Player Matchup

Horus
Horus
 
Horus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kintok
Apollo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,296 Elo+
Solo
Ne Zha
Ne Zha
SaintJahLaurent
Ne Zha
Level 154
God Stats
5W - 5L
1,714 SR
Queue Stats
108W - 101L
1,467 Elo+
Solo
Hel
Hel
WorldlyDesires
Hel
Level 140
God Stats
12W - 15L
1,455 SR
Queue Stats
513W - 479L
1,510 Elo+
Solo
Ymir
Ymir
death_knight5589
Ymir
Level 131
God Stats
9W - 13L
1,250 SR
Queue Stats
709W - 666L
1,545 Elo+
Solo
Team Averages
Level 125
1,484 SR
1,464 Elo+

VS

Team Averages
Level 136
1,607 SR
1,526 Elo+
Ao Kuang
Ao Kuang
DeadeyeNavigator
Ao Kuang
Level 156
God Stats
5W - 4L
1,577 SR
Queue Stats
246W - 261L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DevilishDRB
Sylvanus
Level 157
God Stats
5W - 2L
1,779 SR
Queue Stats
88W - 88L
1,565 Elo+
Party 1
Anubis
Anubis
DocHolliday7764
Anubis
Level 60
God Stats
5W - 4L
1,463 SR
Queue Stats
9W - 8L
1,498 Elo+
Party 1
Chernobog
Chernobog
Nateetah
Chernobog
Level 133
God Stats
22W - 27L
1,462 SR
Queue Stats
199W - 204L
1,543 Elo+
Party 1
Ravana
Ravana
rebelmaul
Ravana
Level 176
God Stats
4W - 0L
1,752 SR
Queue Stats
172W - 177L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 7 / 2
8,163
510
9,909
18,915
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Kintok
Apollo
15
6 / 4 / 1
8,626
539
7,328
15,018
5,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 3 / 5
9,463
591
12,776
16,183
5,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

9
1 / 5 / 2
6,592
412
5,127
8,763
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 5
7,745
484
3,973
14,905
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 3
9,567
598
11,636
15,896
7,136
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
DevilishDRB
Sylvanus
13
2 / 2 / 10
8,275
517
8,306
11,807
11,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 7 / 4
8,118
507
9,401
14,723
7,350
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Nateetah
Chernobog
16
4 / 5 / 6
9,789
612
10,021
13,195
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
rebelmaul
Ravana
16
9 / 3 / 4
10,284
643
12,687
7,906
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
21
Kills
23
23
Deaths
22
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
7
2
0.71
W
6
5
3
1.5
W
Sylvanus
DevilishDRB
Sylvanus
2
2
10
3.5
W
2
7
4
0.57
L
Apollo
Kintok
Apollo
6
4
1
1.63
W
Chernobog
Nateetah
Chernobog
4
5
6
1.4
L
8
3
5
3.5
L
1
5
2
0.4
L
2
4
5
1.13
W
Ravana
rebelmaul
Ravana
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,113
Damage
52,051
73,784
Taken
63,527
31,948
Mitigated
35,443
18,194
Healing
20,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,909
5,664
632
6,180
18,915
8,185
0
10,061
8,854
0
53,082
W
11,636
2,574
0
6,607
15,896
7,136
1,983
1,096
14,800
61,505
0
W
Sylvanus
DevilishDRB
Sylvanus
8,306
2,666
1,235
1,907
11,807
11,362
1,064
2,409
9,398
24,915
6,107
W
9,401
256
0
5,100
14,723
7,350
160
4,435
10,288
54,669
0
L
Apollo
Kintok
Apollo
7,328
5,831
0
3,281
15,018
5,143
0
4,166
10,852
0
49,267
W
Chernobog
Nateetah
Chernobog
10,021
6,247
0
3,532
13,195
5,648
4,914
590
12,605
0
78,831
L
12,776
5,595
0
2,912
16,183
5,493
0
5,201
10,982
0
66,098
L
5,127
76
436
2,908
8,763
2,198
0
2,821
5,942
28,782
0
L
3,973
1,256
0
1,845
14,905
10,929
0
6,527
8,378
22,984
0
W
Ravana
rebelmaul
Ravana
12,687
5,313
0
1,873
7,906
3,947
0
570
7,336
0
76,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,589
Gold Earned
46,033
324
Minions Killed
466
0
Camps Cleared
0
1,384,402
Distance Traveled
1,504,893
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,163
510
85
5
0
310,657
0
W
Ao Kuang
9,567
598
91
6
0
309,644
5
W
Sylvanus
8,275
517
49
3
0
273,858
2
W
Anubis
8,118
507
77
5
0
275,314
0
L
Apollo
8,626
539
65
4
0
288,695
0
W
Chernobog
9,789
612
125
8
0
281,592
0
L
Ne Zha
9,463
591
92
6
0
343,714
0
L
Hel
6,592
412
49
3
0
155,632
0
L
Ymir
7,745
484
33
2
0
285,704
4
W
Ravana
10,284
643
124
8
0
364,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role