
0
L
Martichoras
8,043
731
29
3
0
168,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role