Player Matchup

Chronos
Chronos
BlAzEn GuNss
Chronos
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 51L
1,476 Elo+
Party 1
Awilix
Awilix
CalciferElPitudo
Awilix
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,344 Elo+
Solo
Bacchus
Bacchus
FrolickingPotato
Bacchus
Level 26
God Stats
1W - 2L
1,455 SR
Queue Stats
44W - 49L
1,449 Elo+
Party 1
Ishtar
Ishtar
JAWVOLS
Ishtar
Level 62
God Stats
1W - 5L
1,296 SR
Queue Stats
167W - 177L
1,417 Elo+
Solo
Chiron
Chiron
MementoMorty227
Chiron
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,425 Elo+
Party 1
Team Averages
Level 59
1,450 SR
1,422 Elo+

VS

Team Averages
Level 95
1,410 SR
1,438 Elo+
Thoth
Thoth
AppleJuiceBoxed
Thoth
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 31L
1,512 Elo+
Solo
Cerberus
Cerberus
ELFEN LIED98
Cerberus
Level 98
God Stats
1W - 0L
1,321 SR
Queue Stats
99W - 89L
1,378 Elo+
Solo
Hercules
Hercules
GrUmPy_Ch3f_86
Hercules
Level 76
God Stats
5W - 3L
1,500 SR
Queue Stats
209W - 222L
1,402 Elo+
Solo
Bacchus
Bacchus
ZkBwn
Bacchus
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
408W - 418L
1,446 Elo+
Party 2
Loki
Loki
blaze6264
Loki
Level 104
God Stats
9W - 12L
1,228 SR
Queue Stats
396W - 392L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BlAzEn GuNss
Chronos
15
1 / 1 / 5
7,622
762
14,860
8,293
4,139
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 1 / 1
6,330
633
651
1,439
485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
5 / 3 / 2
9,341
934
9,902
11,691
18,950
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
JAWVOLS
Ishtar
14
0 / 6 / 8
7,207
721
9,018
11,412
5,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 7
7,490
749
9,708
10,210
4,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 7
7,814
781
6,088
8,045
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
ELFEN LIED98
Cerberus
16
5 / 2 / 7
9,898
990
8,606
19,078
22,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
1 / 2 / 8
8,247
825
8,031
13,491
15,207
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ZkBwn
Bacchus
15
2 / 2 / 9
9,305
931
5,149
13,505
21,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
17
6 / 1 / 4
9,481
948
9,859
8,343
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
9
Kills
15
15
Deaths
11
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Chronos
BlAzEn GuNss
Chronos
1
1
5
3.5
L
2
1
1
2.5
W
Cerberus
ELFEN LIED98
Cerberus
5
2
7
4.25
L
5
3
2
2
W
Hercules
1
2
8
2.5
L
Ishtar
JAWVOLS
Ishtar
0
6
8
0.67
L
1
4
7
1.13
W
Bacchus
ZkBwn
Bacchus
2
2
9
3.25
W
Loki
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,139
Damage
37,733
43,045
Taken
62,462
33,829
Mitigated
66,907
11,626
Healing
26,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,088
797
377
557
8,045
3,250
0
3,412
4,633
10,414
0
L
Chronos
BlAzEn GuNss
Chronos
14,860
4,422
1,069
2,030
8,293
4,139
0
4,541
3,752
26,019
0
L
651
302
12
17
1,439
485
0
227
1,212
0
1,169
W
Cerberus
ELFEN LIED98
Cerberus
8,606
621
2,667
8,230
19,078
22,660
435
6,726
12,352
17,632
0
L
9,902
1,576
519
3,241
11,691
18,950
0
5,451
6,240
15,520
0
W
Hercules
8,031
2,108
1,519
5,622
13,491
15,207
641
7,342
6,149
0
16,622
L
Ishtar
JAWVOLS
Ishtar
9,018
3,958
135
1,525
11,412
5,441
0
5,334
6,078
0
20,220
L
9,708
4,805
644
2,434
10,210
4,814
0
4,290
5,919
0
22,549
W
Bacchus
ZkBwn
Bacchus
5,149
797
1,573
3,596
13,505
21,531
567
4,601
8,904
13,490
0
W
Loki
9,859
272
430
2,417
8,343
4,259
2,236
2,681
5,662
0
28,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,990
Gold Earned
44,745
88
Minions Killed
122
0
Camps Cleared
0
829,868
Distance Traveled
1,026,947
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,814
781
14
1
0
154,724
0
L
Chronos
7,622
762
32
3
0
210,240
0
L
Awilix
6,330
633
1
0
0
38,784
0
W
Cerberus
9,898
990
30
3
0
210,210
0
L
Bacchus
9,341
934
9
1
0
226,150
0
W
Hercules
8,247
825
27
3
0
225,626
0
L
Ishtar
7,207
721
25
3
0
157,543
0
L
Chiron
7,490
749
21
2
0
197,151
0
W
Bacchus
9,305
931
15
2
0
217,631
0
W
Loki
9,481
948
36
4
0
218,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role