Player Matchup

Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum III
Ernestoxgj
Sol
Platinum III
Level 125
God Stats
1W - 1L
1,767 SR
Queue Stats
33W - 30L
1,986 MMR
Solo
Jormungandr
Jormungandr
Platinum I
xJNSNx
Jormungandr
Platinum I
Level 158
God Stats
1W - 4L
1,378 SR
Queue Stats
205W - 233L
2,018 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,548 SR
1,835 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,743 SR
1,965 MMR
Vamana
Vamana
Platinum I
gekoslayer
Vamana
Platinum I
Level 160
God Stats
2W - 1L
1,718 SR
Queue Stats
64W - 67L
2,169 MMR
Solo
Agni
Agni
Platinum II
lI Asada Il
Agni
Platinum II
Level 161
God Stats
20W - 18L
1,655 SR
Queue Stats
160W - 172L
1,790 MMR
Party 1
Horus
Horus
Platinum I
sieIoo
Horus
Platinum I
Level 121
God Stats
6W - 9L
1,854 SR
Queue Stats
199W - 224L
1,936 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 3 / 2
7,997
615
6,678
18,389
19,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 2
8,294
638
7,672
11,019
5,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
xJNSNx
Jormungandr
14
1 / 3 / 2
8,341
642
11,789
18,679
20,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesAo KuangNe ZhaAphroditeMartichoras

VS

Bans
Guan YuHadesSurtrThothHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
gekoslayer
Vamana
16
4 / 0 / 5
9,926
764
17,359
11,366
7,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 2 / 5
9,795
753
17,583
11,244
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
sieIoo
Horus
14
2 / 1 / 7
10,092
776
7,226
15,668
18,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
10
10
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
L
1
4
2
0.5
W
Vamana
gekoslayer
Vamana
4
0
5
6.5
W
4
2
5
3.25
W
Horus
sieIoo
Horus
2
1
7
5.5
L
Jormungandr
xJNSNx
Jormungandr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
42,168
48,087
Taken
38,278
44,412
Mitigated
30,731
4,196
Healing
18,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,678
761
0
1,300
18,389
19,065
0
7,733
10,656
0
20,538
L
7,672
3,163
0
1,856
11,019
5,272
528
2,438
8,581
34,117
0
W
Vamana
gekoslayer
Vamana
17,359
9,837
0
2,300
11,366
7,278
2,134
4,951
6,328
0
66,191
W
17,583
2,062
409
1,743
11,244
5,006
889
6,125
4,416
51,148
0
W
Horus
sieIoo
Horus
7,226
3,287
6,600
7,874
15,668
18,447
36
7,006
8,010
0
12,527
L
Jormungandr
xJNSNx
Jormungandr
11,789
1,374
0
1,040
18,679
20,075
0
7,440
11,239
38,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,632
Gold Earned
29,813
136
Minions Killed
167
0
Camps Cleared
0
722,709
Distance Traveled
810,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,997
615
29
2
0
244,442
2
L
Sol
8,294
638
53
4
0
228,597
1
W
Vamana
9,926
764
79
6
0
277,772
0
W
Agni
9,795
753
72
6
0
251,651
0
W
Horus
10,092
776
16
1
0
280,882
0
L
Jormungandr
8,341
642
54
4
0
249,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role