Player Matchup

Achilles
Achilles
Gold III
Penderchart
Achilles
Gold III
Level 184
God Stats
1W - 3L
1,521 SR
Queue Stats
37W - 35L
1,651 MMR
Solo
Sobek
Sobek
Gold II
kirbyzzz
Sobek
Gold II
Level 123
God Stats
5W - 4L
1,658 SR
Queue Stats
85W - 84L
1,648 MMR
Party 1
Nu Wa
Nu Wa
Gold II
windexdragon
Nu Wa
Gold II
Level 145
God Stats
5W - 7L
1,655 SR
Queue Stats
86W - 84L
1,626 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,611 SR
1,642 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,514 SR
1,645 MMR
Ares
Ares
Gold V
OWL STRiDER
Ares
Gold V
Level 107
God Stats
8W - 8L
1,466 SR
Queue Stats
37W - 43L
1,454 MMR
Party 2
Ra
Ra
Gold V
Yubel4241
Ra
Gold V
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,633 MMR
Solo
Danzaburou
Danzaburou
Gold II
iW y zz a r d z
Danzaburou
Gold II
Level 165
God Stats
11W - 6L
1,578 SR
Queue Stats
58W - 42L
1,849 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Penderchart
Achilles
12
2 / 3 / 0
7,865
655
8,724
11,890
15,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
kirbyzzz
Sobek
12
0 / 4 / 1
7,969
664
5,212
16,236
21,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
0 / 2 / 1
7,833
653
9,974
8,135
4,406
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeTiamatAo KuangAthenaNe Zha

VS

Bans
OdinCu ChulainnSkadiSurtrSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,952
746
7,626
14,119
14,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 5
9,320
777
6,792
7,866
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Danzaburou
iW y zz a r d z
Danzaburou
14
3 / 0 / 5
9,440
787
15,999
12,231
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
9
9
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Achilles
Penderchart
Achilles
2
3
0
0.67
W
3
0
5
5.5
W
Danzaburou
iW y zz a r d z
Danzaburou
3
0
5
5.5
L
Sobek
kirbyzzz
Sobek
0
4
1
0.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,910
Damage
30,417
36,261
Taken
34,216
41,689
Mitigated
23,437
8,096
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,626
303
0
210
14,119
14,084
331
5,546
8,057
17,958
0
L
Achilles
Penderchart
Achilles
8,724
2,156
0
1,684
11,890
15,631
0
4,657
6,990
0
26,788
W
6,792
302
2,869
3,736
7,866
3,503
696
3,947
3,437
43,499
0
W
Danzaburou
iW y zz a r d z
Danzaburou
15,999
10,580
0
4,988
12,231
5,850
1,738
5,573
6,353
0
72,426
L
Sobek
kirbyzzz
Sobek
5,212
399
0
4,567
16,236
21,652
0
6,213
9,927
10,299
0
L
9,974
3,144
0
1,845
8,135
4,406
0
3,242
4,893
47,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,667
Gold Earned
27,712
127
Minions Killed
188
0
Camps Cleared
0
692,030
Distance Traveled
730,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,952
746
16
1
0
243,960
0
L
Achilles
7,865
655
40
3
0
239,159
0
W
Ra
9,320
777
74
6
0
256,103
0
W
Danzaburou
9,440
787
98
8
0
230,568
0
L
Sobek
7,969
664
14
1
0
229,401
0
L
Nu Wa
7,833
653
73
6
0
223,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role