Player Matchup

Ravana
Ravana
TheLoneWiener1
Ravana
Level 23
God Stats
0W - 1L
1,141 SR
Queue Stats
2W - 5L
1,234 Elo+
Party 2
Chaac
Chaac
Zoreaku
Chaac
Level 88
God Stats
1W - 3L
1,568 SR
Queue Stats
6W - 10L
1,175 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ΜarioCasablanca
Morgan Le Fay
Level 294
God Stats
5W - 6L
1,213 SR
Queue Stats
206W - 191L
1,559 Elo+
Solo
Team Averages
Level 135
1,308 SR
1,323 Elo+

VS

Team Averages
Level 132
1,492 SR
1,509 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HuskyJ
Morgan Le Fay
Level 126
God Stats
6W - 7L
1,711 SR
Queue Stats
177W - 144L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
pattx
Sun Wukong
Level 142
God Stats
5W - 10L
1,266 SR
Queue Stats
311W - 310L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,550
581
3,714
9,613
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Zoreaku
Chaac
14
1 / 4 / 0
8,074
621
8,143
12,483
14,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ΜarioCasablanca
Morgan Le Fay
13
0 / 0 / 0
7,984
614
11,279
7,289
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 0 / 7
8,727
671
7,723
11,064
12,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
HuskyJ
Morgan Le Fay
16
4 / 1 / 3
9,774
752
10,426
7,294
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
pattx
Sun Wukong
14
3 / 0 / 6
9,098
700
7,225
14,571
17,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
7
5.5
W
Morgan Le Fay
HuskyJ
Morgan Le Fay
4
1
3
5.5
L
0
5
1
0.1
L
Chaac
Zoreaku
Chaac
1
4
0
0.25
W
Sun Wukong
pattx
Sun Wukong
3
0
6
6
L
Morgan Le Fay
ΜarioCasablanca
Morgan Le Fay
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
25,374
29,385
Taken
32,929
23,211
Mitigated
32,674
7,178
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,723
898
0
1,701
11,064
12,048
0
4,437
6,044
0
20,680
W
Morgan Le Fay
HuskyJ
Morgan Le Fay
10,426
364
0
679
7,294
3,465
547
2,466
4,496
59,803
0
L
3,714
736
0
1,188
9,613
5,936
0
4,137
5,271
0
11,783
L
Chaac
Zoreaku
Chaac
8,143
677
262
3,077
12,483
14,133
0
5,289
6,804
1,072
24,336
W
Sun Wukong
pattx
Sun Wukong
7,225
428
0
1,351
14,571
17,161
379
5,155
8,736
0
29,554
L
Morgan Le Fay
ΜarioCasablanca
Morgan Le Fay
11,279
621
45
2,606
7,289
3,142
0
1,041
5,899
46,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,608
Gold Earned
27,599
145
Minions Killed
173
0
Camps Cleared
0
733,308
Distance Traveled
794,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,727
671
21
2
0
277,213
0
W
Morgan Le Fay
9,774
752
104
8
0
256,107
0
L
Ravana
7,550
581
20
2
0
221,052
0
L
Chaac
8,074
621
29
2
0
251,482
0
W
Sun Wukong
9,098
700
48
4
0
261,261
0
L
Morgan Le Fay
7,984
614
96
7
0
260,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role