Player Matchup

Jormungandr
Jormungandr
Mostly Whiffing
Jormungandr
Level 128
God Stats
12W - 11L
1,654 SR
Queue Stats
502W - 502L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SB RoSSwELL
Morgan Le Fay
Level 126
God Stats
5W - 11L
1,489 SR
Queue Stats
401W - 414L
1,473 Elo+
Party 1
Sol
Sol
ThE HaM nApKiN
Sol
Level 128
God Stats
1W - 2L
1,537 SR
Queue Stats
382W - 386L
1,475 Elo+
Party 1
Team Averages
Level 127
1,560 SR
1,475 Elo+

VS

Team Averages
Level 137
1,500 SR
1,447 Elo+
Bastet
Bastet
Bladerang98
Bastet
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 84L
1,459 Elo+
Solo
Aphrodite
Aphrodite
JordanRyn
Aphrodite
Level 148
God Stats
14W - 12L
1,500 SR
Queue Stats
269W - 272L
1,433 Elo+
Party 2
Shiva
Shiva
Sirfunkalot
Shiva
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 262L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mostly Whiffing
Jormungandr
13
1 / 3 / 2
8,898
742
10,357
15,221
13,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
SB RoSSwELL
Morgan Le Fay
13
0 / 6 / 0
8,003
667
7,739
12,195
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 1
8,249
687
8,144
8,761
3,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 1 / 7
9,846
821
11,496
9,840
5,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
JordanRyn
Aphrodite
15
3 / 1 / 8
9,510
793
10,780
12,425
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
5 / 1 / 7
9,410
784
9,777
15,437
17,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
12
12
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
1
7
7.5
W
Aphrodite
JordanRyn
Aphrodite
3
1
8
7
L
Jormungandr
Mostly Whiffing
Jormungandr
1
3
2
0.67
L
Morgan Le Fay
SB RoSSwELL
Morgan Le Fay
0
6
0
0
W
5
1
7
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,240
Damage
32,053
36,177
Taken
37,702
21,635
Mitigated
31,823
8,161
Healing
20,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,496
2,260
0
1,238
9,840
5,235
1,752
6,710
3,054
0
35,247
W
Aphrodite
JordanRyn
Aphrodite
10,780
726
7,884
8,511
12,425
9,080
462
7,793
4,547
45,404
0
L
Jormungandr
Mostly Whiffing
Jormungandr
10,357
3,824
284
3,709
15,221
13,421
170
5,607
9,283
31,068
0
L
Morgan Le Fay
SB RoSSwELL
Morgan Le Fay
7,739
807
0
795
12,195
4,682
0
2,954
8,869
31,042
0
W
9,777
1,828
210
2,640
15,437
17,508
471
10,990
4,400
0
22,371
L
8,144
2,707
0
3,373
8,761
3,532
1,242
2,254
6,282
31,199
2,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
28,766
162
Minions Killed
156
0
Camps Cleared
0
627,716
Distance Traveled
758,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,846
821
46
4
0
274,890
0
W
Aphrodite
9,510
793
78
7
0
236,176
0
L
Jormungandr
8,898
742
32
3
0
215,396
0
L
Morgan Le Fay
8,003
667
57
5
0
214,930
0
W
Shiva
9,410
784
32
3
0
247,650
0
L
Sol
8,249
687
73
6
0
197,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role