Player Matchup

Bacchus
Bacchus
NotADolphinUwU
Bacchus
Level 7
God Stats
1W - 1L
1,488 SR
Queue Stats
2W - 3L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
TheGreatWagh
Ah Puch
Level 17
God Stats
1W - 8L
1,353 SR
Queue Stats
16W - 25L
1,347 Elo+
Party 1
Pele
Pele
bootygod2
Pele
Level 37
God Stats
3W - 2L
1,702 SR
Queue Stats
15W - 23L
1,356 Elo+
Party 1
Team Averages
Level 20
1,514 SR
1,390 Elo+

VS

Team Averages
Level 83
1,549 SR
1,548 Elo+
Bacchus
Bacchus
AlexPhant3m
Bacchus
Level 21
God Stats
13W - 15L
1,496 SR
Queue Stats
62W - 50L
1,509 Elo+
Party 2
Ra
Ra
BahamaLlamaa
Ra
Level 125
God Stats
24W - 30L
1,508 SR
Queue Stats
419W - 439L
1,568 Elo+
Party 2
Serqet
Serqet
SpaghettiMilk
Serqet
Level 104
God Stats
30W - 23L
1,642 SR
Queue Stats
277W - 281L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,667
667
3,736
8,497
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
TheGreatWagh
Ah Puch
11
0 / 5 / 0
6,586
659
3,700
7,596
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
0 / 4 / 0
6,332
633
3,776
7,800
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlexPhant3m
Bacchus
12
1 / 0 / 11
7,974
797
4,923
7,898
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 0 / 6
8,450
845
7,823
3,940
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 0 / 8
7,740
774
7,115
4,904
3,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlexPhant3m
Bacchus
1
0
11
6.5
W
7
0
6
10
L
0
4
0
0
W
5
0
8
9
L
Ah Puch
TheGreatWagh
Ah Puch
0
5
0
0
L
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,212
Damage
19,861
23,893
Taken
16,742
12,316
Mitigated
16,169
2,221
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlexPhant3m
Bacchus
4,923
790
0
1,752
7,898
10,705
81
3,230
4,668
8,156
0
W
7,823
806
1,215
1,892
3,940
1,681
342
1,929
2,011
46,355
0
L
3,736
356
0
460
8,497
6,890
0
4,713
3,084
8,956
0
W
7,115
1,067
0
1,174
4,904
3,783
156
2,310
2,594
0
11,967
L
Ah Puch
TheGreatWagh
Ah Puch
3,700
189
0
929
7,596
2,727
144
2,738
4,506
25,056
0
L
Pele
3,776
306
0
832
7,800
2,699
0
4,740
2,850
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,585
Gold Earned
24,164
107
Minions Killed
137
0
Camps Cleared
0
492,816
Distance Traveled
606,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,974
797
15
2
0
185,837
0
W
Ra
8,450
845
105
11
0
200,267
0
L
Bacchus
6,667
667
11
1
0
167,294
0
W
Serqet
7,740
774
17
2
0
220,075
0
L
Ah Puch
6,586
659
60
6
0
160,829
0
L
Pele
6,332
633
36
4
0
164,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role