Player Matchup

Danzaburou
Danzaburou
Crash-Canada-_-
Danzaburou
Level 145
God Stats
18W - 12L
1,659 SR
Queue Stats
67W - 68L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
SarcasticCephalo
Gilgamesh
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,571 Elo+
Party 2
Aphrodite
Aphrodite
Tormial
Aphrodite
Level 148
God Stats
1W - 0L
1,799 SR
Queue Stats
61W - 60L
1,552 Elo+
Party 2
Team Averages
Level 132
1,652 SR
1,562 Elo+

VS

Team Averages
Level 148
1,604 SR
1,595 Elo+
Cthulhu
Cthulhu
JCArmyman
Cthulhu
Level 149
God Stats
0W - 1L
1,751 SR
Queue Stats
112W - 133L
1,568 Elo+
Party 1
Chang'e
Chang'e
TameablePlace8
Chang'e
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,608 Elo+
Party 1
Cupid
Cupid
ViridTag730230
Cupid
Level 147
God Stats
2W - 3L
1,562 SR
Queue Stats
115W - 121L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crash-Canada-_-
Danzaburou
13
2 / 0 / 3
8,202
820
11,669
6,723
3,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
12
1 / 0 / 3
7,033
703
4,224
8,255
8,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
Tormial
Aphrodite
13
2 / 0 / 3
7,481
748
6,007
8,745
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JCArmyman
Cthulhu
11
0 / 1 / 0
6,984
698
6,443
8,798
8,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 0
6,330
633
5,230
7,921
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
6,444
644
6,642
7,708
3,513
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Crash-Canada-_-
Danzaburou
2
0
3
3.5
L
Cthulhu
JCArmyman
Cthulhu
0
1
0
0
W
Gilgamesh
1
0
3
2.5
L
0
3
0
0
W
Aphrodite
Tormial
Aphrodite
2
0
3
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,900
Damage
18,315
23,723
Taken
24,427
16,966
Mitigated
15,800
17,957
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Crash-Canada-_-
Danzaburou
11,669
7,261
0
2,832
6,723
3,635
1,460
2,705
4,018
0
59,515
L
Cthulhu
JCArmyman
Cthulhu
6,443
222
1,053
1,176
8,798
8,544
0
2,884
5,914
24,004
0
W
Gilgamesh
4,224
717
0
1,412
8,255
8,139
350
3,982
4,273
0
11,533
L
5,230
974
1,774
1,336
7,921
3,743
0
1,531
6,390
15,635
0
W
Aphrodite
Tormial
Aphrodite
6,007
494
6,123
7,590
8,745
5,192
867
5,017
3,728
23,910
0
L
6,642
3,684
110
1,824
7,708
3,513
0
1,679
6,029
0
31,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,716
Gold Earned
19,758
156
Minions Killed
134
0
Camps Cleared
0
624,344
Distance Traveled
594,184
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,202
820
98
10
0
214,902
1
L
Cthulhu
6,984
698
40
4
0
205,127
0
W
Gilgamesh
7,033
703
10
1
0
217,174
0
L
Chang'e
6,330
633
22
2
0
195,236
2
W
Aphrodite
7,481
748
48
5
0
192,268
0
L
Cupid
6,444
644
72
7
0
193,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role