Player Matchup

Vulcan
Vulcan
Gold II
Richardsfury1
Vulcan
Gold II
Level 153
God Stats
755W - 816L
1,569 SR
Queue Stats
844W - 943L
1,570 MMR
Solo
Vamana
Vamana
Platinum II
lI Asada Il
Vamana
Platinum II
Level 161
God Stats
31W - 28L
1,636 SR
Queue Stats
160W - 172L
1,855 MMR
Party 1
Horus
Horus
Platinum I
sieIoo
Horus
Platinum I
Level 121
God Stats
6W - 9L
1,904 SR
Queue Stats
199W - 224L
2,001 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,703 SR
1,809 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,729 SR
1,812 MMR
Chaac
Chaac
Gold V
YoYourMa
Chaac
Gold V
Level 129
God Stats
2W - 1L
1,927 SR
Queue Stats
60W - 62L
1,653 MMR
Solo
Agni
Agni
Gold IV
sebasPAPI100
Agni
Gold IV
Level 127
God Stats
8W - 6L
1,691 SR
Queue Stats
89W - 90L
1,713 MMR
Party 2
Hou Yi
Hou Yi
Platinum III
xxxmarco17xxx
Hou Yi
Platinum III
Level 144
God Stats
0W - 2L
1,571 SR
Queue Stats
88W - 70L
2,072 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,766
651
13,554
10,568
5,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
17
5 / 0 / 0
10,596
706
15,044
17,890
22,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
sieIoo
Horus
16
0 / 1 / 4
10,707
714
5,329
20,223
27,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AphroditeAo KuangAchillesNe Zha

VS

Bans
HerculesBaba YagaAnubisBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
YoYourMa
Chaac
15
0 / 1 / 2
9,257
617
12,398
15,994
12,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 0
8,613
574
10,063
11,604
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 0
9,398
627
14,054
11,642
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
Chaac
YoYourMa
Chaac
0
1
2
1
W
Vamana
5
0
0
5
L
0
2
0
0
W
Horus
sieIoo
Horus
0
1
4
2
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,927
Damage
36,515
48,681
Taken
39,240
55,182
Mitigated
21,535
23,939
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,554
6,295
0
3,398
10,568
5,431
504
2,222
8,170
77,629
0
L
Chaac
YoYourMa
Chaac
12,398
3,142
350
9,880
15,994
12,493
72
7,507
8,487
0
38,621
W
Vamana
15,044
7,263
0
2,523
17,890
22,347
1,589
4,014
13,190
0
53,047
L
10,063
545
0
2,958
11,604
4,103
0
3,411
8,193
41,693
0
W
Horus
sieIoo
Horus
5,329
1,849
7,667
10,351
20,223
27,404
522
3,868
15,760
0
11,056
L
14,054
7,122
0
732
11,642
4,939
0
2,694
8,948
0
42,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,069
Gold Earned
27,268
196
Minions Killed
193
0
Camps Cleared
0
974,788
Distance Traveled
850,852
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,766
651
114
8
0
313,940
0
L
Chaac
9,257
617
50
3
0
304,454
0
W
Vamana
10,596
706
53
4
0
326,782
3
L
Agni
8,613
574
72
5
0
290,550
1
W
Horus
10,707
714
29
2
0
334,066
0
L
Hou Yi
9,398
627
71
5
0
255,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role