Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EleçtráLÍght
Cthulhu
Level 135
God Stats
2W - 4L
1,324 SR
Queue Stats
362W - 452L
1,435 Elo+
Solo
Raijin
Raijin
LORD PECOS
Raijin
Level 203
God Stats
1W - 1L
1,749 SR
Queue Stats
68W - 69L
1,477 Elo+
Solo
Kali
Kali
Mordecai-Reborn
Kali
Level 122
God Stats
2W - 3L
1,263 SR
Queue Stats
80W - 91L
1,513 Elo+
Party 1
Team Averages
Level 153
1,467 SR
1,485 Elo+

VS

Team Averages
Level 119
1,726 SR
1,536 Elo+
Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
I Love Lonzo
Cernunnos
Level 80
God Stats
14W - 4L
1,849 SR
Queue Stats
44W - 26L
1,596 Elo+
Party 3
Baron Samedi
Baron Samedi
Nahstrul
Baron Samedi
Level 143
God Stats
3W - 0L
1,933 SR
Queue Stats
66W - 49L
1,571 Elo+
Party 3
Thanatos
Thanatos
Sz9 L76 4510
Thanatos
Level 69
God Stats
3W - 1L
1,627 SR
Queue Stats
67W - 63L
1,458 Elo+
Party 2
Cerberus
Cerberus
TheGreatNocebo
Cerberus
Level 149
God Stats
10W - 12L
1,722 SR
Queue Stats
285W - 251L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 3 / 0
6,473
498
6,616
15,040
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Martichoras
 
Martichoras
9
0 / 4 / 2
5,830
448
6,423
10,241
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 5 / 2
5,435
418
3,910
10,389
8,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
LORD PECOS
Raijin
13
1 / 3 / 0
7,253
558
3,017
6,789
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
3 / 3 / 1
6,141
472
3,889
11,953
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 1 / 4
8,024
617
8,929
6,962
3,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
I Love Lonzo
Cernunnos
12
4 / 1 / 5
7,609
585
7,070
6,245
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Nahstrul
Baron Samedi
11
2 / 1 / 9
7,351
565
4,878
9,837
6,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Sz9 L76 4510
Thanatos
12
2 / 2 / 3
7,010
539
4,260
10,110
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
13
6 / 1 / 1
8,468
651
10,311
12,209
7,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
18
18
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
3
0
0.67
L
Martichoras
 
Martichoras
0
4
2
0.25
W
Nike
 
Nike
4
1
4
6
L
0
5
2
0.2
W
Cernunnos
I Love Lonzo
Cernunnos
4
1
5
6.5
L
Raijin
LORD PECOS
Raijin
1
3
0
0.33
L
3
3
1
1.17
W
Baron Samedi
Nahstrul
Baron Samedi
2
1
9
6.5
W
Thanatos
Sz9 L76 4510
Thanatos
2
2
3
1.75
W
Cerberus
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,855
Damage
35,448
54,412
Taken
45,363
24,845
Mitigated
24,087
13,725
Healing
21,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,616
3,451
0
6,607
15,040
6,112
0
8,848
6,192
0
41,429
L
Martichoras
 
Martichoras
6,423
1,794
0
1,417
10,241
3,893
0
2,413
7,828
0
36,834
W
Nike
 
Nike
8,929
983
0
665
6,962
3,228
672
1,235
5,587
0
62,810
L
3,910
330
358
1,132
10,389
8,230
0
2,044
8,345
19,073
0
W
Cernunnos
I Love Lonzo
Cernunnos
7,070
3,581
0
3,188
6,245
2,360
768
1,026
5,219
0
51,049
L
Raijin
LORD PECOS
Raijin
3,017
163
0
672
6,789
2,344
0
642
6,147
57,524
0
L
3,889
2,142
0
3,539
11,953
4,266
0
1,242
10,711
0
25,285
W
Baron Samedi
Nahstrul
Baron Samedi
4,878
773
2,012
4,013
9,837
6,688
0
3,051
6,720
21,387
0
W
Thanatos
Sz9 L76 4510
Thanatos
4,260
902
0
6,644
10,110
3,856
50
1,371
8,701
0
53,805
W
Cerberus
10,311
1,078
0
5,326
12,209
7,955
0
0
12,209
68,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
38,462
322
Minions Killed
452
0
Camps Cleared
0
1,378,096
Distance Traveled
1,317,169
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,473
498
64
5
0
308,350
2
L
Martichoras
5,830
448
59
5
0
235,718
0
W
Nike
8,024
617
83
6
0
275,711
3
L
Cthulhu
5,435
418
24
2
0
282,795
0
W
Cernunnos
7,609
585
77
6
0
248,174
0
L
Raijin
7,253
558
134
10
0
241,564
4
L
Kali
6,141
472
41
3
0
309,669
0
W
Baron Samedi
7,351
565
24
2
0
239,168
4
W
Thanatos
7,010
539
84
6
0
307,687
0
W
Cerberus
8,468
651
184
14
0
246,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role