Player Matchup

Hun Batz
Hun Batz
Choαnpα
Hun Batz
Level 122
God Stats
1W - 0L
1,605 SR
Queue Stats
53W - 18L
1,892 Elo+
Party 1
Yemoja
Yemoja
aLèXx
Yemoja
Level 200
God Stats
2W - 0L
1,750 SR
Queue Stats
24W - 8L
1,834 Elo+
Party 1
Raijin
Raijin
chufis
Raijin
Level 196
God Stats
1W - 0L
1,797 SR
Queue Stats
89W - 56L
1,771 Elo+
Party 1
Chang'e
Chang'e
quiquevader
Chang'e
Level 157
God Stats
3W - 0L
1,603 SR
Queue Stats
30W - 15L
1,722 Elo+
Party 1
Hou Yi
Hou Yi
xxxdani1234xxx
Hou Yi
Level 158
God Stats
1W - 0L
1,818 SR
Queue Stats
18W - 6L
1,711 Elo+
Party 1
Team Averages
Level 167
1,715 SR
1,786 Elo+

VS

Team Averages
Level 119
1,509 SR
1,460 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Acromancee
Loki
Level 145
God Stats
117W - 104L
1,576 SR
Queue Stats
136W - 129L
1,545 Elo+
Solo
Janus
Janus
KebabJesus7
Janus
Level 82
God Stats
0W - 2L
1,467 SR
Queue Stats
2W - 11L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Choαnpα
Hun Batz
9
2 / 0 / 0
5,101
850
1,974
3,832
1,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
aLèXx
Yemoja
6
1 / 0 / 0
4,208
701
2,065
4,040
2,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
chufis
Raijin
8
3 / 0 / 1
5,079
847
3,870
3,507
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
quiquevader
Chang'e
8
3 / 1 / 0
4,979
830
4,035
5,103
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 0
3,832
639
3,500
4,136
1,231
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
0 / 0 / 1
3,740
623
1,772
5,515
2,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
 
Danzaburou
6
1 / 1 / 0
3,636
606
2,264
4,852
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
 
Bastet
6
0 / 3 / 1
3,568
595
1,566
4,869
1,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 2 / 1
3,695
616
1,326
4,881
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 3 / 0
3,466
578
1,832
3,556
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
9
Kills
1
2
Deaths
9
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
1
0.5
L
Danzaburou
 
Danzaburou
1
1
0
1
L
Bastet
 
Bastet
0
3
1
0.17
L
0
2
1
0.25
W
Hun Batz
Choαnpα
Hun Batz
2
0
0
2
L
0
3
0
0
W
Yemoja
aLèXx
Yemoja
1
0
0
1
W
Raijin
chufis
Raijin
3
0
1
3.5
W
Chang'e
quiquevader
Chang'e
3
1
0
3
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,444
Damage
8,760
20,618
Taken
23,673
7,497
Mitigated
8,087
7,259
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,772
814
1,201
2,991
5,515
2,125
0
2,014
3,501
13,499
0
L
Danzaburou
 
Danzaburou
2,264
1,012
124
1,676
4,852
1,676
0
1,108
3,744
0
16,095
L
Bastet
 
Bastet
1,566
460
0
372
4,869
1,478
0
1,344
3,525
0
12,366
L
1,326
331
0
750
4,881
1,649
0
3,283
1,598
0
18,690
W
Hun Batz
Choαnpα
Hun Batz
1,974
1,013
0
537
3,832
1,206
0
269
3,563
0
31,918
L
1,832
182
0
625
3,556
1,159
0
2,221
1,335
17,918
0
W
Yemoja
aLèXx
Yemoja
2,065
784
397
1,673
4,040
2,563
239
499
3,541
12,265
0
W
Raijin
chufis
Raijin
3,870
591
0
480
3,507
1,138
539
1,975
1,532
33,281
0
W
Chang'e
quiquevader
Chang'e
4,035
1,030
0
2,614
5,103
1,359
0
0
5,103
27,993
0
W
3,500
2,325
0
1,558
4,136
1,231
144
861
3,275
0
23,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,199
Gold Earned
18,105
239
Minions Killed
128
0
Camps Cleared
0
678,691
Distance Traveled
610,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,740
623
17
3
0
119,287
0
L
Danzaburou
3,636
606
30
5
0
121,050
0
L
Bastet
3,568
595
20
3
0
144,878
0
L
Loki
3,695
616
35
6
0
121,487
0
W
Hun Batz
5,101
850
66
11
0
168,650
0
L
Janus
3,466
578
26
4
0
103,496
0
W
Yemoja
4,208
701
15
3
0
131,382
0
W
Raijin
5,079
847
54
9
0
133,634
0
W
Chang'e
4,979
830
55
9
0
138,058
0
W
Hou Yi
3,832
639
49
8
0
106,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role