Player Matchup

Hel
Hel
Afghan-Hound03
Hel
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
ISimp4Bowser
Aphrodite
Level 139
God Stats
7W - 4L
1,675 SR
Queue Stats
34W - 29L
1,577 Elo+
Party 1
Martichoras
Martichoras
ITwerk4DrPepper
Martichoras
Level 137
God Stats
12W - 6L
1,677 SR
Queue Stats
37W - 34L
1,577 Elo+
Party 1
Chang'e
Chang'e
TheEffenSenator
Chang'e
Level 108
God Stats
1W - 2L
1,598 SR
Queue Stats
9W - 4L
1,537 Elo+
Party 1
Bellona
Bellona
mulinha
Bellona
Level 83
God Stats
6W - 5L
1,553 SR
Queue Stats
6W - 6L
1,480 Elo+
Solo
Team Averages
Level 114
1,601 SR
1,551 Elo+

VS

Team Averages
Level 112
1,474 SR
1,436 Elo+
Ah Puch
Ah Puch
CherrieHere
Ah Puch
Level 118
God Stats
5W - 5L
1,554 SR
Queue Stats
15W - 19L
1,434 Elo+
Party 2
Horus
Horus
Schleemy
Horus
Level 126
God Stats
1W - 0L
1,548 SR
Queue Stats
15W - 19L
1,390 Elo+
Party 2
Cerberus
Cerberus
SkullSquishe
Cerberus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,412 Elo+
Party 2
Kali
Kali
TanninCG
Kali
Level 145
God Stats
5W - 2L
1,587 SR
Queue Stats
62W - 37L
1,564 Elo+
Solo
Medusa
Medusa
kittzyxo
Medusa
Level 65
God Stats
3W - 7L
1,180 SR
Queue Stats
14W - 19L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,657
666
3,742
7,229
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Aphrodite
ISimp4Bowser
Aphrodite
13
1 / 2 / 5
7,186
719
6,150
9,096
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Martichoras
ITwerk4DrPepper
Martichoras
15
3 / 2 / 3
7,966
797
9,400
7,505
3,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 3
6,536
654
5,612
9,319
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
mulinha
Bellona
12
2 / 4 / 3
6,786
679
4,229
10,043
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CherrieHere
Ah Puch
15
6 / 0 / 6
7,971
797
14,993
3,615
1,872
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Schleemy
Horus
13
2 / 4 / 7
7,410
741
6,853
11,263
9,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
SkullSquishe
Cerberus
13
4 / 1 / 9
7,414
741
10,640
14,250
14,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
14
2 / 0 / 9
7,583
758
2,911
7,463
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
kittzyxo
Medusa
13
1 / 2 / 7
7,108
711
3,897
6,424
2,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
7
Kills
15
15
Deaths
7
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Ah Puch
CherrieHere
Ah Puch
6
0
6
9
L
Aphrodite
ISimp4Bowser
Aphrodite
1
2
5
1.75
L
Martichoras
ITwerk4DrPepper
Martichoras
3
2
3
2.25
W
Horus
Schleemy
Horus
2
4
7
1.38
W
Cerberus
SkullSquishe
Cerberus
4
1
9
8.5
W
Kali
2
0
9
6.5
L
1
5
3
0.5
W
Medusa
kittzyxo
Medusa
1
2
7
2.25
L
Bellona
mulinha
Bellona
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
39,294
43,192
Taken
43,015
26,174
Mitigated
31,730
12,440
Healing
12,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,742
422
2,079
1,548
7,229
3,715
0
5,038
2,191
16,592
0
W
Ah Puch
CherrieHere
Ah Puch
14,993
353
0
65
3,615
1,872
715
640
2,975
31,345
0
L
Aphrodite
ISimp4Bowser
Aphrodite
6,150
887
3,024
4,155
9,096
7,374
0
5,481
3,615
13,736
0
L
Martichoras
ITwerk4DrPepper
Martichoras
9,400
3,377
0
210
7,505
3,215
0
5,048
2,457
0
33,427
W
Horus
Schleemy
Horus
6,853
4,014
790
1,686
11,263
9,032
495
4,966
6,219
0
18,930
W
Cerberus
SkullSquishe
Cerberus
10,640
467
0
7,001
14,250
14,201
78
5,575
8,469
22,012
0
W
Kali
2,911
1,361
0
2,246
7,463
3,812
382
2,422
4,907
0
23,784
L
5,612
760
564
431
9,319
3,252
0
4,327
4,992
11,555
0
W
Medusa
kittzyxo
Medusa
3,897
1,692
0
316
6,424
2,813
176
1,901
4,396
0
17,482
L
Bellona
mulinha
Bellona
4,229
936
112
317
10,043
8,618
0
5,739
4,304
0
10,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,131
Gold Earned
37,486
155
Minions Killed
185
0
Camps Cleared
0
929,487
Distance Traveled
1,041,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,657
666
34
3
0
202,578
0
W
Ah Puch
7,971
797
42
4
0
197,219
0
L
Aphrodite
7,186
719
28
3
0
172,146
0
L
Martichoras
7,966
797
63
6
0
195,874
0
W
Horus
7,410
741
24
2
0
196,597
0
W
Cerberus
7,414
741
39
4
0
203,504
0
W
Kali
7,583
758
48
5
0
247,353
0
L
Chang'e
6,536
654
18
2
0
179,930
0
W
Medusa
7,108
711
32
3
0
197,149
0
L
Bellona
6,786
679
12
1
0
178,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role