Player Matchup

Ra
Ra
H0bz1k
Ra
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
228W - 218L
1,402 Elo+
Solo
Bacchus
Bacchus
JohnEBarosa
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 51L
1,342 Elo+
Party 2
Arachne
Arachne
jack153901
Arachne
Level 65
God Stats
0W - 1L
1,526 SR
Queue Stats
28W - 47L
1,333 Elo+
Party 2
Jing Wei
Jing Wei
lmgalaad
Jing Wei
Level 82
God Stats
1W - 2L
1,715 SR
Queue Stats
215W - 210L
1,433 Elo+
Solo
Izanami
Izanami
sweetlyphoebe
Izanami
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
46W - 55L
1,342 Elo+
Solo
Team Averages
Level 76
1,509 SR
1,371 Elo+

VS

Team Averages
Level 93
1,482 SR
1,426 Elo+
Nu Wa
Nu Wa
DynaMicW0LF
Nu Wa
Level 102
God Stats
7W - 7L
1,421 SR
Queue Stats
526W - 533L
1,459 Elo+
Party 1
He Bo
He Bo
FrostWolf13
He Bo
Level 107
God Stats
2W - 1L
1,473 SR
Queue Stats
153W - 153L
1,435 Elo+
Solo
Bacchus
Bacchus
ITZz Betta
Bacchus
Level 123
God Stats
14W - 13L
1,526 SR
Queue Stats
642W - 646L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
KnowanHolyff
Sylvanus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,503 Elo+
Solo
Susano
Susano
Polaris Prism
Susano
Level 69
God Stats
3W - 2L
1,487 SR
Queue Stats
118W - 169L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
9
2 / 0 / 0
6,954
580
2,481
3,283
1,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
JohnEBarosa
Bacchus
15
1 / 7 / 3
8,434
703
12,890
16,328
11,016
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
jack153901
Arachne
15
3 / 5 / 4
8,938
745
10,027
13,624
6,727
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
lmgalaad
Jing Wei
15
1 / 7 / 5
8,480
707
7,002
13,302
4,808
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
17
4 / 5 / 2
9,524
794
8,132
11,725
4,933
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 11
10,814
901
21,411
13,180
5,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 15
10,232
853
11,623
7,640
3,662
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
ITZz Betta
Bacchus
18
7 / 3 / 14
11,343
945
9,052
19,544
30,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
KnowanHolyff
Sylvanus
16
2 / 1 / 17
10,411
868
5,841
10,633
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
3 / 3 / 14
9,717
810
5,341
8,337
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
11
Kills
24
24
Deaths
11
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
9
3
11
4.83
W
3
1
15
10.5
L
Ra
2
0
0
2
W
Bacchus
ITZz Betta
Bacchus
7
3
14
4.67
L
Bacchus
JohnEBarosa
Bacchus
1
7
3
0.36
W
Sylvanus
KnowanHolyff
Sylvanus
2
1
17
10.5
W
3
3
14
3.33
L
Arachne
jack153901
Arachne
3
5
4
1
L
Jing Wei
lmgalaad
Jing Wei
1
7
5
0.5
L
Izanami
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
53,268
58,262
Taken
59,334
28,678
Mitigated
54,844
13,751
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,411
7,321
3,930
3,149
13,180
5,680
1,951
2,706
10,474
46,017
0
W
11,623
338
1,284
1,090
7,640
3,662
2,039
1,695
5,945
25,689
0
L
Ra
2,481
482
1,982
1,009
3,283
1,194
0
3,043
240
7,457
0
W
Bacchus
ITZz Betta
Bacchus
9,052
494
1,146
3,352
19,544
30,222
209
3,560
15,984
12,376
0
L
Bacchus
JohnEBarosa
Bacchus
12,890
848
675
2,157
16,328
11,016
0
13,316
3,012
31,032
0
W
Sylvanus
KnowanHolyff
Sylvanus
5,841
927
2,865
3,135
10,633
11,302
545
4,497
6,065
13,399
0
W
5,341
1,114
2,097
883
8,337
3,978
1,664
2,842
5,495
0
16,957
L
Arachne
jack153901
Arachne
10,027
5,331
787
3,272
13,624
6,727
0
11,310
2,314
0
14,646
L
Jing Wei
lmgalaad
Jing Wei
7,002
5,565
679
470
13,302
4,808
0
11,323
1,979
0
24,502
L
Izanami
8,132
4,856
1,049
1,671
11,725
4,933
0
8,935
2,790
0
29,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,330
Gold Earned
52,517
145
Minions Killed
164
0
Camps Cleared
0
952,007
Distance Traveled
1,177,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,814
901
64
5
0
230,744
0
W
He Bo
10,232
853
48
4
0
227,131
0
L
Ra
6,954
580
10
1
0
97,966
0
W
Bacchus
11,343
945
13
1
0
275,845
0
L
Bacchus
8,434
703
24
2
0
205,818
0
W
Sylvanus
10,411
868
12
1
0
212,786
0
W
Susano
9,717
810
27
2
0
230,660
0
L
Arachne
8,938
745
18
2
0
244,397
0
L
Jing Wei
8,480
707
39
3
0
207,580
0
L
Izanami
9,524
794
54
5
0
196,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role