Player Matchup

Hou Yi
Hou Yi
DAM_Bravo
Hou Yi
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
29W - 22L
1,599 Elo+
Party 4
Geb
Geb
DarthStickx
Geb
Level 38
God Stats
3W - 0L
1,775 SR
Queue Stats
5W - 5L
1,399 Elo+
Party 4
Nu Wa
Nu Wa
Kusan-itawaki
Nu Wa
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 254L
1,505 Elo+
Party 2
King Arthur
King Arthur
a55555555dh
King Arthur
Level 84
God Stats
1W - 0L
1,169 SR
Queue Stats
2W - 4L
1,225 Elo+
Party 4
Bakasura
Bakasura
cosmic_rider01
Bakasura
Level 27
God Stats
15W - 16L
1,450 SR
Queue Stats
155W - 175L
1,429 Elo+
Party 2
Team Averages
Level 70
1,436 SR
1,431 Elo+

VS

Team Averages
Level 48
1,544 SR
1,486 Elo+
Skadi
Skadi
Ayla03
Skadi
Level 49
God Stats
27W - 28L
1,500 SR
Queue Stats
103W - 139L
1,407 Elo+
Solo
Anubis
Anubis
Kass4206557
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Matheus Uemura
Chaac
Level 30
God Stats
2W - 8L
1,500 SR
Queue Stats
22W - 43L
1,500 Elo+
Party 1
Bacchus
Bacchus
Nm Die
Bacchus
Level 41
God Stats
13W - 14L
1,552 SR
Queue Stats
90W - 90L
1,469 Elo+
Party 3
Lancelot
Lancelot
SeveredSeven7
Lancelot
Level 96
God Stats
11W - 7L
1,669 SR
Queue Stats
315W - 290L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DAM_Bravo
Hou Yi
5
0 / 1 / 0
3,417
683
1,749
3,376
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
3,674
735
572
3,385
1,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,594
719
1,696
2,662
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
a55555555dh
King Arthur
6
0 / 1 / 0
3,767
753
2,528
3,998
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
6
0 / 0 / 0
3,591
718
133
4,725
1,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ayla03
Skadi
1
0 / 0 / 0
1,041
208
0
0
0
Anubis
8
2 / 0 / 0
4,694
939
1,427
2,625
1,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 0
3,033
607
862
3,140
1,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Nm Die
Bacchus
5
0 / 0 / 1
3,228
646
932
3,492
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
SeveredSeven7
Lancelot
7
2 / 0 / 0
3,899
780
3,461
2,842
979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ayla03
Skadi
0
0
0
0
W
Hou Yi
DAM_Bravo
Hou Yi
0
1
0
0
W
0
0
0
0
L
Anubis
2
0
0
2
W
0
2
0
0
L
0
0
0
0
L
Bacchus
Nm Die
Bacchus
0
0
1
0.5
L
Lancelot
SeveredSeven7
Lancelot
2
0
0
2
W
King Arthur
a55555555dh
King Arthur
0
1
0
0
W
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,678
Damage
6,682
18,146
Taken
12,099
6,620
Mitigated
5,724
5,380
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ayla03
Skadi
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
DAM_Bravo
Hou Yi
1,749
1,040
103
1,656
3,376
872
424
533
2,843
0
20,769
W
572
139
0
833
3,385
1,960
0
286
3,099
8,829
0
L
Anubis
1,427
228
0
2,337
2,625
1,039
0
1,696
919
30,920
0
W
1,696
402
0
500
2,662
655
0
1,378
1,284
17,895
0
L
862
147
0
624
3,140
1,090
0
0
3,140
0
7,521
L
Bacchus
Nm Die
Bacchus
932
127
0
1,647
3,492
2,616
0
419
3,073
7,122
0
L
Lancelot
SeveredSeven7
Lancelot
3,461
832
0
929
2,842
979
0
153
2,679
0
18,857
W
King Arthur
a55555555dh
King Arthur
2,528
815
0
1,373
3,998
1,834
0
0
3,998
0
20,319
W
Bakasura
133
113
0
915
4,725
1,299
0
162
4,563
0
11,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,043
Gold Earned
15,895
134
Minions Killed
115
0
Camps Cleared
0
561,965
Distance Traveled
473,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
1,041
208
0
0
0
0
0
W
Hou Yi
3,417
683
32
6
0
88,121
0
W
Geb
3,674
735
11
2
0
116,389
0
L
Anubis
4,694
939
61
12
0
101,604
2
W
Nu Wa
3,594
719
30
6
0
101,443
0
L
Chaac
3,033
607
9
2
0
118,847
0
L
Bacchus
3,228
646
12
2
0
100,260
0
L
Lancelot
3,899
780
33
7
0
152,540
0
W
King Arthur
3,767
753
29
6
0
124,317
0
W
Bakasura
3,591
718
32
6
0
131,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role