Player Matchup

King Arthur
King Arthur
A3Mocha
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,442 Elo+
Party 1
Amaterasu
Amaterasu
Djseal456
Amaterasu
Level 68
God Stats
4W - 3L
1,733 SR
Queue Stats
166W - 137L
1,557 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Entrsndmn601
Cu Chulainn
Level 123
God Stats
3W - 2L
1,520 SR
Queue Stats
196W - 169L
1,520 Elo+
Party 1
Nike
Nike
GI4NCARL0
Nike
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,143 Elo+
Party 1
Chaac
Chaac
Wildtaco2
Chaac
Level 26
God Stats
1W - 2L
1,239 SR
Queue Stats
37W - 42L
1,074 Elo+
Party 1
Team Averages
Level 50
1,498 SR
1,347 Elo+

VS

Team Averages
Level 64
1,448 SR
1,490 Elo+
Ymir
Ymir
Kusan-itawaki
Ymir
Level 94
God Stats
7W - 6L
1,486 SR
Queue Stats
283W - 254L
1,498 Elo+
Party 2
Poseidon
Poseidon
Nm Die
Poseidon
Level 41
God Stats
10W - 16L
1,365 SR
Queue Stats
90W - 90L
1,461 Elo+
Party 3
Hades
Hades
SeveredSeven7
Hades
Level 96
God Stats
2W - 2L
1,503 SR
Queue Stats
315W - 290L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
Spazzy tG
Danzaburou
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,523 Elo+
Solo
Bakasura
Bakasura
cosmic_rider01
Bakasura
Level 27
God Stats
15W - 16L
1,388 SR
Queue Stats
155W - 175L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A3Mocha
King Arthur
9
1 / 7 / 4
6,332
422
2,175
15,637
12,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Djseal456
Amaterasu
12
1 / 2 / 5
6,952
463
7,339
14,696
7,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Entrsndmn601
Cu Chulainn
12
4 / 6 / 3
7,857
524
8,026
14,349
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
9
1 / 8 / 1
6,259
417
2,205
11,290
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Wildtaco2
Chaac
10
1 / 3 / 5
6,655
444
7,855
13,378
8,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,150
543
6,947
10,852
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Nm Die
Poseidon
12
2 / 4 / 7
7,579
505
6,590
8,453
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 2 / 7
9,841
656
17,515
11,689
8,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Spazzy tG
Danzaburou
12
5 / 0 / 8
8,348
557
11,362
8,174
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
15
6 / 2 / 6
9,222
615
8,111
12,396
5,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
8
Kills
26
26
Deaths
8
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
A3Mocha
King Arthur
1
7
4
0.43
L
Amaterasu
Djseal456
Amaterasu
1
2
5
1.75
L
Cu Chulainn
Entrsndmn601
Cu Chulainn
4
6
3
0.92
L
Nike
1
8
1
0.19
W
2
0
11
7.5
W
Poseidon
Nm Die
Poseidon
2
4
7
1.38
W
11
2
7
7.25
W
Danzaburou
Spazzy tG
Danzaburou
5
0
8
9
L
Chaac
Wildtaco2
Chaac
1
3
5
1.17
W
Bakasura
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
50,525
69,350
Taken
51,564
40,585
Mitigated
31,330
6,526
Healing
13,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
A3Mocha
King Arthur
2,175
548
171
720
15,637
12,562
0
5,495
9,954
0
14,793
L
Amaterasu
Djseal456
Amaterasu
7,339
2,407
0
3,403
14,696
7,267
0
6,901
7,795
0
49,791
L
Cu Chulainn
Entrsndmn601
Cu Chulainn
8,026
1,446
0
55
14,349
6,718
0
4,801
9,101
0
52,337
L
Nike
2,205
362
0
275
11,290
5,380
51
6,759
4,274
0
17,062
W
6,947
1,656
0
2,136
10,852
11,472
241
970
9,839
29,212
0
W
Poseidon
Nm Die
Poseidon
6,590
762
0
500
8,453
2,646
0
0
8,411
43,788
0
W
17,515
2,140
480
4,607
11,689
8,159
522
0
11,368
78,381
0
W
Danzaburou
Spazzy tG
Danzaburou
11,362
7,860
0
4,415
8,174
3,635
1,749
654
7,520
0
64,578
L
Chaac
Wildtaco2
Chaac
7,855
846
0
1,902
13,378
8,658
0
7,096
5,680
61
34,022
W
Bakasura
8,111
5,500
0
1,060
12,396
5,418
0
43
12,270
0
74,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
43,140
254
Minions Killed
392
0
Camps Cleared
0
1,481,690
Distance Traveled
1,440,539
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,332
422
24
2
0
288,304
7
L
Amaterasu
6,952
463
89
6
0
343,679
0
L
Cu Chulainn
7,857
524
65
4
0
290,909
0
L
Nike
6,259
417
22
1
0
262,306
0
W
Ymir
8,150
543
37
2
0
282,600
4
W
Poseidon
7,579
505
62
4
0
278,223
0
W
Hades
9,841
656
102
7
0
256,916
0
W
Danzaburou
8,348
557
76
5
0
285,760
0
L
Chaac
6,655
444
54
4
0
296,492
0
W
Bakasura
9,222
615
115
8
0
337,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role