Player Matchup

Izanami
Izanami
BIvckAmerican
Izanami
Level 86
God Stats
17W - 9L
1,681 SR
Queue Stats
110W - 110L
1,436 Elo+
Solo
Surtr
Surtr
JJRyusei_LW
Surtr
Level 87
God Stats
8W - 12L
1,346 SR
Queue Stats
274W - 316L
1,394 Elo+
Party 2
Yemoja
Yemoja
LIGHTS OUT x56x
Yemoja
Level 70
God Stats
17W - 5L
1,617 SR
Queue Stats
125W - 131L
1,381 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PicklesDun7
Morgan Le Fay
Level 101
God Stats
46W - 38L
1,537 SR
Queue Stats
402W - 449L
1,390 Elo+
Party 2
Neith
Neith
TheDonKnows
Neith
Level 63
God Stats
109W - 124L
1,462 SR
Queue Stats
110W - 124L
1,368 Elo+
Party 1
Team Averages
Level 81
1,529 SR
1,394 Elo+

VS

Team Averages
Level 74
1,482 SR
1,386 Elo+
Medusa
Medusa
HaRmKruW
Medusa
Level 85
God Stats
124W - 109L
1,525 SR
Queue Stats
151W - 147L
1,433 Elo+
Solo
Martichoras
Martichoras
HaZeyClouds
Martichoras
Level 85
God Stats
45W - 47L
1,328 SR
Queue Stats
478W - 428L
1,482 Elo+
Solo
Hera
Hera
Higor S M xD
Hera
Level 72
God Stats
1W - 4L
1,194 SR
Queue Stats
139W - 141L
1,475 Elo+
Solo
Sylvanus
Sylvanus
KEEPonPOUNDING
Sylvanus
Level 68
God Stats
2W - 1L
1,862 SR
Queue Stats
18W - 20L
1,406 Elo+
Solo
Anhur
Anhur
the spanking
Anhur
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
2 / 0 / 1
6,265
570
5,760
4,750
1,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 1
6,819
620
5,649
7,451
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 2
5,989
544
546
6,264
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Morgan Le Fay
PicklesDun7
Morgan Le Fay
11
2 / 1 / 1
6,777
616
4,563
3,164
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 1
7,116
647
3,338
3,010
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HaRmKruW
Medusa
7
0 / 1 / 0
4,514
410
2,227
6,601
2,189
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Martichoras
HaZeyClouds
Martichoras
9
0 / 2 / 1
5,528
503
1,593
5,993
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 0 / 0
5,049
459
1,762
2,141
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
8
0 / 2 / 0
5,021
456
2,783
9,114
5,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 7 / 0
4,022
366
460
7,392
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
2
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
0
1
2.5
L
Medusa
HaRmKruW
Medusa
0
1
0
0
L
Martichoras
HaZeyClouds
Martichoras
0
2
1
0.25
L
1
0
0
1
W
5
1
1
5.5
L
Sylvanus
0
2
0
0
W
0
0
2
1
W
Morgan Le Fay
PicklesDun7
Morgan Le Fay
2
1
1
2.5
W
2
0
1
2.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,856
Damage
8,825
24,639
Taken
31,241
11,360
Mitigated
13,480
8,947
Healing
8,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,760
3,658
0
665
4,750
1,524
1,743
934
3,816
0
58,272
L
Medusa
HaRmKruW
Medusa
2,227
712
121
1,489
6,601
2,189
0
1,025
5,576
0
22,353
L
Martichoras
HaZeyClouds
Martichoras
1,593
381
0
2,056
5,993
3,074
0
93
5,900
0
36,019
L
1,762
217
0
750
2,141
576
0
635
1,506
21,759
0
W
5,649
3,057
0
1,346
7,451
3,545
0
1,382
6,069
876
43,850
L
Sylvanus
2,783
1,470
1,831
2,023
9,114
5,695
0
2,197
6,917
21,679
0
W
546
352
2,144
2,063
6,264
4,115
935
1,393
4,871
6,975
0
W
Morgan Le Fay
PicklesDun7
Morgan Le Fay
4,563
165
0
951
3,164
1,146
905
836
2,328
48,960
0
W
3,338
1,058
0
1,778
3,010
1,030
2,385
0
3,010
0
44,326
L
460
400
0
248
7,392
1,946
0
1,353
6,039
0
5,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,966
Gold Earned
24,134
349
Minions Killed
175
0
Camps Cleared
0
956,291
Distance Traveled
846,390
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,265
570
101
9
0
177,446
0
L
Medusa
4,514
410
37
3
0
199,017
0
L
Martichoras
5,528
503
63
6
0
150,306
0
L
Hera
5,049
459
37
3
0
149,035
2
W
Surtr
6,819
620
62
6
0
235,015
0
L
Sylvanus
5,021
456
34
3
0
172,027
0
W
Yemoja
5,989
544
8
1
0
167,697
1
W
Morgan Le Fay
6,777
616
86
8
0
199,949
7
W
Neith
7,116
647
92
8
0
176,184
0
L
Anhur
4,022
366
4
0
0
176,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role