Player Matchup

Zeus
Zeus
 
Zeus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ShiittyV
Erlang Shen
Level 46
God Stats
7W - 7L
1,345 SR
Queue Stats
29W - 51L
1,209 Elo+
Party 2
Danzaburou
Danzaburou
SunOrRiver17
Danzaburou
Level 53
God Stats
11W - 15L
1,266 SR
Queue Stats
35W - 55L
1,259 Elo+
Party 2
Team Averages
Level 47
1,370 SR
1,323 Elo+

VS

Team Averages
Level 93
1,480 SR
1,223 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
RedHeadEagles
Ra
Level 12
God Stats
3W - 6L
1,441 SR
Queue Stats
14W - 24L
1,084 Elo+
Party 1
Apollo
Apollo
XxBIOTICAMPxX
Apollo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 4 / 6
10,890
681
12,275
11,393
4,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
ShiittyV
Erlang Shen
17
5 / 1 / 6
11,356
710
8,869
15,710
15,239
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
SunOrRiver17
Danzaburou
16
3 / 2 / 7
11,119
695
11,345
14,561
6,413
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 4 / 3
9,842
615
9,844
13,956
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 2 / 1
11,699
731
10,839
8,160
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 5 / 2
10,649
666
9,634
19,106
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
7
7
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
4
6
1.5
L
Hun Batz
 
Hun Batz
1
4
3
0.63
L
3
2
1
1.75
W
Erlang Shen
ShiittyV
Erlang Shen
5
1
6
8
W
Danzaburou
SunOrRiver17
Danzaburou
3
2
7
3.25
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
30,317
41,664
Taken
41,222
26,095
Mitigated
19,278
10,072
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
12,275
2,331
0
953
11,393
4,443
986
2,405
8,988
47,105
0
L
Hun Batz
 
Hun Batz
9,844
1,955
0
210
13,956
6,353
0
3,428
10,528
0
38,871
L
10,839
70
2,309
2,893
8,160
3,840
264
3,823
4,337
46,116
0
W
Erlang Shen
ShiittyV
Erlang Shen
8,869
4,142
756
3,885
15,710
15,239
388
3,809
11,555
0
20,707
W
Danzaburou
SunOrRiver17
Danzaburou
11,345
6,454
535
3,943
14,561
6,413
1,889
4,298
10,202
0
46,739
L
9,634
4,199
0
2,238
19,106
9,085
1,444
5,461
13,645
0
41,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
32,190
156
Minions Killed
170
0
Camps Cleared
0
779,872
Distance Traveled
879,113
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,890
681
61
4
0
232,406
0
L
Hun Batz
9,842
615
37
2
0
275,123
0
L
Ra
11,699
731
70
4
0
310,655
0
W
Erlang Shen
11,356
710
19
1
0
289,779
0
W
Danzaburou
11,119
695
76
5
0
257,687
0
L
Apollo
10,649
666
63
4
0
293,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role