Player Matchup

Cernunnos
Cernunnos
DyingCity65
Cernunnos
Level 89
God Stats
6W - 4L
1,713 SR
Queue Stats
29W - 39L
1,448 Elo+
Party 1
Izanami
Izanami
TheSinfulSaint_6
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 27L
1,373 Elo+
Party 1
Chernobog
Chernobog
Unscoopable
Chernobog
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,433 Elo+
Party 1
Team Averages
Level 48
1,571 SR
1,418 Elo+

VS

Team Averages
Level 49
1,512 SR
1,436 Elo+
Hel
Hel
Frtinn
Hel
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 68L
1,395 Elo+
Solo
Guan Yu
Guan Yu
kingbuddha14
Guan Yu
Level 48
God Stats
7W - 2L
1,765 SR
Queue Stats
89W - 39L
1,569 Elo+
Solo
Izanami
Izanami
papamazork1
Izanami
Level 32
God Stats
2W - 1L
1,270 SR
Queue Stats
29W - 25L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DyingCity65
Cernunnos
14
2 / 5 / 0
8,696
725
11,728
13,727
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 5 / 2
8,257
688
10,585
12,588
3,487
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
Unscoopable
Chernobog
11
0 / 8 / 3
7,305
609
5,628
14,005
3,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Frtinn
Hel
16
6 / 0 / 7
10,412
868
13,241
10,399
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
kingbuddha14
Guan Yu
16
10 / 1 / 7
10,768
897
16,022
18,209
20,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
papamazork1
Izanami
14
2 / 2 / 7
8,970
748
6,563
12,126
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
18
18
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DyingCity65
Cernunnos
2
5
0
0.4
W
Hel
Frtinn
Hel
6
0
7
9.5
L
1
5
2
0.4
L
Chernobog
Unscoopable
Chernobog
0
8
3
0.19
W
Guan Yu
kingbuddha14
Guan Yu
10
1
7
13.5
W
Izanami
papamazork1
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
35,826
40,320
Taken
40,734
11,781
Mitigated
29,831
5,364
Healing
21,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DyingCity65
Cernunnos
11,728
4,517
0
2,421
13,727
4,552
0
6,028
7,438
0
38,683
W
Hel
Frtinn
Hel
13,241
1,398
3,836
4,664
10,399
4,313
813
0
10,399
59,875
0
L
10,585
6,481
0
1,480
12,588
3,487
0
3,798
8,334
0
40,564
L
Chernobog
Unscoopable
Chernobog
5,628
2,932
0
1,463
14,005
3,742
0
3,455
10,013
0
14,369
W
Guan Yu
kingbuddha14
Guan Yu
16,022
2,232
2,930
7,030
18,209
20,800
0
0
18,209
0
28,927
W
Izanami
papamazork1
Izanami
6,563
4,580
0
2,789
12,126
4,718
2,039
88
12,038
0
36,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
30,150
132
Minions Killed
164
0
Camps Cleared
0
566,643
Distance Traveled
745,161
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,696
725
61
5
0
196,142
0
W
Hel
10,412
868
95
8
0
253,045
0
L
Izanami
8,257
688
56
5
0
204,209
0
L
Chernobog
7,305
609
15
1
0
166,292
0
W
Guan Yu
10,768
897
17
1
0
276,137
0
W
Izanami
8,970
748
52
4
0
215,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role