Player Matchup

Gilgamesh
Gilgamesh
Pr1mal_P0wer
Gilgamesh
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
18W - 12L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
Sy5T3m3rR0r
Sun Wukong
Level 63
God Stats
1W - 1L
1,280 SR
Queue Stats
8W - 4L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
notpidro
Sylvanus
Level 48
God Stats
15W - 5L
1,673 SR
Queue Stats
496W - 458L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
santisdegio
Cu Chulainn
Level 100
God Stats
1W - 2L
1,193 SR
Queue Stats
102W - 88L
1,457 Elo+
Party 1
Pele
Pele
shedi1
Pele
Level 79
God Stats
2W - 0L
1,272 SR
Queue Stats
124W - 110L
1,435 Elo+
Party 1
Team Averages
Level 80
1,427 SR
1,495 Elo+

VS

Team Averages
Level 86
1,499 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
CSxPS
Ah Muzen Cab
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 56L
1,214 Elo+
Solo
Jing Wei
Jing Wei
IronGodIX
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,448 Elo+
Solo
Achilles
Achilles
Kevv2003
Achilles
Level 117
God Stats
9W - 11L
1,708 SR
Queue Stats
210W - 181L
1,610 Elo+
Party 3
Horus
Horus
Valor2023G
Horus
Level 63
God Stats
0W - 1L
1,288 SR
Queue Stats
13W - 20L
1,371 Elo+
Solo
Thanatos
Thanatos
spamarchy
Thanatos
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
229W - 197L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pr1mal_P0wer
Gilgamesh
19
3 / 5 / 23
11,834
657
17,998
18,747
20,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Sy5T3m3rR0r
Sun Wukong
20
10 / 3 / 20
12,949
719
19,782
17,954
16,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
notpidro
Sylvanus
20
7 / 2 / 38
14,751
820
19,913
23,691
38,499
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
santisdegio
Cu Chulainn
20
8 / 5 / 27
13,282
738
19,627
21,389
21,789
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
shedi1
Pele
20
17 / 4 / 24
15,292
850
30,699
22,663
13,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CSxPS
Ah Muzen Cab
20
3 / 6 / 7
11,322
629
17,025
18,987
9,014
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
IronGodIX
Jing Wei
17
0 / 10 / 6
10,299
572
20,024
21,072
8,463
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Achilles
Kevv2003
Achilles
20
7 / 8 / 8
13,264
737
18,705
23,816
30,701
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
17
0 / 9 / 9
10,893
605
7,473
32,978
49,596
Thanatos
spamarchy
Thanatos
19
9 / 12 / 2
12,970
721
14,460
23,466
11,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
51
45
Kills
19
19
Deaths
45
132
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CSxPS
Ah Muzen Cab
3
6
7
1.08
L
Jing Wei
IronGodIX
Jing Wei
0
10
6
0.3
L
Achilles
Kevv2003
Achilles
7
8
8
1.38
W
Gilgamesh
Pr1mal_P0wer
Gilgamesh
3
5
23
2.9
W
Sun Wukong
Sy5T3m3rR0r
Sun Wukong
10
3
20
6.67
L
Horus
0
9
9
0.5
W
Sylvanus
notpidro
Sylvanus
7
2
38
13
W
Cu Chulainn
santisdegio
Cu Chulainn
8
5
27
4.3
W
Pele
shedi1
Pele
17
4
24
7.25
L
Thanatos
spamarchy
Thanatos
9
12
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,019
Damage
77,687
104,444
Taken
120,319
111,255
Mitigated
109,132
45,964
Healing
32,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CSxPS
Ah Muzen Cab
17,025
7,799
517
2,655
18,987
9,014
610
2,519
16,468
0
38,100
L
Jing Wei
IronGodIX
Jing Wei
20,024
15,871
1,187
1,047
21,072
8,463
83
5,022
16,050
0
43,747
L
Achilles
Kevv2003
Achilles
18,705
2,560
978
2,511
23,816
30,701
634
4,106
19,710
0
39,452
W
Gilgamesh
Pr1mal_P0wer
Gilgamesh
17,998
4,839
1,863
1,613
18,747
20,555
682
0
18,747
533
32,442
W
Sun Wukong
Sy5T3m3rR0r
Sun Wukong
19,782
2,183
2,468
3,510
17,954
16,679
2,227
0
17,954
0
30,315
L
Horus
7,473
3,193
7,208
9,237
32,978
49,596
0
4,888
28,090
0
16,524
W
Sylvanus
notpidro
Sylvanus
19,913
1,581
16,097
10,633
23,691
38,499
991
0
23,691
28,490
0
W
Cu Chulainn
santisdegio
Cu Chulainn
19,627
5,439
1,193
1,939
21,389
21,789
1,136
0
21,389
0
41,948
W
Pele
shedi1
Pele
30,699
5,095
2,349
4,299
22,663
13,733
3,154
0
22,663
0
70,178
L
Thanatos
spamarchy
Thanatos
14,460
1,503
328
6,528
23,466
11,358
0
3,694
19,772
0
26,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,108
Gold Earned
58,748
211
Minions Killed
208
0
Camps Cleared
0
1,733,177
Distance Traveled
1,446,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,322
629
69
4
0
284,772
0
L
Jing Wei
10,299
572
70
4
0
268,893
0
L
Achilles
13,264
737
30
2
0
314,446
0
W
Gilgamesh
11,834
657
32
2
0
350,379
0
W
Sun Wukong
12,949
719
30
2
0
314,882
0
L
Horus
10,893
605
17
1
0
311,322
0
W
Sylvanus
14,751
820
28
2
0
350,407
0
W
Cu Chulainn
13,282
738
38
2
0
349,485
0
W
Pele
15,292
850
83
5
0
368,024
0
L
Thanatos
12,970
721
22
1
0
266,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role