Player Matchup

Fenrir
Fenrir
EsdeathCupid
Fenrir
Level 150
God Stats
6W - 7L
1,258 SR
Queue Stats
191W - 224L
1,523 Elo+
Party 3
Artemis
Artemis
Exo_Fire123
Artemis
Level 141
God Stats
4W - 3L
1,504 SR
Queue Stats
236W - 237L
1,589 Elo+
Solo
Ganesha
Ganesha
POWERDIVA23
Ganesha
Level 22
God Stats
35W - 40L
1,545 SR
Queue Stats
130W - 170L
1,469 Elo+
Party 3
King Arthur
King Arthur
dullgoth
King Arthur
Level 156
God Stats
5W - 4L
1,859 SR
Queue Stats
177W - 174L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dumbgoth
Morgan Le Fay
Level 26
God Stats
13W - 12L
1,463 SR
Queue Stats
274W - 270L
1,564 Elo+
Party 1
Team Averages
Level 99
1,526 SR
1,541 Elo+

VS

Team Averages
Level 121
1,552 SR
1,500 Elo+
Anubis
Anubis
Gorillalui
Anubis
Level 128
God Stats
27W - 27L
1,510 SR
Queue Stats
499W - 451L
1,533 Elo+
Solo
Zeus
Zeus
MONEY JLEW
Zeus
Level 158
God Stats
2W - 6L
1,500 SR
Queue Stats
149W - 132L
1,695 Elo+
Party 4
Bacchus
Bacchus
Stinkhammer8967
Bacchus
Level 45
God Stats
8W - 9L
1,617 SR
Queue Stats
8W - 12L
1,366 Elo+
Party 2
Sobek
Sobek
Totheark
Sobek
Level 124
God Stats
21W - 16L
1,555 SR
Queue Stats
110W - 109L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
idk 879
Danzaburou
Level 148
God Stats
3W - 4L
1,581 SR
Queue Stats
177W - 158L
1,469 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 0
6,494
722
3,957
11,265
9,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Exo_Fire123
Artemis
14
1 / 0 / 1
7,113
790
6,569
7,282
2,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
POWERDIVA23
Ganesha
12
0 / 2 / 1
6,717
746
1,421
5,302
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
dullgoth
King Arthur
13
0 / 1 / 2
6,701
745
4,465
7,233
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
dumbgoth
Morgan Le Fay
12
0 / 2 / 1
6,313
701
3,086
6,034
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Gorillalui
Anubis
14
2 / 1 / 1
7,647
850
9,466
6,537
4,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 2
6,645
738
7,059
2,550
873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 0 / 4
6,213
690
2,626
5,951
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
Totheark
Sobek
12
2 / 0 / 5
6,434
715
3,573
6,051
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
idk 879
Danzaburou
12
1 / 1 / 5
6,730
748
5,394
4,245
1,687
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
2
Kills
7
7
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
2
0
0.5
W
Artemis
Exo_Fire123
Artemis
1
0
1
1.5
L
Anubis
Gorillalui
Anubis
2
1
1
2.5
L
1
0
2
2
W
Ganesha
POWERDIVA23
Ganesha
0
2
1
0.25
L
1
0
4
3
L
Sobek
Totheark
Sobek
2
0
5
4.5
W
King Arthur
dullgoth
King Arthur
0
1
2
1
W
Morgan Le Fay
dumbgoth
Morgan Le Fay
0
2
1
0.25
L
Danzaburou
idk 879
Danzaburou
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,498
Damage
28,118
37,116
Taken
25,334
24,354
Mitigated
18,511
5,342
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,957
570
0
1,744
11,265
9,152
126
7,591
3,352
0
11,870
W
Artemis
Exo_Fire123
Artemis
6,569
2,761
0
2,583
7,282
2,639
1,645
5,693
1,589
0
30,793
L
Anubis
Gorillalui
Anubis
9,466
366
75
1,228
6,537
4,704
331
199
6,159
42,384
0
L
7,059
1,142
0
500
2,550
873
167
310
2,114
22,579
0
W
Ganesha
POWERDIVA23
Ganesha
1,421
161
0
421
5,302
4,371
0
3,020
1,959
6,432
0
L
2,626
225
324
778
5,951
5,967
119
1,100
4,782
4,930
0
L
Sobek
Totheark
Sobek
3,573
232
0
1,429
6,051
5,280
0
2,001
4,012
6,072
0
W
King Arthur
dullgoth
King Arthur
4,465
383
0
493
7,233
5,851
0
3,509
3,373
0
20,738
W
Morgan Le Fay
dumbgoth
Morgan Le Fay
3,086
42
0
101
6,034
2,341
612
1,915
4,119
18,731
0
L
Danzaburou
idk 879
Danzaburou
5,394
2,406
0
904
4,245
1,687
0
827
3,382
0
15,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
33,669
172
Minions Killed
170
0
Camps Cleared
0
911,813
Distance Traveled
839,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,494
722
21
2
0
191,166
0
W
Artemis
7,113
790
55
6
0
188,935
0
L
Anubis
7,647
850
78
9
0
190,026
0
L
Zeus
6,645
738
53
6
0
138,653
1
W
Ganesha
6,717
746
3
0
0
165,161
0
L
Bacchus
6,213
690
6
1
0
222,284
0
L
Sobek
6,434
715
4
0
0
166,730
0
W
King Arthur
6,701
745
53
6
0
193,430
0
W
Morgan Le Fay
6,313
701
40
4
0
173,121
0
L
Danzaburou
6,730
748
29
3
0
121,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role